|
|
@@ -1,4 +1,4 @@ |
|
|
|
/* $Id: t_dd_vertex.h,v 1.8 2001/03/20 18:33:41 gareth Exp $ */ |
|
|
|
/* $Id: t_dd_vertex.h,v 1.9 2001/09/23 15:19:16 keithw Exp $ */ |
|
|
|
|
|
|
|
/* |
|
|
|
* Mesa 3-D graphics library |
|
|
@@ -76,19 +76,8 @@ typedef union { |
|
|
|
} TAG(Vertex), *TAG(VertexPtr); |
|
|
|
|
|
|
|
typedef struct { |
|
|
|
GLfloat obj[4]; |
|
|
|
GLfloat normal[4]; |
|
|
|
|
|
|
|
GLfloat clip[4]; |
|
|
|
GLuint mask; |
|
|
|
|
|
|
|
GLubyte color[4]; |
|
|
|
GLubyte specular[4]; |
|
|
|
GLuint __padding0; |
|
|
|
|
|
|
|
GLfloat win[4]; |
|
|
|
GLfloat eye[4]; |
|
|
|
|
|
|
|
GLfloat texture[MAX_TEXTURE_UNITS][4]; |
|
|
|
GLuint __padding1[8]; /* FIXME: This is kinda evil... */ |
|
|
|
GLuint pad; /* alignment */ |
|
|
|
TAG(Vertex) v; |
|
|
|
} TAG(TnlVertex), *TAG(TnlVertexPtr); |