@@ -331,6 +331,8 @@ CreateProgram(const char *vertProgFile, const char *fragProgFile, | |||
SetUniformValues(program, uniforms); | |||
PrintUniforms(Uniforms); | |||
assert(ValidateShaderProgram(program)); | |||
VertCoord_attr = glGetAttribLocation(program, "VertCoord"); | |||
if (VertCoord_attr > 0) { | |||
/* We want the VertCoord attrib to have position zero so that |