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nvc0: buffer suballocation with a primitive slab allocator

tags/android-x86-2.2-r2
Christoph Bumiller 15 years ago
parent
commit
3ef1616b63

+ 2
- 1
src/gallium/drivers/nvc0/Makefile View File

@@ -27,6 +27,7 @@ C_SOURCES = \
nvc0_pc_regalloc.c \
nvc0_push.c \
nvc0_push2.c \
nvc0_fence.c
nvc0_fence.c \
nvc0_mm.c

include ../../Makefile.template

+ 1
- 0
src/gallium/drivers/nvc0/SConscript View File

@@ -29,6 +29,7 @@ nvc0 = env.ConvenienceLibrary(
'nvc0_push.c',
'nvc0_push2.c',
'nvc0_fence.c',
'nvc0_mm'
])

Export('nvc0')

+ 167
- 36
src/gallium/drivers/nvc0/nvc0_buffer.c View File

@@ -11,46 +11,116 @@
#include "nvc0_context.h"
#include "nvc0_resource.h"

#define NVC0_BUFFER_STATUS_USER_MEMORY 0xff

static INLINE boolean
nvc0_buffer_allocate(struct nvc0_screen *screen, struct nvc0_resource *buf,
unsigned domain)
{
if (domain == NOUVEAU_BO_VRAM) {
buf->mm = nvc0_mm_allocate(screen->mm_VRAM, buf->base.width0, &buf->bo,
&buf->offset);
if (!buf->bo)
return nvc0_buffer_allocate(screen, buf, NOUVEAU_BO_GART);
} else
if (domain == NOUVEAU_BO_GART) {
buf->mm = nvc0_mm_allocate(screen->mm_GART, buf->base.width0, &buf->bo,
&buf->offset);
if (!buf->bo)
return FALSE;
} else {
assert(!domain);
if (!buf->data)
buf->data = MALLOC(buf->base.width0);
if (!buf->data)
return FALSE;
}
buf->domain = domain;
return TRUE;
}

static INLINE void
release_allocation(struct nvc0_mm_allocation **mm, struct nvc0_fence *fence)
{
(*mm)->next = fence->buffers;
fence->buffers = (*mm);
(*mm) = NULL;
}

static void
nvc0_buffer_destroy(struct pipe_screen *pscreen,
struct pipe_resource *presource)
{
struct nvc0_screen *screen = nvc0_screen(pscreen);
struct nvc0_resource *res = nvc0_resource(presource);

if (res->bo)
nouveau_screen_bo_release(pscreen, res->bo);
nouveau_bo_ref(NULL, &res->bo);

if (res->data)
if (res->mm)
release_allocation(&res->mm, screen->fence.current);

if (res->status != NVC0_BUFFER_STATUS_USER_MEMORY && res->data)
FREE(res->data);

FREE(res);
}

static INLINE uint32_t
nouveau_buffer_rw_flags(unsigned pipe)
{
uint32_t flags = 0;

if (pipe & PIPE_TRANSFER_READ)
flags = NOUVEAU_BO_RD;
if (pipe & PIPE_TRANSFER_WRITE)
flags |= NOUVEAU_BO_WR;

return flags;
}

static void *
nvc0_buffer_transfer_map(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct nvc0_resource *res = nvc0_resource(transfer->resource);
struct nvc0_fence *fence;
uint8_t *map;
uint32_t flags;
int ret;
uint32_t flags = nouveau_buffer_rw_flags(transfer->usage);

if (res->base.bind & PIPE_BIND_VERTEX_BUFFER)
if ((res->base.bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) &&
(flags & NOUVEAU_BO_WR))
nvc0_context(pipe)->vbo_dirty = TRUE;

// #ifdef NOUVEAU_USERPSACE_MM
if (res->base.bind & PIPE_BIND_CONSTANT_BUFFER)
if (res->domain == 0)
return res->data + transfer->box.x;
// #endif
flags = nouveau_screen_transfer_flags(transfer->usage);

map = nouveau_screen_bo_map_range(pipe->screen,
res->bo,
transfer->box.x, transfer->box.width,
flags);
if (!map)
if (res->domain == NOUVEAU_BO_VRAM) {
NOUVEAU_ERR("transfers to/from VRAM buffers are not allowed\n");
/* if this happens, migrate back to GART */
return NULL;
}

if (res->score > -1024)
--res->score;

ret = nouveau_bo_map(res->bo, flags | NOUVEAU_BO_NOSYNC);
if (ret)
return NULL;
map = res->bo->map;
nouveau_bo_unmap(res->bo);

fence = (flags == NOUVEAU_BO_RD) ? res->fence_wr : res->fence;

return map + transfer->box.x;
if (fence) {
if (nvc0_fence_wait(fence) == FALSE)
NOUVEAU_ERR("failed to fence buffer\n");

nvc0_fence_reference(&res->fence, NULL);
nvc0_fence_reference(&res->fence_wr, NULL);
}

return map + transfer->box.x + res->offset;
}


@@ -62,13 +132,12 @@ nvc0_buffer_transfer_flush_region(struct pipe_context *pipe,
{
struct nvc0_resource *res = nvc0_resource(transfer->resource);

#ifdef NOUVEAU_USERPSACE_MM
if (!res->bo)
return;
#endif
nouveau_screen_bo_map_flush_range(pipe->screen,
res->bo,
transfer->box.x + box->x,
res->offset + transfer->box.x + box->x,
box->width);
}

@@ -78,11 +147,10 @@ nvc0_buffer_transfer_unmap(struct pipe_context *pipe,
{
struct nvc0_resource *res = nvc0_resource(transfer->resource);

