@@ -1032,7 +1032,9 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) | |||
fprintf(f, "/* Compile status: %s */\n", | |||
shader->CompileStatus ? "ok" : "fail"); | |||
fprintf(f, "/* Log Info: */\n"); | |||
fputs(shader->InfoLog, f); | |||
if (shader->InfoLog) { | |||
fputs(shader->InfoLog, f); | |||
} | |||
if (shader->CompileStatus && shader->Program) { | |||
fprintf(f, "/* GPU code */\n"); | |||
fprintf(f, "/*\n"); |