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vk: Remove abreviations

tags/12.0-branchpoint
Jason Ekstrand 10 jaren geleden
bovenliggende
commit
2e2f48f840
4 gewijzigde bestanden met toevoegingen van 66 en 66 verwijderingen
  1. 27
    27
      include/vulkan/vulkan.h
  2. 5
    5
      src/vulkan/device.c
  3. 17
    17
      src/vulkan/meta.c
  4. 17
    17
      src/vulkan/pipeline.c

+ 27
- 27
include/vulkan/vulkan.h Bestand weergeven

@@ -170,10 +170,10 @@ typedef enum {
VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 7,
VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 8,
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 9,
VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO = 10,
VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO = 11,
VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO = 12,
VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO = 13,
VK_STRUCTURE_TYPE_DYNAMIC_VIEWPORT_STATE_CREATE_INFO = 10,
VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO = 11,
VK_STRUCTURE_TYPE_DYNAMIC_COLOR_BLEND_STATE_CREATE_INFO = 12,
VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO = 13,
VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO = 14,
VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 15,
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 16,
@@ -182,13 +182,13 @@ typedef enum {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 19,
VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 20,
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 21,
VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO = 22,
VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO = 23,
VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO = 24,
VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO = 25,
VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO = 26,
VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO = 27,
VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO = 28,
VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 22,
VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 23,
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 24,
VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO = 25,
VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 26,
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 27,
VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 28,
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 29,
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 30,
VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 31,
@@ -1534,19 +1534,19 @@ typedef struct {
const void* pNext;
VkPrimitiveTopology topology;
VkBool32 primitiveRestartEnable;
} VkPipelineIaStateCreateInfo;
} VkPipelineInputAssemblyStateCreateInfo;

typedef struct {
VkStructureType sType;
const void* pNext;
uint32_t patchControlPoints;
} VkPipelineTessStateCreateInfo;
} VkPipelineTessellationStateCreateInfo;

typedef struct {
VkStructureType sType;
const void* pNext;
uint32_t viewportCount;
} VkPipelineVpStateCreateInfo;
} VkPipelineViewportStateCreateInfo;

typedef struct {
VkStructureType sType;
@@ -1556,7 +1556,7 @@ typedef struct {
VkFillMode fillMode;
VkCullMode cullMode;
VkFrontFace frontFace;
} VkPipelineRsStateCreateInfo;
} VkPipelineRasterStateCreateInfo;

typedef struct {
VkStructureType sType;
@@ -1565,7 +1565,7 @@ typedef struct {
VkBool32 sampleShadingEnable;
float minSampleShading;
VkSampleMask sampleMask;
} VkPipelineMsStateCreateInfo;
} VkPipelineMultisampleStateCreateInfo;

typedef struct {
VkStencilOp stencilFailOp;
@@ -1584,7 +1584,7 @@ typedef struct {
VkBool32 stencilTestEnable;
VkStencilOpState front;
VkStencilOpState back;
} VkPipelineDsStateCreateInfo;
} VkPipelineDepthStencilStateCreateInfo;

typedef struct {
VkBool32 blendEnable;
@@ -1595,7 +1595,7 @@ typedef struct {
VkBlend destBlendAlpha;
VkBlendOp blendOpAlpha;
VkChannelFlags channelWriteMask;
} VkPipelineCbAttachmentState;
} VkPipelineColorBlendAttachmentState;

typedef struct {
VkStructureType sType;
@@ -1604,8 +1604,8 @@ typedef struct {
VkBool32 logicOpEnable;
VkLogicOp logicOp;
uint32_t attachmentCount;
const VkPipelineCbAttachmentState* pAttachments;
} VkPipelineCbStateCreateInfo;
const VkPipelineColorBlendAttachmentState* pAttachments;
} VkPipelineColorBlendStateCreateInfo;

typedef struct {
VkStructureType sType;
@@ -1613,13 +1613,13 @@ typedef struct {
uint32_t stageCount;
const VkPipelineShaderStageCreateInfo* pStages;
const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
const VkPipelineIaStateCreateInfo* pIaState;
const VkPipelineTessStateCreateInfo* pTessState;
const VkPipelineVpStateCreateInfo* pVpState;
const VkPipelineRsStateCreateInfo* pRsState;
const VkPipelineMsStateCreateInfo* pMsState;
const VkPipelineDsStateCreateInfo* pDsState;
const VkPipelineCbStateCreateInfo* pCbState;
const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
const VkPipelineTessellationStateCreateInfo* pTessellationState;
const VkPipelineViewportStateCreateInfo* pViewportState;
const VkPipelineRasterStateCreateInfo* pRasterState;
const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
VkPipelineCreateFlags flags;
VkPipelineLayout layout;
VkRenderPass renderPass;