// #ifdef NOUVEAU_USERPSACE_MM
if (res->data)
return;
// #endif
nouveau_screen_bo_unmap(pipe->screen, res->bo);
/* nouveau_screen_bo_unmap(pipe->screen, res->bo); */
}

const struct u_resource_vtbl nvc0_buffer_vtbl =
@@ -102,7 +170,9 @@ struct pipe_resource *
nvc0_buffer_create(struct pipe_screen *pscreen,
const struct pipe_resource *templ)
{
struct nvc0_screen *screen = nvc0_screen(pscreen);
struct nvc0_resource *buffer;
boolean ret;

buffer = CALLOC_STRUCT(nvc0_resource);
if (!buffer)
@@ -114,14 +184,11 @@ nvc0_buffer_create(struct pipe_screen *pscreen,
buffer->base.screen = pscreen;

if (buffer->base.bind & PIPE_BIND_CONSTANT_BUFFER)
buffer->data = MALLOC(buffer->base.width0);

buffer->bo = nouveau_screen_bo_new(pscreen,
16,
buffer->base.usage,
buffer->base.bind,
buffer->base.width0);
if (buffer->bo == NULL)
ret = nvc0_buffer_allocate(screen, buffer, 0);
else
ret = nvc0_buffer_allocate(screen, buffer, NOUVEAU_BO_GART);

if (ret == FALSE)
goto fail;

return &buffer->base;
@@ -154,13 +221,77 @@ nvc0_user_buffer_create(struct pipe_screen *pscreen,
buffer->base.height0 = 1;
buffer->base.depth0 = 1;

buffer->bo = nouveau_screen_bo_user(pscreen, ptr, bytes);
if (!buffer->bo)
goto fail;
buffer->data = ptr;
buffer->status = NVC0_BUFFER_STATUS_USER_MEMORY;

return &buffer->base;
}

fail:
FREE(buffer);
return NULL;
/* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */
boolean
nvc0_buffer_migrate(struct nvc0_context *nvc0,
struct nvc0_resource *buf, unsigned domain)
{
struct nvc0_screen *screen = nvc0_screen(buf->base.screen);
struct nouveau_bo *bo;
unsigned size = buf->base.width0;
int ret;

if (domain == NOUVEAU_BO_GART && buf->domain == 0) {
if (!nvc0_buffer_allocate(screen, buf, domain))
return FALSE;
ret = nouveau_bo_map(buf->bo, NOUVEAU_BO_WR | NOUVEAU_BO_NOSYNC);
if (ret)
return ret;
memcpy((uint8_t *)buf->bo->map + buf->offset, buf->data, size);
nouveau_bo_unmap(buf->bo);
} else
if (domain == NOUVEAU_BO_VRAM && buf->domain == NOUVEAU_BO_GART) {
struct nvc0_mm_allocation *mm = buf->mm;

bo = buf->bo;
buf->bo = NULL;
buf->mm = NULL;
nvc0_buffer_allocate(screen, buf, domain);

nvc0_m2mf_copy_linear(nvc0, buf->bo, 0, NOUVEAU_BO_VRAM,
bo, 0, NOUVEAU_BO_GART, buf->base.width0);

release_allocation(&mm, screen->fence.current);
nouveau_bo_ref(NULL, &bo);
} else
if (domain == NOUVEAU_BO_VRAM && buf->domain == 0) {
/* should use a scratch buffer instead here */
if (!nvc0_buffer_migrate(nvc0, buf, NOUVEAU_BO_GART))
return FALSE;
return nvc0_buffer_migrate(nvc0, buf, NOUVEAU_BO_VRAM);
} else
return -1;

buf->domain = domain;

return TRUE;
}

/* Migrate data from glVertexAttribPointer(non-VBO) user buffers to GART.
* MUST NOT FLUSH THE PUSH BUFFER, we could be in the middle of a method.
*/
boolean
nvc0_migrate_vertices(struct nvc0_resource *buf, unsigned base, unsigned size)
{
struct nvc0_screen *screen = nvc0_screen(buf->base.screen);
int ret;

assert(buf->data && !buf->domain);

if (!nvc0_buffer_allocate(screen, buf, NOUVEAU_BO_GART))
return FALSE;
ret = nouveau_bo_map_range(buf->bo, base + buf->offset, size,
NOUVEAU_BO_WR | NOUVEAU_BO_NOSYNC);
if (ret)
return FALSE;
memcpy(buf->bo->map, buf->data + base, size);
nouveau_bo_unmap(buf->bo);

return TRUE;
}

+ 2
- 0
src/gallium/drivers/nvc0/nvc0_context.c View File

@@ -49,6 +49,8 @@ nvc0_flush(struct pipe_context *pipe, unsigned flags,

if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME)) {
FIRE_RING(chan);

nvc0_screen_fence_next(nvc0->screen);
}
}


+ 2
- 0
src/gallium/drivers/nvc0/nvc0_context.h View File

@@ -118,6 +118,7 @@ struct nvc0_context {
unsigned sample_mask;

boolean vbo_dirty;
boolean vbo_push_hint;

struct draw_context *draw;
};
@@ -150,6 +151,7 @@ static INLINE void
nvc0_make_buffer_resident(struct nvc0_context *nvc0,
struct nvc0_resource *res, unsigned flags)
{
nvc0_resource_validate(res, flags);
nvc0_make_bo_resident(nvc0, res->bo, flags);
}


+ 46
- 11
src/gallium/drivers/nvc0/nvc0_fence.c View File

@@ -30,14 +30,14 @@

boolean
nvc0_screen_fence_new(struct nvc0_screen *screen, struct nvc0_fence **fence,
boolean emit)
boolean emit)
{
*fence = CALLOC_STRUCT(nvc0_fence);
if (!*fence)
return FALSE;

(*fence)->screen = screen;
pipe_reference_init(&(*fence)->reference, 1);
(*fence)->ref = 1;

if (emit)
nvc0_fence_emit(*fence);
@@ -53,15 +53,15 @@ nvc0_fence_emit(struct nvc0_fence *fence)

fence->sequence = ++screen->fence.sequence;

assert(!(fence->state & NVC0_FENCE_STATE_EMITTED));
assert(fence->state == NVC0_FENCE_STATE_AVAILABLE);

BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
OUT_RING (chan, fence->sequence);
OUT_RING (chan, 0x1000f010);
OUT_RING (chan, NVC0_3D_QUERY_GET_FENCE);

pipe_reference(NULL, &fence->reference);
++fence->ref;

if (screen->fence.tail)
screen->fence.tail->next = fence;
@@ -94,6 +94,18 @@ nvc0_fence_del(struct nvc0_fence *fence)
FREE(fence);
}

static void
nvc0_fence_trigger_release_buffers(struct nvc0_fence *fence)
{
struct nvc0_mm_allocation *alloc = fence->buffers;

while (alloc) {
struct nvc0_mm_allocation *next = alloc->next;
nvc0_mm_free(alloc);
alloc = next;
};
}

static void
nvc0_screen_fence_update(struct nvc0_screen *screen)
{
@@ -110,10 +122,12 @@ nvc0_screen_fence_update(struct nvc0_screen *screen)
sequence = fence->sequence;

fence->state = NVC0_FENCE_STATE_SIGNALLED;
if (fence->trigger.func)
fence->trigger.func(fence->trigger.arg);

if (fence->buffers)
nvc0_fence_trigger_release_buffers(fence);

nvc0_fence_reference(&fence, NULL);

if (sequence == screen->fence.sequence_ack)
break;
}
@@ -122,24 +136,45 @@ nvc0_screen_fence_update(struct nvc0_screen *screen)
screen->fence.tail = NULL;
}

#define NVC0_FENCE_MAX_SPINS (1 << 17)

boolean
nvc0_fence_wait(struct nvc0_fence *fence)
{
struct nvc0_screen *screen = fence->screen;
int spins = 0;

if (fence->state != NVC0_FENCE_STATE_EMITTED)
return TRUE;
if (fence->state == NVC0_FENCE_STATE_AVAILABLE) {
nvc0_fence_emit(fence);

FIRE_RING(screen->base.channel);

if (fence == screen->fence.current)
nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
}

do {
nvc0_screen_fence_update(screen);

if (fence->state == NVC0_FENCE_STATE_SIGNALLED)
return TRUE;
spins++;
#ifdef PIPE_OS_UNIX
if ((spins & 7) == 7) /* spend a few cycles */
if (!(spins % 8)) /* donate a few cycles */
sched_yield();
#endif
} while (++spins < 10000);
} while (spins < NVC0_FENCE_MAX_SPINS);

if (spins > 9000)
NOUVEAU_ERR("fence %x: been spinning too long\n", fence->sequence);

return FALSE;
}

void
nvc0_screen_fence_next(struct nvc0_screen *screen)
{
nvc0_fence_emit(screen->fence.current);
nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
nvc0_screen_fence_update(screen);
}

+ 18
- 11
src/gallium/drivers/nvc0/nvc0_fence.h View File

@@ -3,24 +3,21 @@
#define __NVC0_FENCE_H__

#include "util/u_inlines.h"
#include "util/u_double_list.h"

struct nvc0_fence_trigger {
void (*func)(void *);
void *arg;
struct nvc0_fence_trigger *next;
};

#define NVC0_FENCE_STATE_AVAILABLE 0
#define NVC0_FENCE_STATE_EMITTED 1
#define NVC0_FENCE_STATE_SIGNALLED 2

/* reference first, so pipe_reference works directly */
struct nvc0_mm_allocation;

struct nvc0_fence {
struct pipe_reference reference;
struct nvc0_fence *next;
struct nvc0_screen *screen;
int state;
int ref;
uint32_t sequence;
struct nvc0_fence_trigger trigger;
struct nvc0_mm_allocation *buffers;
};

void nvc0_fence_emit(struct nvc0_fence *);
@@ -31,10 +28,20 @@ boolean nvc0_fence_wait(struct nvc0_fence *);
static INLINE void
nvc0_fence_reference(struct nvc0_fence **ref, struct nvc0_fence *fence)
{
if (pipe_reference(&(*ref)->reference, &fence->reference))
nvc0_fence_del(*ref);
if (*ref) {
if (--(*ref)->ref == 0)
nvc0_fence_del(*ref);
}
if (fence)
++fence->ref;

*ref = fence;
}

static INLINE struct nvc0_fence *
nvc0_fence(struct pipe_fence_handle *fence)
{
return (struct nvc0_fence *)fence;
}

#endif // __NVC0_FENCE_H__

+ 1
- 1
src/gallium/drivers/nvc0/nvc0_graph_macros.h View File

@@ -63,7 +63,7 @@ static const uint32_t nvc0_9097_vertex_array_select[] =

static const uint32_t nvc0_9097_color_mask_brdc[] =
{
0x05a00021, /* maddr [0x1680] */
0x05a00021, /* maddr [0x1a00, increment = 4] */
0x00000841, /* send $r1 */
0x00000841, /* send $r1 */
0x00000841, /* send $r1 */

+ 245
- 0
src/gallium/drivers/nvc0/nvc0_mm.c View File

@@ -0,0 +1,245 @@

#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"

#include "nvc0_screen.h"

#define MM_MIN_ORDER 7
#define MM_MAX_ORDER 20

#define MM_NUM_BUCKETS (MM_MAX_ORDER - MM_MIN_ORDER + 1)

#define MM_MIN_SIZE (1 << MM_MIN_ORDER)
#define MM_MAX_SIZE (1 << MM_MAX_ORDER)

struct mm_bucket {
struct list_head free;
struct list_head used;
struct list_head full;
int num_free;
};

struct nvc0_mman {
struct nouveau_device *dev;
struct mm_bucket bucket[MM_NUM_BUCKETS];
uint32_t storage_type;
uint32_t domain;
uint64_t allocated;
};

struct mm_slab {
struct list_head head;
struct nouveau_bo *bo;
struct nvc0_mman *cache;
int order;
int count;
int free;
uint32_t bits[0];
};

static int
mm_slab_alloc(struct mm_slab *slab)
{
int i, n, b;

if (slab->free == 0)
return -1;

for (i = 0; i < (slab->count + 31) / 32; ++i) {
b = ffs(slab->bits[i]) - 1;
if (b >= 0) {
n = i * 32 + b;
assert(n < slab->count);
slab->free--;
slab->bits[i] &= ~(1 << b);
return n;
}
}
return -1;
}

static INLINE void
mm_slab_free(struct mm_slab *slab, int i)
{
assert(i < slab->count);
slab->bits[i / 32] |= 1 << (i % 32);
slab->free++;
assert(slab->free <= slab->count);
}

static INLINE int
mm_get_order(uint32_t size)
{
int s = __builtin_clz(size) ^ 31;

if (size > (1 << s))
s += 1;
return s;
}

static struct mm_bucket *
mm_bucket_by_order(struct nvc0_mman *cache, int order)
{
if (order > MM_MAX_ORDER)
return NULL;
return &cache->bucket[MAX2(order, MM_MIN_ORDER) - MM_MIN_ORDER];
}

static struct mm_bucket *
mm_bucket_by_size(struct nvc0_mman *cache, unsigned size)
{
return mm_bucket_by_order(cache, mm_get_order(size));
}

