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@@ -854,7 +854,7 @@ dlist_fallback(struct gl_context *ctx) |
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else { |
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_mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt); |
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} |
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ctx->Driver.SaveNeedFlush = 0; |
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ctx->Driver.SaveNeedFlush = GL_FALSE; |
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} |
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@@ -957,7 +957,7 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode) |
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} |
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/* We need to call SaveFlushVertices() if there's state change */ |
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ctx->Driver.SaveNeedFlush = 1; |
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ctx->Driver.SaveNeedFlush = GL_TRUE; |
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/* GL_TRUE means we've handled this glBegin here; don't compile a BEGIN |
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* opcode into the display list. |
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@@ -1380,7 +1380,7 @@ vbo_save_SaveFlushVertices(struct gl_context *ctx) |
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_save_copy_to_current(ctx); |
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_save_reset_vertex(ctx); |
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_save_reset_counters(ctx); |
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ctx->Driver.SaveNeedFlush = 0; |
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ctx->Driver.SaveNeedFlush = GL_FALSE; |
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} |
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@@ -1402,7 +1402,7 @@ vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode) |
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_save_reset_vertex(ctx); |
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_save_reset_counters(ctx); |
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ctx->Driver.SaveNeedFlush = 0; |
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ctx->Driver.SaveNeedFlush = GL_FALSE; |
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} |
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