In particular Shader Channel Select & Texture Address Control Mode. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>tags/17.2-branchpoint
| @@ -787,10 +787,10 @@ | |||
| <value name="Vertical" value="1"/> | |||
| </field> | |||
| <field name="Memory Compression Enable" start="254" end="254" type="bool"/> | |||
| <field name="Shader Channel Select Red" start="249" end="251" type="uint"/> | |||
| <field name="Shader Channel Select Green" start="246" end="248" type="uint"/> | |||
| <field name="Shader Channel Select Blue" start="243" end="245" type="uint"/> | |||
| <field name="Shader Channel Select Alpha" start="240" end="242" type="uint"/> | |||
| <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/> | |||
| <field name="Resource Min LOD" start="224" end="235" type="u4.8"/> | |||
| <field name="Surface Base Address" start="256" end="319" type="address"/> | |||
| <field name="X Offset for V Plane" start="368" end="381" type="uint"/> | |||
| @@ -936,9 +936,9 @@ | |||
| </field> | |||
| <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> | |||
| <field name="Reduction Type Enable" start="105" end="105" type="bool"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> | |||
| </struct> | |||
| <struct name="SAMPLER_STATE_8X8_AVS_COEFFICIENTS" length="8"> | |||
| @@ -684,9 +684,9 @@ | |||
| <value name="CUBECTRLMODE_PROGRAMMED" value="0"/> | |||
| <value name="CUBECTRLMODE_OVERRIDE" value="1"/> | |||
| </field> | |||
| <field name="TCX Address Control Mode" start="38" end="40" type="uint"/> | |||
| <field name="TCY Address Control Mode" start="35" end="37" type="uint"/> | |||
| <field name="TCZ Address Control Mode" start="32" end="34" type="uint"/> | |||
| <field name="TCX Address Control Mode" start="38" end="40" type="Texture Coordinate Mode"/> | |||
| <field name="TCY Address Control Mode" start="35" end="37" type="Texture Coordinate Mode"/> | |||
| <field name="TCZ Address Control Mode" start="32" end="34" type="Texture Coordinate Mode"/> | |||
| <field name="Border Color Pointer" start="69" end="95" type="offset"/> | |||
| <field name="Monochrome Filter Height: Reserved" start="125" end="127" type="uint"/> | |||
| <field name="Monochrome Filter Width" start="122" end="124" type="uint"/> | |||
| @@ -784,9 +784,9 @@ | |||
| <value name="LOW" value="3"/> | |||
| </field> | |||
| <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> | |||
| </struct> | |||
| <instruction name="3DPRIMITIVE" bias="2" length="7"> | |||
| @@ -362,6 +362,15 @@ | |||
| <value name="RAW" value="511"/> | |||
| </enum> | |||
| <enum name="Shader Channel Select" prefix="SCS"> | |||
| <value name="ZERO" value="0"/> | |||
| <value name="ONE" value="1"/> | |||
| <value name="RED" value="4"/> | |||
| <value name="GREEN" value="5"/> | |||
| <value name="BLUE" value="6"/> | |||
| <value name="ALPHA" value="7"/> | |||
| </enum> | |||
| <enum name="Texture Coordinate Mode" prefix="TCM"> | |||
| <value name="WRAP" value="0"/> | |||
| <value name="MIRROR" value="1"/> | |||
| @@ -691,17 +700,10 @@ | |||
| <field name="Green Clear Color" start="254" end="254" type="uint" /> | |||
| <field name="Blue Clear Color" start="253" end="253" type="uint" /> | |||
| <field name="Alpha Clear Color" start="252" end="252" type="uint" /> | |||
| <field name="Shader Channel Select Red" start="249" end="251" type="uint"> | |||
| <value name="SCS_ZERO" value="0"/> | |||
| <value name="SCS_ONE" value="1"/> | |||
| <value name="SCS_RED" value="4"/> | |||
| <value name="SCS_GREEN" value="5"/> | |||
| <value name="SCS_BLUE" value="6"/> | |||
| <value name="SCS_ALPHA" value="7"/> | |||
| </field> | |||
| <field name="Shader Channel Select Green" start="246" end="248" type="uint"/> | |||
