We don't update drawables anymore unless they are completely uninitialized, so we need to swap even if we don't have cliprects yet, otherwise we never end up calling the driver's SwapBuffers(). The driver should update the drawable in its SwapBuffers() anyway. See 8e753d04045a82062ac34d3b2622eb9dba8af374, "dri glx: Fix dri_util::driBindContext" for the change that exposed it.tags/mesa_7_5_rc1
| @@ -311,12 +311,12 @@ static void driSwapBuffers(__DRIdrawable *dPriv) | |||
| __DRIscreen *psp = dPriv->driScreenPriv; | |||
| drm_clip_rect_t *rects; | |||
| int i; | |||
| if (!dPriv->numClipRects) | |||
| return; | |||
| psp->DriverAPI.SwapBuffers(dPriv); | |||
| if (!dPriv->numClipRects) | |||
| return; | |||
| rects = _mesa_malloc(sizeof(*rects) * dPriv->numClipRects); | |||
| if (!rects) | |||