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/* |
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* Copyright © 2015 Broadcom |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the "Software"), |
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* to deal in the Software without restriction, including without limitation |
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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* and/or sell copies of the Software, and to permit persons to whom the |
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* Software is furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice (including the next |
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* paragraph) shall be included in all copies or substantial portions of the |
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* Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
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* IN THE SOFTWARE. |
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*/ |
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#include "util/u_format.h" |
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#include "util/u_surface.h" |
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#include "util/u_blitter.h" |
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#include "vc4_context.h" |
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static bool |
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vc4_render_blit(struct pipe_context *ctx, struct pipe_blit_info *info) |
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{ |
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struct vc4_context *vc4 = vc4_context(ctx); |
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if (!util_blitter_is_blit_supported(vc4->blitter, info)) { |
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fprintf(stderr, "blit unsupported %s -> %s", |
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util_format_short_name(info->src.resource->format), |
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util_format_short_name(info->dst.resource->format)); |
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return false; |
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} |
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util_blitter_save_vertex_buffer_slot(vc4->blitter, vc4->vertexbuf.vb); |
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util_blitter_save_vertex_elements(vc4->blitter, vc4->vtx); |
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util_blitter_save_vertex_shader(vc4->blitter, vc4->prog.bind_vs); |
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util_blitter_save_rasterizer(vc4->blitter, vc4->rasterizer); |
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util_blitter_save_viewport(vc4->blitter, &vc4->viewport); |
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util_blitter_save_scissor(vc4->blitter, &vc4->scissor); |
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util_blitter_save_fragment_shader(vc4->blitter, vc4->prog.bind_fs); |
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util_blitter_save_blend(vc4->blitter, vc4->blend); |
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util_blitter_save_depth_stencil_alpha(vc4->blitter, vc4->zsa); |
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util_blitter_save_stencil_ref(vc4->blitter, &vc4->stencil_ref); |
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util_blitter_save_sample_mask(vc4->blitter, vc4->sample_mask); |
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util_blitter_save_framebuffer(vc4->blitter, &vc4->framebuffer); |
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util_blitter_save_fragment_sampler_states(vc4->blitter, |
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vc4->fragtex.num_samplers, |
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(void **)vc4->fragtex.samplers); |
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util_blitter_save_fragment_sampler_views(vc4->blitter, |
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vc4->fragtex.num_textures, vc4->fragtex.textures); |
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util_blitter_blit(vc4->blitter, info); |
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return true; |
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} |
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/* Optimal hardware path for blitting pixels. |
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* Scaling, format conversion, up- and downsampling (resolve) are allowed. |
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*/ |
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void |
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vc4_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info) |
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{ |
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struct pipe_blit_info info = *blit_info; |
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if (info.src.resource->nr_samples > 1 && |
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info.dst.resource->nr_samples <= 1 && |
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!util_format_is_depth_or_stencil(info.src.resource->format) && |
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!util_format_is_pure_integer(info.src.resource->format)) { |
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fprintf(stderr, "color resolve unimplemented"); |
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return; |
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} |
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if (util_try_blit_via_copy_region(pctx, &info)) { |
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return; /* done */ |
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} |
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if (info.mask & PIPE_MASK_S) { |
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fprintf(stderr, "cannot blit stencil, skipping"); |
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info.mask &= ~PIPE_MASK_S; |
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} |
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vc4_render_blit(pctx, &info); |
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} |