This makes it work like 3DSTATE_SBE_SWIZ on gen8+ which is much more convenient.tags/12.0-branchpoint
@@ -59,6 +59,27 @@ | |||
<field name="Stream 0 Decl" start="0" end="15" type="SO_DECL"/> | |||
</struct> | |||
<struct name="SF_OUTPUT_ATTRIBUTE_DETAIL" length="1"> | |||
<field name="Component Override W" start="15" end="15" type="bool"/> | |||
<field name="Component Override Z" start="14" end="14" type="bool"/> | |||
<field name="Component Override Y" start="13" end="13" type="bool"/> | |||
<field name="Component Override X" start="12" end="12" type="bool"/> | |||
<field name="Swizzle Control Mode" start="11" end="11" type="uint"/> | |||
<field name="Constant Source" start="9" end="10" type="uint"> | |||
<value name="CONST_0000" value="0"/> | |||
<value name="CONST_0001_FLOAT" value="1"/> | |||
<value name="CONST_1111_FLOAT" value="2"/> | |||
<value name="PRIM_ID" value="3"/> | |||
</field> | |||
<field name="Swizzle Select" start="6" end="7" type="uint"> | |||
<value name="INPUTATTR" value="0"/> | |||
<value name="INPUTATTR_FACING" value="1"/> | |||
<value name="INPUTATTR_W" value="2"/> | |||
<value name="INPUTATTR_FACING_W" value="3"/> | |||
</field> | |||
<field name="Source Attribute" start="0" end="4" type="uint"/> | |||
</struct> | |||
<struct name="SCISSOR_RECT" length="2"> | |||
<field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/> | |||
<field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/> | |||
@@ -1524,41 +1545,8 @@ | |||
</field> | |||
<field name="Vertex URB Entry Read Length" start="43" end="47" type="uint"/> | |||
<field name="Vertex URB Entry Read Offset" start="36" end="41" type="uint"/> | |||
<group count="8" start="64" size="32"> | |||
<field name="Attribute [2n+1] Component Override W" start="31" end="31" type="bool"/> | |||
<field name="Attribute [2n+1] Component Override Z" start="30" end="30" type="bool"/> | |||
<field name="Attribute [2n+1] Component Override Y" start="29" end="29" type="bool"/> | |||
<field name="Attribute [2n+1] Component Override X" start="28" end="28" type="bool"/> | |||
<field name="Attribute [2n+1] Constant Source" start="25" end="26" type="uint"> | |||
<value name="CONST_0000" value="0"/> | |||
<value name="CONST_0001_FLOAT" value="1"/> | |||
<value name="CONST_1111_FLOAT" value="2"/> | |||
<value name="PRIM_ID" value="3"/> | |||
</field> | |||
<field name="Attribute [2n+1] Swizzle Select" start="22" end="23" type="uint"> | |||
<value name="INPUTATTR" value="0"/> | |||
<value name="INPUTATTR_FACING" value="1"/> | |||
<value name="INPUTATTR_W" value="2"/> | |||
<value name="INPUTATTR_FACING_W" value="3"/> | |||
</field> | |||
<field name="Attribute [2n+1] Source Attribute" start="16" end="20" type="uint"/> | |||
<field name="Attribute [2n] Component Override W" start="15" end="15" type="bool"/> | |||
<field name="Attribute [2n] Component Override Z" start="14" end="14" type="bool"/> | |||
<field name="Attribute [2n] Component Override Y" start="13" end="13" type="bool"/> | |||
<field name="Attribute [2n] Component Override X" start="12" end="12" type="bool"/> | |||
<field name="Attribute [2n] Constant Source" start="9" end="10" type="uint"> | |||
<value name="CONST_0000" value="0"/> | |||
<value name="CONST_0001_FLOAT" value="1"/> | |||
<value name="CONST_1111_FLOAT" value="2"/> | |||
<value name="PRIM_ID" value="3"/> | |||
</field> | |||
<field name="Attribute [2n] Swizzle Select" start="6" end="7" type="uint"> | |||
<value name="INPUTATTR" value="0"/> | |||
<value name="INPUTATTR_FACING" value="1"/> | |||
<value name="INPUTATTR_W" value="2"/> | |||
<value name="INPUTATTR_FACING_W" value="3"/> | |||
</field> | |||
<field name="Attribute [2n] Source Attribute" start="0" end="4" type="uint"/> | |||
<group count="16" start="64" size="16"> | |||
<field name="Attribute" start="0" end="15" type="SF_OUTPUT_ATTRIBUTE_DETAIL"/> | |||
</group> | |||
<field name="Point Sprite Texture Coordinate Enable" start="320" end="351" type="uint"/> | |||
