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nir/samplers: don't zero samplers_used/txf.

This allows this pass to be run multiple times and the results are
just or'ed together.

It fixes on test on llvmpipe nir, and regresses none.

Suggested by Kenneth

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
master
Dave Airlie 5 anni fa
parent
commit
3e21e17b2f
1 ha cambiato i file con 0 aggiunte e 3 eliminazioni
  1. 0
    3
      src/compiler/glsl/gl_nir_lower_samplers_as_deref.c

+ 0
- 3
src/compiler/glsl/gl_nir_lower_samplers_as_deref.c Vedi File

@@ -328,9 +328,6 @@ gl_nir_lower_samplers_as_deref(nir_shader *shader,
state.remap_table = _mesa_hash_table_create(NULL, _mesa_key_hash_string,
_mesa_key_string_equal);

shader->info.textures_used = 0;
shader->info.textures_used_by_txf = 0;

nir_foreach_function(function, shader) {
if (function->impl)
progress |= lower_impl(function->impl, &state);

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