Sfoglia il codice sorgente

radv: Implement more efficient !waitAll fence waiting.

Reviewed-by: Dave Airlie <airlied@redhat.com>
tags/18.1-branchpoint
Bas Nieuwenhuizen 7 anni fa
parent
commit
34bd5e2e2e

+ 36
- 0
src/amd/vulkan/radv_device.c Vedi File

@@ -2907,6 +2907,17 @@ static uint64_t radv_get_absolute_timeout(uint64_t timeout)
return current_time + timeout;
}


static bool radv_all_fences_plain_and_submitted(uint32_t fenceCount, const VkFence *pFences)
{
for (uint32_t i = 0; i < fenceCount; ++i) {
RADV_FROM_HANDLE(radv_fence, fence, pFences[i]);
if (fence->syncobj || fence->temp_syncobj || (!fence->signalled && !fence->submitted))
return false;
}
return true;
}

VkResult radv_WaitForFences(
VkDevice _device,
uint32_t fenceCount,
@@ -2918,6 +2929,31 @@ VkResult radv_WaitForFences(
timeout = radv_get_absolute_timeout(timeout);

if (!waitAll && fenceCount > 1) {
/* Not doing this by default for waitAll, due to needing to allocate twice. */
if (device->physical_device->rad_info.drm_minor >= 10 && radv_all_fences_plain_and_submitted(fenceCount, pFences)) {
uint32_t wait_count = 0;
struct radeon_winsys_fence **fences = malloc(sizeof(struct radeon_winsys_fence *) * fenceCount);
if (!fences)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);

for (uint32_t i = 0; i < fenceCount; ++i) {
RADV_FROM_HANDLE(radv_fence, fence, pFences[i]);

if (fence->signalled) {
free(fences);
return VK_SUCCESS;
}

fences[wait_count++] = fence->fence;
}

bool success = device->ws->fences_wait(device->ws, fences, wait_count,
waitAll, timeout - radv_get_current_time());

free(fences);
return success ? VK_SUCCESS : VK_TIMEOUT;
}

while(radv_get_current_time() <= timeout) {
for (uint32_t i = 0; i < fenceCount; ++i) {
if (radv_GetFenceStatus(_device, pFences[i]) == VK_SUCCESS)

+ 5
- 0
src/amd/vulkan/radv_radeon_winsys.h Vedi File

@@ -270,6 +270,11 @@ struct radeon_winsys {
struct radeon_winsys_fence *fence,
bool absolute,
uint64_t timeout);
bool (*fences_wait)(struct radeon_winsys *ws,
struct radeon_winsys_fence *const *fences,
uint32_t fence_count,
bool wait_all,
uint64_t timeout);

/* old semaphores - non shareable */
struct radeon_winsys_sem *(*create_sem)(struct radeon_winsys *ws);

+ 34
- 0
src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c Vedi File

@@ -154,6 +154,39 @@ static bool radv_amdgpu_fence_wait(struct radeon_winsys *_ws,
return false;
}


static bool radv_amdgpu_fences_wait(struct radeon_winsys *_ws,
struct radeon_winsys_fence *const *_fences,
uint32_t fence_count,
bool wait_all,
uint64_t timeout)
{
struct amdgpu_cs_fence *fences = malloc(sizeof(struct amdgpu_cs_fence) * fence_count);
int r;
uint32_t expired = 0, first = 0;

if (!fences)
return false;

for (uint32_t i = 0; i < fence_count; ++i)
fences[i] = ((struct radv_amdgpu_fence *)_fences[i])->fence;

/* Now use the libdrm query. */
r = amdgpu_cs_wait_fences(fences, fence_count, wait_all,
timeout, &expired, &first);

free(fences);
if (r) {
fprintf(stderr, "amdgpu: amdgpu_cs_wait_fences failed.\n");
return false;
}

if (expired)
return true;

return false;
}

static void radv_amdgpu_cs_destroy(struct radeon_winsys_cs *rcs)
{
struct radv_amdgpu_cs *cs = radv_amdgpu_cs(rcs);
@@ -1387,4 +1420,5 @@ void radv_amdgpu_cs_init_functions(struct radv_amdgpu_winsys *ws)
ws->base.export_syncobj_to_sync_file = radv_amdgpu_export_syncobj_to_sync_file;
ws->base.import_syncobj_from_sync_file = radv_amdgpu_import_syncobj_from_sync_file;
ws->base.fence_wait = radv_amdgpu_fence_wait;
ws->base.fences_wait = radv_amdgpu_fences_wait;
}

Loading…
Annulla
Salva