/* size of bo allocation for slab with chunks of (1 << chunk_order) bytes */
static INLINE uint32_t
mm_default_slab_size(unsigned chunk_order)
{
assert(chunk_order <= MM_MAX_ORDER && chunk_order >= MM_MIN_ORDER);

static const int8_t slab_order[MM_MAX_ORDER - MM_MIN_ORDER + 1] =
{
12, 12, 13, 14, 14, 17, 17, 17, 17, 19, 19, 20, 21, 22
};

return 1 << slab_order[chunk_order - MM_MIN_ORDER];
}

static int
mm_slab_new(struct nvc0_mman *cache, int chunk_order)
{
struct mm_slab *slab;
int words, ret;
const uint32_t size = mm_default_slab_size(chunk_order);

words = ((size >> chunk_order) + 31) / 32;
assert(words);

slab = MALLOC(sizeof(struct mm_slab) + words * 4);
if (!slab)
return PIPE_ERROR_OUT_OF_MEMORY;

memset(&slab->bits[0], ~0, words * 4);

slab->bo = NULL;
ret = nouveau_bo_new_tile(cache->dev, cache->domain, 0, size,
0, cache->storage_type, &slab->bo);
if (ret) {
FREE(slab);
return PIPE_ERROR_OUT_OF_MEMORY;
}

LIST_INITHEAD(&slab->head);

slab->cache = cache;
slab->order = chunk_order;
slab->count = slab->free = size >> chunk_order;

LIST_ADD(&slab->head, &mm_bucket_by_order(cache, chunk_order)->free);

cache->allocated += size;

debug_printf("MM: new slab, total memory = %lu KiB\n",
cache->allocated / 1024);

return PIPE_OK;
}

/* @return token to identify slab or NULL if we just allocated a new bo */
struct nvc0_mm_allocation *
nvc0_mm_allocate(struct nvc0_mman *cache,
uint32_t size, struct nouveau_bo **bo, uint32_t *offset)
{
struct mm_bucket *bucket;
struct mm_slab *slab;
struct nvc0_mm_allocation *alloc;
int ret;

bucket = mm_bucket_by_size(cache, size);
if (!bucket) {
ret = nouveau_bo_new_tile(cache->dev, cache->domain, 0, size,
0, cache->storage_type, bo);
if (ret)
debug_printf("bo_new(%x, %x): %i\n", size, cache->storage_type, ret);

*offset = 0;
return NULL;
}

if (!LIST_IS_EMPTY(&bucket->used)) {
slab = LIST_ENTRY(struct mm_slab, bucket->used.next, head);
} else {
if (LIST_IS_EMPTY(&bucket->free)) {
mm_slab_new(cache, MAX2(mm_get_order(size), MM_MIN_ORDER));
}
slab = LIST_ENTRY(struct mm_slab, bucket->free.next, head);

LIST_DEL(&slab->head);
LIST_ADD(&slab->head, &bucket->used);
}

*offset = mm_slab_alloc(slab) << slab->order;

alloc = MALLOC_STRUCT(nvc0_mm_allocation);
if (!alloc)
return NULL;

nouveau_bo_ref(slab->bo, bo);

if (slab->free == 0) {
LIST_DEL(&slab->head);
LIST_ADD(&slab->head, &bucket->full);
}

alloc->next = NULL;
alloc->offset = *offset;
alloc->priv = (void *)slab;

return alloc;
}

void
nvc0_mm_free(struct nvc0_mm_allocation *alloc)
{
struct mm_slab *slab = (struct mm_slab *)alloc->priv;
struct mm_bucket *bucket = mm_bucket_by_order(slab->cache, slab->order);

mm_slab_free(slab, alloc->offset >> slab->order);

if (slab->free == 1) {
LIST_DEL(&slab->head);

if (slab->count > 1)
LIST_ADDTAIL(&slab->head, &bucket->used);
else
LIST_ADDTAIL(&slab->head, &bucket->free);
}

FREE(alloc);
}

struct nvc0_mman *
nvc0_mm_create(struct nouveau_device *dev, uint32_t domain,
uint32_t storage_type)
{
struct nvc0_mman *cache = MALLOC_STRUCT(nvc0_mman);
int i;

if (!cache)
return NULL;

cache->dev = dev;
cache->domain = domain;
cache->storage_type = storage_type;
cache->allocated = 0;

for (i = 0; i < MM_NUM_BUCKETS; ++i) {
LIST_INITHEAD(&cache->bucket[i].free);
LIST_INITHEAD(&cache->bucket[i].used);
LIST_INITHEAD(&cache->bucket[i].full);
}

return cache;
}


+ 1
- 3
src/gallium/drivers/nvc0/nvc0_push.c View File

@@ -215,9 +215,7 @@ nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[i];
struct nvc0_resource *res = nvc0_resource(vb->buffer);

if (nouveau_bo_map(res->bo, NOUVEAU_BO_RD))
return;
data = (uint8_t *)res->bo->map + vb->buffer_offset;
data = nvc0_resource_map_offset(res, vb->buffer_offset, NOUVEAU_BO_RD);
if (info->indexed)
data += info->index_bias * vb->stride;


+ 44
- 2
src/gallium/drivers/nvc0/nvc0_resource.h View File

@@ -29,10 +29,43 @@ struct nvc0_resource {

uint8_t status;
uint8_t domain;

int16_t score; /* low if mapped very often, if high can move to VRAM */

struct nvc0_fence *fence;
struct list_head list;
struct nvc0_fence *fence_wr;

struct nvc0_mm_allocation *mm;
};

/* XXX: wait for fence (atm only using this for vertex push) */
static INLINE void *
nvc0_resource_map_offset(struct nvc0_resource *res, uint32_t offset,
uint32_t flags)
{
void *map;

if (res->domain == 0)
return res->data + offset;

if (nouveau_bo_map_range(res->bo, res->offset + offset,
res->base.width0, flags | NOUVEAU_BO_NOSYNC))
return NULL;