+ 5
- 5
src/vulkan/device.c Bestand weergeven

@@ -2192,7 +2192,7 @@ VkResult anv_CreateDynamicViewportState(
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_dynamic_vp_state *state;

assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO);
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_VIEWPORT_STATE_CREATE_INFO);

state = anv_device_alloc(device, sizeof(*state), 8,
VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
@@ -2295,7 +2295,7 @@ VkResult anv_CreateDynamicRasterState(
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_dynamic_rs_state *state;

assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO);
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO);

state = anv_device_alloc(device, sizeof(*state), 8,
VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
@@ -2347,7 +2347,7 @@ VkResult anv_CreateDynamicColorBlendState(
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_dynamic_cb_state *state;

assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO);
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_COLOR_BLEND_STATE_CREATE_INFO);

state = anv_device_alloc(device, sizeof(*state), 8,
VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
@@ -2388,7 +2388,7 @@ VkResult anv_CreateDynamicDepthStencilState(
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_dynamic_ds_state *state;

assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO);
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO);

state = anv_device_alloc(device, sizeof(*state), 8,
VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
@@ -3930,7 +3930,7 @@ VkResult anv_CreateFramebuffer(

anv_CreateDynamicViewportState(anv_device_to_handle(device),
&(VkDynamicViewportStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO,
.sType = VK_STRUCTURE_TYPE_DYNAMIC_VIEWPORT_STATE_CREATE_INFO,
.viewportAndScissorCount = 1,
.pViewports = (VkViewport[]) {
{

+ 17
- 17
src/vulkan/meta.c Bestand weergeven

@@ -111,23 +111,23 @@ anv_device_init_meta_clear_state(struct anv_device *device)
.pSpecializationInfo = NULL,
},
.pVertexInputState = &vi_create_info,
.pIaState = &(VkPipelineIaStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO,
.pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
.primitiveRestartEnable = false,
},
.pRsState = &(VkPipelineRsStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO,
.pRasterState = &(VkPipelineRasterStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO,
.depthClipEnable = true,
.rasterizerDiscardEnable = false,
.fillMode = VK_FILL_MODE_SOLID,
.cullMode = VK_CULL_MODE_NONE,
.frontFace = VK_FRONT_FACE_CCW
},
.pCbState = &(VkPipelineCbStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO,
.pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = (VkPipelineCbAttachmentState []) {
.pAttachments = (VkPipelineColorBlendAttachmentState []) {
{ .channelWriteMask = VK_CHANNEL_A_BIT |
VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
}
@@ -443,23 +443,23 @@ anv_device_init_meta_blit_state(struct anv_device *device)
},
},
.pVertexInputState = &vi_create_info,
.pIaState = &(VkPipelineIaStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO,
.pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
.primitiveRestartEnable = false,
},
.pRsState = &(VkPipelineRsStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO,
.pRasterState = &(VkPipelineRasterStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO,
.depthClipEnable = true,
.rasterizerDiscardEnable = false,
.fillMode = VK_FILL_MODE_SOLID,
.cullMode = VK_CULL_MODE_NONE,
.frontFace = VK_FRONT_FACE_CCW
},
.pCbState = &(VkPipelineCbStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO,
.pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = (VkPipelineCbAttachmentState []) {
.pAttachments = (VkPipelineColorBlendAttachmentState []) {
{ .channelWriteMask = VK_CHANNEL_A_BIT |
VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
}
@@ -1406,19 +1406,19 @@ anv_device_init_meta(struct anv_device *device)

anv_CreateDynamicRasterState(anv_device_to_handle(device),
&(VkDynamicRasterStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO,
.sType = VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO,
},
&device->meta_state.shared.rs_state);

anv_CreateDynamicColorBlendState(anv_device_to_handle(device),
&(VkDynamicColorBlendStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO
.sType = VK_STRUCTURE_TYPE_DYNAMIC_COLOR_BLEND_STATE_CREATE_INFO
},
&device->meta_state.shared.cb_state);

anv_CreateDynamicDepthStencilState(anv_device_to_handle(device),
&(VkDynamicDepthStencilStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO
.sType = VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO
},
&device->meta_state.shared.ds_state);
}

