| @@ -1,4 +1,4 @@ | |||
| /* $Id: t_imm_dlist.c,v 1.23 2001/07/17 21:44:37 keithw Exp $ */ | |||
| /* $Id: t_imm_dlist.c,v 1.24 2001/07/23 16:08:59 brianp Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -556,14 +556,14 @@ static void loopback_compiled_cassette( GLcontext *ctx, struct immediate *IM ) | |||
| GLuint orflag = IM->OrFlag; | |||
| GLuint j; | |||
| void (*vertex)( const GLfloat * ); | |||
| void (*texcoordfv[MAX_TEXTURE_UNITS])( GLuint, const GLfloat * ); | |||
| void (*texcoordfv[MAX_TEXTURE_UNITS])( GLenum, const GLfloat * ); | |||
| GLuint maxtex = 0; | |||
| GLuint p, length, prim = 0; | |||
| if (orflag & VERT_OBJ_234) | |||
| vertex = glVertex4fv; | |||
| vertex = (void (*)(const GLfloat *)) glVertex4fv; | |||
| else | |||
| vertex = glVertex3fv; | |||
| vertex = (void (*)(const GLfloat *)) glVertex3fv; | |||
| if (orflag & VERT_TEX_ANY) { | |||
| for (j = 0 ; j < ctx->Const.MaxTextureUnits ; j++) { | |||