/* With suballocation, the same bo can be mapped several times, so unmap
* immediately. Maps are guaranteed to persist. */
map = res->bo->map;
nouveau_bo_unmap(res->bo);
return map;
}

static INLINE void
nvc0_resource_unmap(struct nvc0_resource *res)
{
if (res->domain != 0 && 0)
nouveau_bo_unmap(res->bo);
}

#define NVC0_TILE_H(m) (8 << ((m >> 4) & 0xf))
#define NVC0_TILE_D(m) (1 << (m >> 8))

@@ -67,7 +100,7 @@ nvc0_resource(struct pipe_resource *resource)
static INLINE boolean
nvc0_resource_mapped_by_gpu(struct pipe_resource *resource)
{
return nvc0_resource(resource)->bo->offset != 0ULL;
return nvc0_resource(resource)->domain != 0;
}

void
@@ -106,4 +139,13 @@ nvc0_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
void
nvc0_miptree_surface_del(struct pipe_surface *ps);

struct nvc0_context;

boolean
nvc0_buffer_migrate(struct nvc0_context *,
struct nvc0_resource *, unsigned domain);

boolean
nvc0_migrate_vertices(struct nvc0_resource *buf, unsigned base, unsigned size);

#endif

+ 41
- 14
src/gallium/drivers/nvc0/nvc0_screen.c View File

@@ -229,12 +229,28 @@ nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
return pos + size;
}

static void
nvc0_screen_fence_reference(struct pipe_screen *pscreen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
nvc0_fence_reference((struct nvc0_fence **)ptr, nvc0_fence(fence));
}

static int
nvc0_screen_fence_signalled(struct pipe_screen *pscreen,
struct pipe_fence_handle *fence,
unsigned flags)
{
return !(((struct nvc0_fence *)fence)->state == NVC0_FENCE_STATE_SIGNALLED);
}

static int
nvc0_screen_fence_finish(struct pipe_screen *pscreen,
struct pipe_fence_handle *pfence,
struct pipe_fence_handle *fence,
unsigned flags)
{
return nvc0_fence_wait((struct nvc0_fence *)pfence) != TRUE;
return nvc0_fence_wait((struct nvc0_fence *)fence) != TRUE;
}

static void
@@ -339,6 +355,8 @@ nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
pscreen->get_param = nvc0_screen_get_param;
pscreen->get_shader_param = nvc0_screen_get_shader_param;
pscreen->get_paramf = nvc0_screen_get_paramf;
pscreen->fence_reference = nvc0_screen_fence_reference;
pscreen->fence_signalled = nvc0_screen_fence_signalled;
pscreen->fence_finish = nvc0_screen_fence_finish;

nvc0_screen_init_resource_functions(pscreen);
@@ -353,6 +371,18 @@ nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
screen->fence.map = screen->fence.bo->map;
nouveau_bo_unmap(screen->fence.bo);

for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
&screen->scratch.bo[i]);
if (ret)
goto fail;
}

for (i = 0; i < 8; ++i) {
BEGIN_RING(chan, (i << 13) | (0x0000 >> 2), 1);
OUT_RING (chan, 0x0000);
}

BEGIN_RING(chan, RING_MF_(0x0000), 1);
OUT_RING (chan, 0x9039);
BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
@@ -510,15 +540,11 @@ nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)

BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
OUT_RING (chan, 1);
// BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
// OUT_RING (chan, 0x40);
BEGIN_RING(chan, RING_3D(SP_SELECT(4)), 1);
BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
OUT_RING (chan, 0x40);
BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
OUT_RING (chan, 0);
// BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
// OUT_RING (chan, 0x30);
BEGIN_RING(chan, RING_3D(SP_SELECT(3)), 1);
BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
OUT_RING (chan, 0x30);
BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
OUT_RING (chan, 3);
@@ -538,18 +564,19 @@ nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
OUT_RING (chan, 0xab);
OUT_RING (chan, 0x00000000);
BEGIN_RING(chan, RING_3D_(0x07e8), 2);
OUT_RING (chan, 0xac);
OUT_RING (chan, 0x00000000);
BEGIN_RING(chan, RING_3D_(0x07f0), 2);
OUT_RING (chan, 0xac);
OUT_RING (chan, 0x00000000);

FIRE_RING (chan);

screen->tic.entries = CALLOC(4096, sizeof(void *));
screen->tsc.entries = screen->tic.entries + 2048;

screen->mm_GART = nvc0_mm_create(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
0x000);
screen->mm_VRAM = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0x000);
screen->mm_VRAM_fe0 = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);

nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);

return pscreen;

fail:

+ 61
- 0
src/gallium/drivers/nvc0/nvc0_screen.h View File

@@ -10,9 +10,13 @@
#define NVC0_TIC_MAX_ENTRIES 2048
#define NVC0_TSC_MAX_ENTRIES 2048

struct nvc0_mman;
struct nvc0_context;
struct nvc0_fence;

#define NVC0_SCRATCH_SIZE (2 << 20)
#define NVC0_SCRATCH_NR_BUFFERS 2

struct nvc0_screen {
struct nouveau_screen base;
struct nouveau_winsys *nvws;
@@ -29,6 +33,13 @@ struct nvc0_screen {

struct nouveau_resource *text_heap;

struct {
struct nouveau_bo *bo[NVC0_SCRATCH_NR_BUFFERS];
uint8_t *buf;
int index;
uint32_t offset;
} scratch;

struct {
void **entries;
int next;
@@ -50,6 +61,10 @@ struct nvc0_screen {
uint32_t sequence_ack;
struct nouveau_bo *bo;
} fence;

struct nvc0_mman *mm_GART;
struct nvc0_mman *mm_VRAM;
struct nvc0_mman *mm_VRAM_fe0;
};

static INLINE struct nvc0_screen *
@@ -58,14 +73,60 @@ nvc0_screen(struct pipe_screen *screen)
return (struct nvc0_screen *)screen;
}