| <field name="Shader Channel Select Blue" start="243" end="245" type="uint"/> | |||
| <field name="Shader Channel Select Alpha" start="240" end="242" type="uint"/> | |||
| <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/> | |||
| <field name="Resource Min LOD" start="224" end="235" type="u4.8"/> | |||
| </struct> | |||
| @@ -805,9 +807,9 @@ | |||
| <value name="LOW" value="3"/> | |||
| </field> | |||
| <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> | |||
| </struct> | |||
| <struct name="MI_MATH_ALU_INSTRUCTION" length="1"> | |||
| @@ -732,14 +732,14 @@ | |||
| <field name="Separate UV Plane Enable" start="223" end="223" type="bool"/> | |||
| <field name="X Offset for U or UV Plane" start="208" end="221" type="uint"/> | |||
| <field name="Y Offset for U or UV Plane" start="192" end="205" type="uint"/> | |||
| <field name="Red Clear Color" start="255" end="255" type="uint"/> | |||
| <field name="Green Clear Color" start="254" end="254" type="uint"/> | |||
| <field name="Blue Clear Color" start="253" end="253" type="uint"/> | |||
| <field name="Alpha Clear Color" start="252" end="252" type="uint"/> | |||
| <field name="Shader Channel Select Red" start="249" end="251" type="uint"/> | |||
| <field name="Shader Channel Select Green" start="246" end="248" type="uint"/> | |||
| <field name="Shader Channel Select Blue" start="243" end="245" type="uint"/> | |||
| <field name="Shader Channel Select Alpha" start="240" end="242" type="uint"/> | |||
| <field name="Red Clear Color" start="255" end="255" type="Clear Color"/> | |||
| <field name="Green Clear Color" start="254" end="254" type="Clear Color"/> | |||
| <field name="Blue Clear Color" start="253" end="253" type="Clear Color"/> | |||
| <field name="Alpha Clear Color" start="252" end="252" type="Clear Color"/> | |||
| <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/> | |||
| <field name="Resource Min LOD" start="224" end="235" type="u4.8"/> | |||
| <field name="Surface Base Address" start="256" end="319" type="address"/> | |||
| <field name="X Offset for V Plane" start="368" end="381" type="uint"/> | |||
| @@ -847,9 +847,9 @@ | |||
| <value name="LOW" value="3"/> | |||
| </field> | |||
| <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> | |||
| </struct> | |||
| <struct name="SAMPLER_STATE_8X8_AVS_COEFFICIENTS" length="8"> | |||
| @@ -780,10 +780,10 @@ | |||
| <value name="Vertical" value="1"/> | |||
| </field> | |||
| <field name="Memory Compression Enable" start="254" end="254" type="bool"/> | |||
| <field name="Shader Channel Select Red" start="249" end="251" type="uint"/> | |||
| <field name="Shader Channel Select Green" start="246" end="248" type="uint"/> | |||
| <field name="Shader Channel Select Blue" start="243" end="245" type="uint"/> | |||
| <field name="Shader Channel Select Alpha" start="240" end="242" type="uint"/> | |||
| <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/> | |||
| <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/> | |||
| <field name="Resource Min LOD" start="224" end="235" type="u4.8"/> | |||
| <field name="Surface Base Address" start="256" end="319" type="address"/> | |||
| <field name="X Offset for V Plane" start="368" end="381" type="uint"/> | |||
| @@ -905,9 +905,9 @@ | |||
| </field> | |||
| <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> | |||
| <field name="Reduction Type Enable" start="105" end="105" type="bool"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> | |||
| <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> | |||
| <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> | |||
| <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> | |||
| </struct> | |||
| <struct name="SAMPLER_STATE_8X8_AVS_COEFFICIENTS" length="8"> | |||