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anv/pipeline: Refactor setup of the prog_data::param array

Now that the only thing we put in the array up-front are client push
constants, we can simplify anv_pipeline_compile a bit.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
tags/17.3-branchpoint
Jason Ekstrand 8 years ago
parent
commit
2e317a4b6d
1 changed files with 9 additions and 14 deletions
  1. 9
    14
      src/intel/vulkan/anv_pipeline.c

+ 9
- 14
src/intel/vulkan/anv_pipeline.c View File

@@ -393,22 +393,15 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,

nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));

/* Figure out the number of parameters */
prog_data->nr_params = 0;

if (nir->num_uniforms > 0) {
assert(prog_data->nr_params == 0);

/* If the shader uses any push constants at all, we'll just give
* them the maximum possible number
*/
assert(nir->num_uniforms <= MAX_PUSH_CONSTANTS_SIZE);
nir->num_uniforms = MAX_PUSH_CONSTANTS_SIZE;
prog_data->nr_params += MAX_PUSH_CONSTANTS_SIZE / sizeof(float);
}

if (nir->info.num_ssbos > 0 || nir->info.num_images > 0)
pipeline->needs_data_cache = true;

if (prog_data->nr_params > 0) {
prog_data->param = ralloc_array(mem_ctx, uint32_t, prog_data->nr_params);

/* We now set the param values to be offsets into a
@@ -417,14 +410,16 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
* params array, it doesn't really matter what we put here.
*/
struct anv_push_constants *null_data = NULL;
if (nir->num_uniforms > 0) {
/* Fill out the push constants section of the param array */
for (unsigned i = 0; i < MAX_PUSH_CONSTANTS_SIZE / sizeof(float); i++)
prog_data->param[i] = ANV_PARAM_PUSH(
(uintptr_t)&null_data->client_data[i * sizeof(float)]);
/* Fill out the push constants section of the param array */
for (unsigned i = 0; i < MAX_PUSH_CONSTANTS_SIZE / sizeof(float); i++) {
prog_data->param[i] = ANV_PARAM_PUSH(
(uintptr_t)&null_data->client_data[i * sizeof(float)]);
}
}

if (nir->info.num_ssbos > 0 || nir->info.num_images > 0)
pipeline->needs_data_cache = true;

/* Apply the actual pipeline layout to UBOs, SSBOs, and textures */
if (pipeline->layout)
anv_nir_apply_pipeline_layout(pipeline, nir, prog_data, map);

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