/* Since a resource can be migrated, we need to decouple allocations from
* them. This struct is linked with fences for delayed freeing of allocs.
*/
struct nvc0_mm_allocation {
struct nvc0_mm_allocation *next;
void *priv;
uint32_t offset;
};

extern struct nvc0_mman *
nvc0_mm_create(struct nouveau_device *, uint32_t domain, uint32_t storage_type);

extern struct nvc0_mm_allocation *
nvc0_mm_allocate(struct nvc0_mman *,
uint32_t size, struct nouveau_bo **, uint32_t *offset);
extern void
nvc0_mm_free(struct nvc0_mm_allocation *);

void nvc0_screen_make_buffers_resident(struct nvc0_screen *);

int nvc0_screen_tic_alloc(struct nvc0_screen *, void *);
int nvc0_screen_tsc_alloc(struct nvc0_screen *, void *);

static INLINE void
nvc0_resource_validate(struct nvc0_resource *res, uint32_t flags)
{
struct nvc0_screen *screen = nvc0_screen(res->base.screen);

assert(res->mm);

nvc0_fence_reference(&res->fence, screen->fence.current);

if (flags & NOUVEAU_BO_WR)
nvc0_fence_reference(&res->fence_wr, screen->fence.current);

nouveau_reloc_emit(screen->base.channel,
NULL, 0, NULL, res->bo, 0, 0, NOUVEAU_BO_RDWR, 0, 0);
}


boolean
nvc0_screen_fence_new(struct nvc0_screen *, struct nvc0_fence **, boolean emit);

void
nvc0_screen_fence_next(struct nvc0_screen *);

static INLINE boolean
nvc0_screen_fence_emit(struct nvc0_screen *screen)
{
nvc0_fence_emit(screen->fence.current);

return nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
}

struct nvc0_format {
uint32_t rt;
uint32_t tic;

+ 4
- 4
src/gallium/drivers/nvc0/nvc0_shader_state.c View File

@@ -76,10 +76,10 @@ nvc0_vertprog_validate(struct nvc0_context *nvc0)
BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(1)), 1);
OUT_RING (chan, vp->max_gpr);

BEGIN_RING(chan, RING_3D_(0x163c), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x2600), 1);
OUT_RING (chan, 1);
// BEGIN_RING(chan, RING_3D_(0x163c), 1);
// OUT_RING (chan, 0);
// BEGIN_RING(chan, RING_3D_(0x2600), 1);
// OUT_RING (chan, 1);
}

void

+ 4
- 2
src/gallium/drivers/nvc0/nvc0_tgsi_to_nc.c View File

@@ -22,6 +22,8 @@

#include <unistd.h>

#define NOUVEAU_DEBUG 1

#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
@@ -194,7 +196,7 @@ static INLINE void
bld_warn_uninitialized(struct bld_context *bld, int kind,
struct bld_register *reg, struct nv_basic_block *b)
{
#ifdef NOUVEAU_DEBUG_BITS
#ifdef NOUVEAU_DEBUG
long i = (reg - &bld->tvs[0][0]) / 4;
long c = (reg - &bld->tvs[0][0]) & 3;

@@ -1359,7 +1361,7 @@ bld_instruction(struct bld_context *bld,
uint opcode = translate_opcode(insn->Instruction.Opcode);
uint8_t mask = insn->Dst[0].Register.WriteMask;

#ifdef NOUVEAU_DEBUG_BITS
#ifdef NOUVEAU_DEBUG
debug_printf("bld_instruction:"); tgsi_dump_instruction(insn, 1);
#endif

+ 82
- 37
src/gallium/drivers/nvc0/nvc0_transfer.c View File

@@ -111,6 +111,8 @@ nvc0_m2mf_push_linear(struct nvc0_context *nvc0,
uint32_t *src = (uint32_t *)data;
unsigned count = (size + 3) / 4;

MARK_RING (chan, 8, 2);

BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
OUT_RELOCh(chan, dst, offset, domain | NOUVEAU_BO_WR);
OUT_RELOCl(chan, dst, offset, domain | NOUVEAU_BO_WR);
@@ -125,6 +127,7 @@ nvc0_m2mf_push_linear(struct nvc0_context *nvc0,

if (nr < 9) {
FIRE_RING(chan);
nvc0_make_bo_resident(nvc0, dst, NOUVEAU_BO_WR);
continue;
}
nr = MIN2(count, nr - 1);
@@ -138,53 +141,90 @@ nvc0_m2mf_push_linear(struct nvc0_context *nvc0,
}
}

void
nvc0_m2mf_copy_linear(struct nvc0_context *nvc0,
struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
unsigned size)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;

while (size) {
unsigned bytes = MIN2(size, 1 << 17);

MARK_RING (chan, 11, 4);

BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
OUT_RELOCh(chan, dst, dstoff, dstdom | NOUVEAU_BO_WR);
OUT_RELOCl(chan, dst, dstoff, dstdom | NOUVEAU_BO_WR);
BEGIN_RING(chan, RING_MF(OFFSET_IN_HIGH), 2);
OUT_RELOCh(chan, src, srcoff, srcdom | NOUVEAU_BO_RD);
OUT_RELOCl(chan, src, srcoff, srcdom | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
OUT_RING (chan, bytes);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_MF(EXEC), 1);
OUT_RING (chan, (1 << NVC0_M2MF_EXEC_INC__SHIFT) |
NVC0_M2MF_EXEC_LINEAR_IN | NVC0_M2MF_EXEC_LINEAR_OUT);

srcoff += bytes;
dstoff += bytes;
size -= bytes;
}
}

static void
nvc0_sifc_push_rect(struct pipe_screen *pscreen,
const struct nvc0_m2mf_rect *dst, unsigned dst_format,
unsigned src_format, unsigned src_pitch, void *src,
nvc0_m2mf_push_rect(struct pipe_screen *pscreen,
const struct nvc0_m2mf_rect *dst,
const void *data,
unsigned nblocksx, unsigned nblocksy)
{
struct nouveau_channel *chan;
const uint8_t *src = (const uint8_t *)data;
const int cpp = dst->cpp;
const int line_len = nblocksx * cpp;
int dy = dst->y;

if (dst->bo->tile_flags) {
BEGIN_RING(chan, RING_2D(DST_FORMAT), 5);
OUT_RING (chan, dst_format);
OUT_RING (chan, 0);
OUT_RING (chan, dst->tile_mode);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
} else {
BEGIN_RING(chan, RING_2D(DST_FORMAT), 2);
OUT_RING (chan, NV50_SURFACE_FORMAT_A8R8G8B8_UNORM);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_2D(DST_PITCH), 1);
OUT_RING (chan, dst->pitch);
}
assert(dst->bo->tile_flags);

