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xmesa: drop glide (FX) backend.

glide is no longer compiled with stand-alone libGL, so this will not link.
There are still the glide config files. some code in demos and the
GLX_MESA_set_3dfx_mode code which could be removed.
tags/mesa_6_5_3_rc2
George Sapountzis 18 years ago
parent
commit
2a2f8d806f
3 changed files with 6 additions and 284 deletions
  1. 3
    10
      src/mesa/drivers/x11/fakeglx.c
  2. 2
    256
      src/mesa/drivers/x11/xm_api.c
  3. 1
    18
      src/mesa/drivers/x11/xmesaP.h

+ 3
- 10
src/mesa/drivers/x11/fakeglx.c View File

@@ -1440,7 +1440,7 @@ Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
}
if (!drawBuffer) {
/* drawable must be a new window! */
drawBuffer = XMesaCreateWindowBuffer2( xmctx->xm_visual, draw, xmctx);
drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw );
if (!drawBuffer) {
/* Out of memory, or context/drawable depth mismatch */
return False;
@@ -1457,8 +1457,7 @@ Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
}
if (!readBuffer) {
/* drawable must be a new window! */
readBuffer = XMesaCreateWindowBuffer2(glxCtx->xmesaContext->xm_visual,
read, xmctx);
readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read );
if (!readBuffer) {
/* Out of memory, or context/drawable depth mismatch */
return False;
@@ -1930,12 +1929,6 @@ Fake_glXWaitX( void )
static const char *
get_extensions( void )
{
#ifdef FX
const char *fx = _mesa_getenv("MESA_GLX_FX");
if (fx && fx[0] != 'd') {
return EXTENSIONS;
}
#endif
return EXTENSIONS + 23; /* skip "GLX_MESA_set_3dfx_mode" */
}

@@ -2107,7 +2100,7 @@ Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
if (!xmvis)
return 0;

xmbuf = XMesaCreateWindowBuffer2(xmvis, win, NULL);
xmbuf = XMesaCreateWindowBuffer(xmvis, win);
if (!xmbuf)
return 0;


+ 2
- 256
src/mesa/drivers/x11/xm_api.c View File

@@ -1557,12 +1557,6 @@ PUBLIC
void XMesaDestroyContext( XMesaContext c )
{
GLcontext *mesaCtx = &c->mesa;
#ifdef FX
XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer);

if (xmbuf && xmbuf->FXctx)
fxMesaDestroyContext(xmbuf->FXctx);
#endif
_swsetup_DestroyContext( mesaCtx );
_swrast_DestroyContext( mesaCtx );
_tnl_DestroyContext( mesaCtx );
@@ -1578,17 +1572,13 @@ void XMesaDestroyContext( XMesaContext c )
* X window or pixmap.
* \param v the window's XMesaVisual
* \param w the window we're wrapping
* \param c context used to initialize the buffer if 3Dfx mode in use.
* \return new XMesaBuffer or NULL if error
*/
XMesaBuffer
XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c)
PUBLIC XMesaBuffer
XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
{
#ifndef XFree86Server
XWindowAttributes attr;
#endif
#ifdef FX
char *fxEnvVar;
#endif
int client = 0;
XMesaBuffer b;
@@ -1596,7 +1586,6 @@ XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c)

assert(v);
assert(w);
(void) c;

/* Check that window depth matches visual depth */
#ifdef XFree86Server
@@ -1642,96 +1631,10 @@ XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c)
return NULL;
}

#ifdef FX
fxEnvVar = _mesa_getenv("MESA_GLX_FX");
if (fxEnvVar) {
if (fxEnvVar[0]!='d') {
int attribs[100];
int numAttribs = 0;
int hw;
if (v->mesa_visual.depthBits > 0) {
attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
attribs[numAttribs++] = v->mesa_visual.depthBits;
}
if (v->mesa_visual.doubleBufferMode) {
attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
}
if (v->mesa_visual.accumRedBits > 0) {
attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
attribs[numAttribs++] = v->mesa_visual.accumRedBits;
}
if (v->mesa_visual.stencilBits > 0) {
attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
attribs[numAttribs++] = v->mesa_visual.stencilBits;
}
if (v->mesa_visual.alphaBits > 0) {
attribs[numAttribs++] = FXMESA_ALPHA_SIZE;
attribs[numAttribs++] = v->mesa_visual.alphaBits;
}
if (1) {
attribs[numAttribs++] = FXMESA_SHARE_CONTEXT;
attribs[numAttribs++] = (int) &(c->mesa);
}
attribs[numAttribs++] = FXMESA_NONE;

/* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
hw = fxMesaSelectCurrentBoard(0);

