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mesa: don't expose GL_ARB_fragment_coord_conventions until the GLSL part is done

Exposing it was incorrect, as the GLSL part of the extension is
missing.

We still keep the ARB_fragment_coord_conventions field, so that the
ARBfp parser can know whether to accept or reject the keywords.
tags/7.8-rc1
Luca Barbieri před 15 roky
rodič
revize
3cea5525d0
1 změnil soubory, kde provedl 2 přidání a 1 odebrání
  1. 2
    1
      src/mesa/main/extensions.c

+ 2
- 1
src/mesa/main/extensions.c Zobrazit soubor

@@ -50,7 +50,8 @@ static const struct {
{ OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
{ OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) },
/* TODO: uncomment the following line once GLSL layout(...) support is implemented */
/* { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, */
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
{ OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
{ OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },

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