BEGIN_RING(chan, RING_2D(DST_WIDTH), 4);
OUT_RING (chan, dst->width);
BEGIN_RING(chan, RING_MF(TILING_MODE_OUT), 5);
OUT_RING (chan, dst->tile_mode);
OUT_RING (chan, dst->width * cpp);
OUT_RING (chan, dst->height);
OUT_RELOCh(chan, dst->bo, dst->base, dst->domain | NOUVEAU_BO_WR);
OUT_RELOCl(chan, dst->bo, dst->base, dst->domain | NOUVEAU_BO_WR);

BEGIN_RING(chan, RING_2D(SIFC_BITMAP_ENABLE), 2);
OUT_RING (chan, 0);
OUT_RING (chan, src_format);
BEGIN_RING(chan, RING_2D(SIFC_WIDTH), 10);
OUT_RING (chan, nblocksx);
OUT_RING (chan, nblocksy);
OUT_RING (chan, 0);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
OUT_RING (chan, dst->x);
OUT_RING (chan, 0);
OUT_RING (chan, dst->y);
OUT_RING (chan, dst->depth);
OUT_RING (chan, dst->z);

while (nblocksy) {
int line_count, words;
int size = MIN2(AVAIL_RING(chan), NV04_PFIFO_MAX_PACKET_LEN);

src = (uint8_t *)src + src_pitch;
if (size < (12 + words)) {
FIRE_RING(chan);
continue;
}
line_count = (size * 4) / line_len;
words = (line_count * line_len + 3) / 4;

BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
OUT_RELOCh(chan, dst->bo, dst->base, dst->domain | NOUVEAU_BO_WR);
OUT_RELOCl(chan, dst->bo, dst->base, dst->domain | NOUVEAU_BO_WR);

BEGIN_RING(chan, RING_MF(TILING_POSITION_OUT_X), 2);
OUT_RING (chan, dst->x * cpp);
OUT_RING (chan, dy);
BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
OUT_RING (chan, line_len);
OUT_RING (chan, line_count);
BEGIN_RING(chan, RING_MF(EXEC), 1);
OUT_RING (chan, (1 << NVC0_M2MF_EXEC_INC__SHIFT) |
NVC0_M2MF_EXEC_PUSH | NVC0_M2MF_EXEC_LINEAR_IN);

BEGIN_RING(chan, RING_MF(DATA), words);
OUT_RINGp (chan, src, words);

dy += line_count;
src += line_len * line_count;
nblocksy -= line_count;
}
}

@@ -242,6 +282,11 @@ nvc0_miptree_transfer_new(struct pipe_context *pctx,
tx->rect[0].pitch = lvl->pitch;
tx->rect[0].domain = NOUVEAU_BO_VRAM;

if (!(usage & PIPE_TRANSFER_READ) &&
(res->depth0 == 1) && (tx->nblocksy * tx->base.stride < 512 * 4)) {
/* don't allocate scratch buffer, upload through FIFO */
}

ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
tx->nblocksy * tx->base.stride, &tx->rect[1].bo);
if (ret) {

+ 70
- 27
src/gallium/drivers/nvc0/nvc0_vbo.c View File

@@ -131,8 +131,16 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
ve = &vertex->element[i];
vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];

if (!nvc0_resource_mapped_by_gpu(vb->buffer))
nvc0->vbo_fifo |= 1 << i;
if (!nvc0_resource_mapped_by_gpu(vb->buffer)) {
if (nvc0->vbo_push_hint) {
nvc0->vbo_fifo |= 1 << i;
} else {
nvc0_migrate_vertices(nvc0_resource(vb->buffer),
vb->buffer_offset,
vb->buffer->width0 - vb->buffer_offset);
nvc0->vbo_dirty = TRUE;
}
}

if (1 || likely(vb->stride)) {
OUT_RING(chan, ve->state);
@@ -142,7 +150,7 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
}

for (i = 0; i < vertex->num_elements; ++i) {
struct nouveau_bo *bo;
struct nvc0_resource *res;
unsigned size, offset;
ve = &vertex->element[i];
@@ -158,7 +166,7 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
continue;
}

bo = nvc0_resource(vb->buffer)->bo;
res = nvc0_resource(vb->buffer);
size = vb->buffer->width0;
offset = ve->pipe.src_offset + vb->buffer_offset;

@@ -173,17 +181,16 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
INLIN_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
}

nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_VERTEX,
nvc0_resource(vb->buffer), NOUVEAU_BO_RD);
nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_VERTEX, res, NOUVEAU_BO_RD);

BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
OUT_RING (chan, (1 << 12) | vb->stride);
BEGIN_RING_1I(chan, RING_3D(VERTEX_ARRAY_SELECT), 5);
OUT_RING (chan, i);
OUT_RELOCh(chan, bo, size, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCl(chan, bo, size, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RESRCh(chan, res, size, NOUVEAU_BO_RD);
OUT_RESRCl(chan, res, size, NOUVEAU_BO_RD);
OUT_RESRCh(chan, res, offset, NOUVEAU_BO_RD);
OUT_RESRCl(chan, res, offset, NOUVEAU_BO_RD);
}
for (; i < nvc0->state.num_vtxelts; ++i) {
BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(i)), 1);
@@ -231,8 +238,6 @@ nvc0_draw_vbo_flush_notify(struct nouveau_channel *chan)
struct nvc0_context *nvc0 = chan->user_private;

nvc0_bufctx_emit_relocs(nvc0);

debug_printf("%s(%p)\n", __FUNCTION__, nvc0);
}

#if 0
@@ -325,7 +330,7 @@ nvc0_draw_elements_inline_u08(struct nouveau_channel *chan, uint8_t *map,
count &= ~3;
}
while (count) {
unsigned i, nr = MIN2(count, (NV04_PFIFO_MAX_PACKET_LEN & ~3) * 4) / 4;
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 4) / 4;

BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U8), nr);
for (i = 0; i < nr; ++i) {
@@ -333,7 +338,7 @@ nvc0_draw_elements_inline_u08(struct nouveau_channel *chan, uint8_t *map,
(map[3] << 24) | (map[2] << 16) | (map[1] << 8) | map[0]);
map += 4;
}
count -= nr;
count -= nr * 4;
}
}

