|
|
@@ -115,7 +115,8 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, |
|
|
|
struct st_context *st = ctx->st; |
|
|
|
struct pipe_context *pipe = st->pipe; |
|
|
|
struct cso_context *cso = ctx->st->cso_context; |
|
|
|
struct pipe_buffer *vbuffer; |
|
|
|
struct pipe_resource *vbuffer; |
|
|
|
struct pipe_transfer *vbuffer_transfer; |
|
|
|
GLuint i, numTexCoords, numAttribs; |
|
|
|
GLboolean emitColor; |
|
|
|
uint semantic_names[2 + MAX_TEXTURE_UNITS]; |
|
|
@@ -145,7 +146,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, |
|
|
|
|
|
|
|
|
|
|
|
/* create the vertex buffer */ |
|
|
|
vbuffer = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, |
|
|
|
vbuffer = pipe_buffer_create(pipe->screen, PIPE_BIND_VERTEX_BUFFER, |
|
|
|
numAttribs * 4 * 4 * sizeof(GLfloat)); |
|
|
|
|
|
|
|
/* load vertex buffer */ |
|
|
@@ -161,8 +162,9 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, |
|
|
|
} while (0) |
|
|
|
|
|
|
|
const GLfloat x0 = x, y0 = y, x1 = x + width, y1 = y + height; |
|
|
|
GLfloat *vbuf = (GLfloat *) pipe_buffer_map(pipe->screen, vbuffer, |
|
|
|
PIPE_BUFFER_USAGE_CPU_WRITE); |
|
|
|
GLfloat *vbuf = (GLfloat *) pipe_buffer_map(pipe, vbuffer, |
|
|
|
PIPE_TRANSFER_WRITE, |
|
|
|
&vbuffer_transfer); |
|
|
|
GLuint attr; |
|
|
|
|
|
|
|
z = CLAMP(z, 0.0f, 1.0f); |
|
|
@@ -227,7 +229,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
pipe_buffer_unmap(pipe->screen, vbuffer); |
|
|
|
pipe_buffer_unmap(pipe, vbuffer, vbuffer_transfer); |
|
|
|
|
|
|
|
#undef SET_ATTRIB |
|
|
|
} |
|
|
@@ -277,7 +279,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, |
|
|
|
numAttribs); /* attribs/vert */ |
|
|
|
|
|
|
|
|
|
|
|
pipe_buffer_reference(&vbuffer, NULL); |
|
|
|
pipe_resource_reference(&vbuffer, NULL); |
|
|
|
|
|
|
|
/* restore state */ |
|
|
|
cso_restore_viewport(cso); |