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mesa/gdi: remove wmesa_set_renderbuffer_funcs() function

The code is no longer relevant.
Note: this driver is probably broken now.  There's no implementation
of ctx->Driver.Map/UnmapRenderbuffer().
tags/i965-primitive-restart-v2
Brian Paul vor 13 Jahren
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4a1c660599
1 geänderte Dateien mit 0 neuen und 50 gelöschten Zeilen
  1. 0
    50
      src/mesa/drivers/windows/gdi/wmesa.c

+ 0
- 50
src/mesa/drivers/windows/gdi/wmesa.c Datei anzeigen

@@ -939,54 +939,6 @@ wmesa_renderbuffer_storage(struct gl_context *ctx,
}


/**
* Plug in the Get/PutRow/Values functions for a renderbuffer depending
* on if we're drawing to the front or back color buffer.
*/
static void
wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
int cColorBits, int double_buffer)
{
if (double_buffer) {
/* back buffer */
/* Picking the correct span functions is important because
* the DIB was allocated with the indicated depth. */
switch(pixelformat) {
case PF_5R6G5B:
rb->PutRow = write_rgba_span_16;
rb->PutValues = write_rgba_pixels_16;
rb->GetRow = read_rgba_span_16;
rb->GetValues = read_rgba_pixels_16;
break;
case PF_8R8G8B:
if (cColorBits == 24)
{
rb->PutRow = write_rgba_span_24;
rb->PutValues = write_rgba_pixels_24;
rb->GetRow = read_rgba_span_24;
rb->GetValues = read_rgba_pixels_24;
}
else
{
rb->PutRow = write_rgba_span_32;
rb->PutValues = write_rgba_pixels_32;
rb->GetRow = read_rgba_span_32;
rb->GetValues = read_rgba_pixels_32;
}
break;
default:
break;
}
}
else {
/* front buffer (actual Windows window) */
rb->PutRow = write_rgba_span_front;
rb->PutValues = write_rgba_pixels_front;
rb->GetRow = read_rgba_span_front;
rb->GetValues = read_rgba_pixels_front;
}
}

/**
* Called by ctx->Driver.ResizeBuffers()
* Resize the front/back colorbuffers to match the latest window size.
@@ -1275,11 +1227,9 @@ void WMesaMakeCurrent(WMesaContext c, HDC hdc)
if (visual->doubleBufferMode == 1) {
rb = wmesa_new_renderbuffer();
_mesa_add_renderbuffer(&pwfb->Base, BUFFER_BACK_LEFT, rb);
wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, pwfb->cColorBits, 1);
}
rb = wmesa_new_renderbuffer();
_mesa_add_renderbuffer(&pwfb->Base, BUFFER_FRONT_LEFT, rb);
wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, pwfb->cColorBits, 0);

/* Let Mesa own the Depth, Stencil, and Accum buffers */
_swrast_add_soft_renderbuffers(&pwfb->Base,

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