| @@ -127,7 +127,7 @@ cell_vertex_shader_queue_flush(struct draw_context *draw) | |||
| for (/* empty */; j < SPU_VERTS_PER_BATCH; j++) { | |||
| vs->elts[j] = vs->elts[0]; | |||
| vs->vOut[j] = vs->vOut[0]; | |||
| vs->vOut[j] = (uintptr_t) draw->vs.queue[i + j].vertex; | |||
| } | |||
| vs->num_elts = n; | |||
| @@ -136,5 +136,6 @@ cell_vertex_shader_queue_flush(struct draw_context *draw) | |||
| cell_flush_int(& cell->pipe, PIPE_FLUSH_WAIT); | |||
| } | |||
| draw->vs.post_nr = draw->vs.queue_nr; | |||
| draw->vs.queue_nr = 0; | |||
| } | |||