Without these we can find ourselves in _mesa_load_state_parameters() computing derived lighting/material values whhen the current material properties haven't been updated from the VBO. This may be a somewhat wide-spread problem that needs more attention...tags/mesa_20090313
| @@ -118,6 +118,8 @@ _mesa_Clear( GLbitfield mask ) | |||
| GET_CURRENT_CONTEXT(ctx); | |||
| ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); | |||
| FLUSH_CURRENT(ctx, 0); | |||
| if (MESA_VERBOSE & VERBOSE_API) | |||
| _mesa_debug(ctx, "glClear 0x%x\n", mask); | |||
| @@ -276,6 +276,8 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, | |||
| GET_CURRENT_CONTEXT(ctx); | |||
| ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); | |||
| FLUSH_CURRENT(ctx, 0); | |||
| if (width < 0 || height < 0) { | |||
| _mesa_error( ctx, GL_INVALID_VALUE, | |||
| "glReadPixels(width=%d height=%d)", width, height ); | |||