|
|
|
@@ -0,0 +1,93 @@ |
|
|
|
/************************************************************************** |
|
|
|
* |
|
|
|
* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. |
|
|
|
* All Rights Reserved. |
|
|
|
* |
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a |
|
|
|
* copy of this software and associated documentation files (the |
|
|
|
* "Software"), to deal in the Software without restriction, including |
|
|
|
* without limitation the rights to use, copy, modify, merge, publish, |
|
|
|
* distribute, sub license, and/or sell copies of the Software, and to |
|
|
|
* permit persons to whom the Software is furnished to do so, subject to |
|
|
|
* the following conditions: |
|
|
|
* |
|
|
|
* The above copyright notice and this permission notice (including the |
|
|
|
* next paragraph) shall be included in all copies or substantial portions |
|
|
|
* of the Software. |
|
|
|
* |
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
|
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
|
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
|
|
|
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
|
|
|
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
|
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
|
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
|
|
|
* |
|
|
|
**************************************************************************/ |
|
|
|
|
|
|
|
|
|
|
|
#include "imports.h" |
|
|
|
#include "mtypes.h" |
|
|
|
#include "bufferobj.h" |
|
|
|
|
|
|
|
#include "intel_context.h" |
|
|
|
#include "intel_buffer_objects.h" |
|
|
|
#include "intel_bufmgr.h" |
|
|
|
#include "intel_fbo.h" |
|
|
|
|
|
|
|
|
|
|
|
static struct gl_framebuffer * |
|
|
|
intel_new_framebuffer(GLcontext *ctx, GLuint name) |
|
|
|
{ |
|
|
|
return NULL; |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
static struct gl_renderbuffer * |
|
|
|
intel_new_renderbuffer(GLcontext *ctx, GLuint name) |
|
|
|
{ |
|
|
|
return NULL; |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
static void |
|
|
|
intel_framebuffer_renderbuffer(GLcontext *ctx, |
|
|
|
struct gl_framebuffer *fb, |
|
|
|
GLenum attachment, |
|
|
|
struct gl_renderbuffer *rb) |
|
|
|
{ |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
static void |
|
|
|
intel_renderbuffer_texture(GLcontext *ctx, |
|
|
|
struct gl_renderbuffer_attachment *att, |
|
|
|
struct gl_texture_object *texObj, |
|
|
|
GLenum texTarget, GLuint level, GLuint zoffset) |
|
|
|
{ |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
static void |
|
|
|
intel_finish_render_texture(GLcontext *ctx, |
|
|
|
struct gl_texture_object *texObj, |
|
|
|
GLuint face, GLuint level) |
|
|
|
{ |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
* Do one-time context initializations related to GL_EXT_framebuffer_object. |
|
|
|
*/ |
|
|
|
void |
|
|
|
intel_fbo_init( struct intel_context *intel ) |
|
|
|
{ |
|
|
|
GLcontext *ctx = &intel->ctx; |
|
|
|
|
|
|
|
ctx->Driver.NewFramebuffer = intel_new_framebuffer; |
|
|
|
ctx->Driver.NewRenderbuffer = intel_new_renderbuffer; |
|
|
|
ctx->Driver.FramebufferRenderbuffer = intel_framebuffer_renderbuffer; |
|
|
|
ctx->Driver.RenderbufferTexture = intel_renderbuffer_texture; |
|
|
|
ctx->Driver.FinishRenderTexture = intel_finish_render_texture; |
|
|
|
} |