|
|
|
|
|
|
|
|
/* $Id: context.c,v 1.81 2000/08/29 18:57:58 brianp Exp $ */ |
|
|
|
|
|
|
|
|
/* $Id: context.c,v 1.82 2000/09/05 20:28:06 brianp Exp $ */ |
|
|
|
|
|
|
|
|
/* |
|
|
/* |
|
|
* Mesa 3-D graphics library |
|
|
* Mesa 3-D graphics library |
|
|
|
|
|
|
|
|
#endif |
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#if defined(TRACE) |
|
|
|
|
|
#include "Trace/tr_context.h" |
|
|
|
|
|
#include "Trace/tr_wrapper.h" |
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**********************************************************************/ |
|
|
/**********************************************************************/ |
|
|
/***** Context and Thread management *****/ |
|
|
/***** Context and Thread management *****/ |
|
|
|
|
|
|
|
|
_mesa_init_dlist_table(ctx->Save, dispatchSize); |
|
|
_mesa_init_dlist_table(ctx->Save, dispatchSize); |
|
|
ctx->CurrentDispatch = ctx->Exec; |
|
|
ctx->CurrentDispatch = ctx->Exec; |
|
|
|
|
|
|
|
|
|
|
|
#if defined(TRACE) |
|
|
|
|
|
ctx->TraceCtx = CALLOC( sizeof(trace_context_t) ); |
|
|
|
|
|
#if 0 |
|
|
|
|
|
/* Brian: do you want to have CreateContext fail here, |
|
|
|
|
|
or should we just trap in NewTrace (currently done)? */ |
|
|
|
|
|
if (!(ctx->TraceCtx)) { |
|
|
|
|
|
free_shared_state(ctx, ctx->Shared); |
|
|
|
|
|
ALIGN_FREE( ctx->VB ); |
|
|
|
|
|
FREE( ctx->PB ); |
|
|
|
|
|
FREE( ctx->Exec ); |
|
|
|
|
|
FREE( ctx->Save ); |
|
|
|
|
|
return GL_FALSE; |
|
|
|
|
|
} |
|
|
|
|
|
#endif |
|
|
|
|
|
trInitContext(ctx->TraceCtx); |
|
|
|
|
|
|
|
|
|
|
|
ctx->TraceDispatch = (struct _glapi_table *) |
|
|
|
|
|
CALLOC(dispatchSize * sizeof(void*)); |
|
|
|
|
|
#if 0 |
|
|
|
|
|
if (!(ctx->TraceCtx)) { |
|
|
|
|
|
free_shared_state(ctx, ctx->Shared); |
|
|
|
|
|
ALIGN_FREE( ctx->VB ); |
|
|
|
|
|
FREE( ctx->PB ); |
|
|
|
|
|
FREE( ctx->Exec ); |
|
|
|
|
|
FREE( ctx->Save ); |
|
|
|
|
|
FREE( ctx->TraceCtx ); |
|
|
|
|
|
return GL_FALSE; |
|
|
|
|
|
} |
|
|
|
|
|
#endif |
|
|
|
|
|
trInitDispatch(ctx->TraceDispatch); |
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
return GL_TRUE; |
|
|
return GL_TRUE; |
|
|
} |
|
|
} |
|
|
|
|
|
|