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mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
tags/mesa-9.2-rc1
Brian Paul 12 years ago
parent
commit
36c83ccca0
2 changed files with 6 additions and 5 deletions
  1. 2
    1
      src/mesa/main/dd.h
  2. 4
    4
      src/mesa/vbo/vbo_save_api.c

+ 2
- 1
src/mesa/main/dd.h View File

@@ -703,8 +703,9 @@ struct dd_function_table {
* these conditions.
*/
GLuint NeedFlush;
GLuint SaveNeedFlush;

/** Need to call SaveFlushVertices() upon state change? */
GLboolean SaveNeedFlush;

/* Called prior to any of the GLvertexformat functions being
* called. Paired with Driver.FlushVertices().

+ 4
- 4
src/mesa/vbo/vbo_save_api.c View File

@@ -854,7 +854,7 @@ dlist_fallback(struct gl_context *ctx)
else {
_mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
}
ctx->Driver.SaveNeedFlush = 0;
ctx->Driver.SaveNeedFlush = GL_FALSE;
}


@@ -957,7 +957,7 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
}

/* We need to call SaveFlushVertices() if there's state change */
ctx->Driver.SaveNeedFlush = 1;
ctx->Driver.SaveNeedFlush = GL_TRUE;

/* GL_TRUE means we've handled this glBegin here; don't compile a BEGIN
* opcode into the display list.
@@ -1380,7 +1380,7 @@ vbo_save_SaveFlushVertices(struct gl_context *ctx)
_save_copy_to_current(ctx);
_save_reset_vertex(ctx);
_save_reset_counters(ctx);
ctx->Driver.SaveNeedFlush = 0;
ctx->Driver.SaveNeedFlush = GL_FALSE;
}


@@ -1402,7 +1402,7 @@ vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode)

_save_reset_vertex(ctx);
_save_reset_counters(ctx);
ctx->Driver.SaveNeedFlush = 0;
ctx->Driver.SaveNeedFlush = GL_FALSE;
}



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