@@ -305,7 +305,7 @@ static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv, | |||
screen->cpp, /* 2! */ | |||
screen->depth.map); | |||
intel_set_span_functions(&depthRb->Base); | |||
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &depthRb->Base); | |||
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); | |||
} | |||
/* now add any/all software-based renderbuffers we may need */ |