+ 17
- 17
src/vulkan/pipeline.c Bestand weergeven

@@ -225,7 +225,7 @@ emit_vertex_input(struct anv_pipeline *pipeline,

static void
emit_ia_state(struct anv_pipeline *pipeline,
const VkPipelineIaStateCreateInfo *info,
const VkPipelineInputAssemblyStateCreateInfo *info,
const struct anv_pipeline_create_info *extra)
{
static const uint32_t vk_to_gen_primitive_type[] = {
@@ -258,7 +258,7 @@ emit_ia_state(struct anv_pipeline *pipeline,

static void
emit_rs_state(struct anv_pipeline *pipeline,
const VkPipelineRsStateCreateInfo *info,
const VkPipelineRasterStateCreateInfo *info,
const struct anv_pipeline_create_info *extra)
{
static const uint32_t vk_to_gen_cullmode[] = {
@@ -316,7 +316,7 @@ emit_rs_state(struct anv_pipeline *pipeline,

static void
emit_cb_state(struct anv_pipeline *pipeline,
const VkPipelineCbStateCreateInfo *info)
const VkPipelineColorBlendStateCreateInfo *info)
{
struct anv_device *device = pipeline->device;

@@ -381,7 +381,7 @@ emit_cb_state(struct anv_pipeline *pipeline,
GEN8_BLEND_STATE_pack(NULL, state, &blend_state);

for (uint32_t i = 0; i < info->attachmentCount; i++) {
const VkPipelineCbAttachmentState *a = &info->pAttachments[i];
const VkPipelineColorBlendAttachmentState *a = &info->pAttachments[i];

struct GEN8_BLEND_STATE_ENTRY entry = {
.LogicOpEnable = info->logicOpEnable,
@@ -434,7 +434,7 @@ static const uint32_t vk_to_gen_stencil_op[] = {

static void
emit_ds_state(struct anv_pipeline *pipeline,
const VkPipelineDsStateCreateInfo *info)
const VkPipelineDepthStencilStateCreateInfo *info)
{
if (info == NULL) {
/* We're going to OR this together with the dynamic state. We need
@@ -520,12 +520,12 @@ anv_pipeline_create(
anv_shader_from_handle(pCreateInfo->pStages[i].shader);
}

if (pCreateInfo->pTessState)
anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO");
if (pCreateInfo->pVpState)
anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO");
if (pCreateInfo->pMsState)
anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO");
if (pCreateInfo->pTessellationState)
anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO");
if (pCreateInfo->pViewportState)
anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO");
if (pCreateInfo->pMultisampleState)
anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO");

pipeline->use_repclear = extra && extra->use_repclear;

@@ -542,12 +542,12 @@ anv_pipeline_create(

assert(pCreateInfo->pVertexInputState);
emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
assert(pCreateInfo->pIaState);
emit_ia_state(pipeline, pCreateInfo->pIaState, extra);
assert(pCreateInfo->pRsState);
emit_rs_state(pipeline, pCreateInfo->pRsState, extra);
emit_ds_state(pipeline, pCreateInfo->pDsState);
emit_cb_state(pipeline, pCreateInfo->pCbState);
assert(pCreateInfo->pInputAssemblyState);
emit_ia_state(pipeline, pCreateInfo->pInputAssemblyState, extra);
assert(pCreateInfo->pRasterState);
emit_rs_state(pipeline, pCreateInfo->pRasterState, extra);
emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
emit_cb_state(pipeline, pCreateInfo->pColorBlendState);

anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_STATISTICS,
.StatisticsEnable = true);

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