@@ -349,14 +354,14 @@ nvc0_draw_elements_inline_u16(struct nouveau_channel *chan, uint16_t *map,
OUT_RING (chan, *map++);
}
while (count) {
unsigned i, nr = MIN2(count, (NV04_PFIFO_MAX_PACKET_LEN & ~1) * 2) / 2;
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;

BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U16), nr);
for (i = 0; i < nr; ++i) {
OUT_RING(chan, (map[1] << 16) | map[0]);
map += 2;
}
count -= nr;
count -= nr * 2;
}
}

@@ -367,18 +372,41 @@ nvc0_draw_elements_inline_u32(struct nouveau_channel *chan, uint32_t *map,
map += start;

while (count) {
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);

BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U32), nr);
for (i = 0; i < nr; ++i)
OUT_RING(chan, *map++);
OUT_RINGp (chan, map, nr);

map += nr;
count -= nr;
}
}

static void
nvc0_draw_elements(struct nvc0_context *nvc0,
nvc0_draw_elements_inline_u32_short(struct nouveau_channel *chan, uint32_t *map,
unsigned start, unsigned count)
{
map += start;

if (count & 1) {
count--;
BEGIN_RING(chan, RING_3D(VB_ELEMENT_U32), 1);
OUT_RING (chan, *map++);
}
while (count) {
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;

BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U16), nr);
for (i = 0; i < nr; ++i) {
OUT_RING(chan, (map[1] << 16) | map[0]);
map += 2;
}
count -= nr * 2;
}
}

static void
nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
unsigned mode, unsigned start, unsigned count,
unsigned instance_count, int32_t index_bias)
{
@@ -400,7 +428,7 @@ nvc0_draw_elements(struct nvc0_context *nvc0,
}

if (nvc0_resource_mapped_by_gpu(nvc0->idxbuf.buffer)) {
struct nouveau_bo *bo = nvc0_resource(nvc0->idxbuf.buffer)->bo;
struct nvc0_resource *res = nvc0_resource(nvc0->idxbuf.buffer);
unsigned offset = nvc0->idxbuf.offset;
unsigned limit = nvc0->idxbuf.buffer->width0 - 1;

@@ -415,10 +443,10 @@ nvc0_draw_elements(struct nvc0_context *nvc0,
BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
OUT_RING (chan, mode);
BEGIN_RING(chan, RING_3D(INDEX_ARRAY_START_HIGH), 7);
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART);
OUT_RELOCh(chan, bo, limit, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART);
OUT_RELOCl(chan, bo, limit, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART);
OUT_RESRCh(chan, res, offset, NOUVEAU_BO_RD);
OUT_RESRCl(chan, res, offset, NOUVEAU_BO_RD);
OUT_RESRCh(chan, res, limit, NOUVEAU_BO_RD);
OUT_RESRCl(chan, res, limit, NOUVEAU_BO_RD);
OUT_RING (chan, index_size);
OUT_RING (chan, start);
OUT_RING (chan, count);
@@ -443,7 +471,10 @@ nvc0_draw_elements(struct nvc0_context *nvc0,
nvc0_draw_elements_inline_u16(chan, data, start, count);
break;
case 4:
nvc0_draw_elements_inline_u32(chan, data, start, count);
if (shorten)
nvc0_draw_elements_inline_u32_short(chan, data, start, count);
else
nvc0_draw_elements_inline_u32(chan, data, start, count);
break;
default:
assert(0);
@@ -464,6 +495,13 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
struct nvc0_context *nvc0 = nvc0_context(pipe);
struct nouveau_channel *chan = nvc0->screen->base.channel;

/* For picking only a few vertices from a large user buffer, push is better,
* if index count is larger and we expect repeated vertices, suggest upload.
*/
nvc0->vbo_push_hint = /* the 64 is heuristic */
!(info->indexed &&
((info->max_index - info->min_index + 64) < info->count));

nvc0_state_validate(nvc0);

if (nvc0->state.instance_base != info->start_instance) {
@@ -488,6 +526,8 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
info->mode, info->start, info->count,
info->instance_count);
} else {
boolean shorten = info->max_index <= 65535;

assert(nvc0->idxbuf.buffer);

if (info->primitive_restart != nvc0->state.prim_restart) {
@@ -495,6 +535,9 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
BEGIN_RING(chan, RING_3D(PRIM_RESTART_ENABLE), 2);
OUT_RING (chan, 1);
OUT_RING (chan, info->restart_index);

if (info->restart_index > 65535)
shorten = FALSE;
} else {
INLIN_RING(chan, RING_3D(PRIM_RESTART_ENABLE), 0);
}
@@ -505,7 +548,7 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
OUT_RING (chan, info->restart_index);
}

nvc0_draw_elements(nvc0,
nvc0_draw_elements(nvc0, shorten,
info->mode, info->start, info->count,
info->instance_count, info->index_bias);
}

+ 16
- 0
src/gallium/drivers/nvc0/nvc0_winsys.h View File

@@ -12,6 +12,8 @@
#include "nouveau/nouveau_resource.h"
#include "nouveau/nouveau_reloc.h"

#include "nvc0_resource.h" /* OUT_RESRC */

#ifndef NV04_PFIFO_MAX_PACKET_LEN
#define NV04_PFIFO_MAX_PACKET_LEN 2047
#endif
@@ -143,6 +145,20 @@ OUT_RELOCh(struct nouveau_channel *chan, struct nouveau_bo *bo,
return OUT_RELOC(chan, bo, delta, flags | NOUVEAU_BO_HIGH, 0, 0);
}

static INLINE int
OUT_RESRCh(struct nouveau_channel *chan, struct nvc0_resource *res,
unsigned delta, unsigned flags)
{
return OUT_RELOCh(chan, res->bo, res->offset + delta, res->domain | flags);
}

static INLINE int
OUT_RESRCl(struct nouveau_channel *chan, struct nvc0_resource *res,
unsigned delta, unsigned flags)
{
return OUT_RELOCl(chan, res->bo, res->offset + delta, res->domain | flags);
}

static INLINE void
FIRE_RING(struct nouveau_channel *chan)
{

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