<field name="Constant Interpolation Enable[31:0]" start="352" end="383" type="uint"/> |
@@ -69,6 +69,27 @@ | |||
<field name="Stream 0 Decl" start="0" end="15" type="SO_DECL"/> | |||
</struct> | |||
<struct name="SF_OUTPUT_ATTRIBUTE_DETAIL" length="1"> | |||
<field name="Component Override W" start="15" end="15" type="bool"/> | |||
<field name="Component Override Z" start="14" end="14" type="bool"/> | |||
<field name="Component Override Y" start="13" end="13" type="bool"/> | |||
<field name="Component Override X" start="12" end="12" type="bool"/> | |||
<field name="Swizzle Control Mode" start="11" end="11" type="uint"/> | |||
<field name="Constant Source" start="9" end="10" type="uint"> | |||
<value name="CONST_0000" value="0"/> | |||
<value name="CONST_0001_FLOAT" value="1"/> | |||
<value name="CONST_1111_FLOAT" value="2"/> | |||
<value name="PRIM_ID" value="3"/> | |||
</field> | |||
<field name="Swizzle Select" start="6" end="7" type="uint"> | |||
<value name="INPUTATTR" value="0"/> | |||
<value name="INPUTATTR_FACING" value="1"/> | |||
<value name="INPUTATTR_W" value="2"/> | |||
<value name="INPUTATTR_FACING_W" value="3"/> | |||
</field> | |||
<field name="Source Attribute" start="0" end="4" type="uint"/> | |||
</struct> | |||
<struct name="SCISSOR_RECT" length="2"> | |||
<field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/> | |||
<field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/> | |||
@@ -1765,41 +1786,8 @@ | |||
</field> | |||
<field name="Vertex URB Entry Read Length" start="43" end="47" type="uint"/> | |||
<field name="Vertex URB Entry Read Offset" start="36" end="41" type="uint"/> | |||
<group count="8" start="64" size="32"> | |||
<field name="Attribute [2n+1] Component Override W" start="31" end="31" type="bool"/> | |||
<field name="Attribute [2n+1] Component Override Z" start="30" end="30" type="bool"/> | |||
<field name="Attribute [2n+1] Component Override Y" start="29" end="29" type="bool"/> | |||
<field name="Attribute [2n+1] Component Override X" start="28" end="28" type="bool"/> | |||
<field name="Attribute [2n+1] Constant Source" start="25" end="26" type="uint"> | |||
<value name="CONST_0000" value="0"/> | |||
<value name="CONST_0001_FLOAT" value="1"/> | |||
<value name="CONST_1111_FLOAT" value="2"/> | |||
<value name="PRIM_ID" value="3"/> | |||
</field> | |||
<field name="Attribute [2n+1] Swizzle Select" start="22" end="23" type="uint"> | |||
<value name="INPUTATTR" value="0"/> | |||
<value name="INPUTATTR_FACING" value="1"/> | |||
<value name="INPUTATTR_W" value="2"/> | |||
<value name="INPUTATTR_FACING_W" value="3"/> | |||
</field> | |||
<field name="Attribute [2n+1] Source Attribute" start="16" end="20" type="uint"/> | |||
<field name="Attribute [2n] Component Override W" start="15" end="15" type="bool"/> | |||
<field name="Attribute [2n] Component Override Z" start="14" end="14" type="bool"/> | |||
<field name="Attribute [2n] Component Override Y" start="13" end="13" type="bool"/> | |||
<field name="Attribute [2n] Component Override X" start="12" end="12" type="bool"/> | |||
<field name="Attribute [2n] Constant Source" start="9" end="10" type="uint"> | |||
<value name="CONST_0000" value="0"/> | |||
<value name="CONST_0001_FLOAT" value="1"/> | |||
<value name="CONST_1111_FLOAT" value="2"/> | |||
<value name="PRIM_ID" value="3"/> | |||
</field> | |||
<field name="Attribute [2n] Swizzle Select" start="6" end="7" type="uint"> | |||
<value name="INPUTATTR" value="0"/> | |||
<value name="INPUTATTR_FACING" value="1"/> | |||
<value name="INPUTATTR_W" value="2"/> | |||
<value name="INPUTATTR_FACING_W" value="3"/> | |||
</field> | |||
<field name="Attribute [2n] Source Attribute" start="0" end="4" type="uint"/> | |||
<group count="16" start="64" size="16"> | |||
<field name="Attribute" start="0" end="15" type="SF_OUTPUT_ATTRIBUTE_DETAIL"/> | |||
</group> | |||
<field name="Point Sprite Texture Coordinate Enable" start="320" end="351" type="uint"/> | |||
<field name="Constant Interpolation Enable[31:0]" start="352" end="383" type="uint"/> |