/* if these fail, there's a new bug somewhere */
ASSERT(b->mesa_buffer.Width > 0);
ASSERT(b->mesa_buffer.Height > 0);

if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) {
b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
b->mesa_buffer.Height, attribs);
if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) {
b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) {
b->FXwindowHack = GL_TRUE;
FX_grSstControl(GR_CONTROL_DEACTIVATE);
}
else {
b->FXwindowHack = GL_FALSE;
}
}
}
else {
if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
GR_REFRESH_75Hz, attribs);
else
b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
b->mesa_buffer.Height, attribs);
b->FXisHackUsable = GL_FALSE;
b->FXwindowHack = GL_FALSE;
}
/*
fprintf(stderr,
"voodoo %d, wid %d height %d hack: usable %d active %d\n",
hw, b->mesa_buffer.Width, b->mesa_buffer.Height,
b->FXisHackUsable, b->FXwindowHack);
*/
}
}
else {
_mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n");
_mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n");
_mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n");
_mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
}
#endif

return b;
}


PUBLIC XMesaBuffer
XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
{
return XMesaCreateWindowBuffer2( v, w, NULL );
}


/**
* Create a new XMesaBuffer from an X pixmap.
*
@@ -1857,15 +1760,6 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
if (!drawBuffer || !readBuffer)
return GL_FALSE; /* must specify buffers! */

#ifdef FX
if (drawBuffer->FXctx) {
fxMesaMakeCurrent(drawBuffer->FXctx);

c->xm_buffer = drawBuffer;

return GL_TRUE;
}
#endif
if (&(c->mesa) == _mesa_get_current_context()
&& c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
&& c->mesa.ReadBuffer == &readBuffer->mesa_buffer
@@ -2006,141 +1900,12 @@ GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mas
*/
GLboolean XMesaSetFXmode( GLint mode )
{
#ifdef FX
const char *fx = _mesa_getenv("MESA_GLX_FX");
if (fx && fx[0] != 'd') {
GET_CURRENT_CONTEXT(ctx);
GrHwConfiguration hw;
if (!FX_grSstQueryHardware(&hw)) {
/*fprintf(stderr, "!grSstQueryHardware\n");*/
return GL_FALSE;
}
if (hw.num_sst < 1) {
/*fprintf(stderr, "hw.num_sst < 1\n");*/
return GL_FALSE;
}
if (ctx) {
/* [dBorca] Hack alert:
* oh, this is sooo wrong: ctx above is
* really an fxMesaContext, not an XMesaContext
*/
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
if (mode == XMESA_FX_WINDOW) {
if (xmbuf->FXisHackUsable) {
FX_grSstControl(GR_CONTROL_DEACTIVATE);
xmbuf->FXwindowHack = GL_TRUE;
return GL_TRUE;
}
}
else if (mode == XMESA_FX_FULLSCREEN) {
FX_grSstControl(GR_CONTROL_ACTIVATE);
xmbuf->FXwindowHack = GL_FALSE;
return GL_TRUE;
}
else {
/* Error: Bad mode value */
}
}
}
/*fprintf(stderr, "fallthrough\n");*/
#else
(void) mode;
#endif
return GL_FALSE;
}



#ifdef FX
/*
* Read image from VooDoo frame buffer into X/Mesa's back XImage.
*/
static void FXgetImage( XMesaBuffer b )
{
GET_CURRENT_CONTEXT(ctx);
static unsigned short pixbuf[MAX_WIDTH];
GLuint x, y;
GLuint width, height;
XMesaContext xmesa = XMESA_CONTEXT(ctx);

#ifdef XFree86Server
x = b->frontxrb->pixmap->x;
y = b->frontxrb->pixmap->y;
width = b->frontxrb->pixmap->width;
height = b->frontxrb->pixmap->height;
depth = b->frontxrb->pixmap->depth;
#else
xmesa_get_window_size(b->display, b, &width, &height);
x = y = 0;
#endif
if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) {
b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width);
b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height);
if (b->mesa_buffer.Width & 1)
b->mesa_buffer.Width--; /* prevent odd width */
}

/* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
/* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
if (b->xm_visual->undithered_pf==PF_5R6G5B) {
/* Special case: 16bpp RGB */
grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */
0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/
b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */
b->mesa_buffer.Width * sizeof(GLushort), /* stride */
b->backxrb->ximage->data); /* dest buffer */
}
else if (b->xm_visual->dithered_pf==PF_Dither
&& GET_VISUAL_DEPTH(b->xm_visual)==8) {
/* Special case: 8bpp RGB */
for (y=0;y<b->mesa_buffer.Height;y++) {
GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data
+ b->backxrb->ximage->bytes_per_line * y;
XDITHER_SETUP(y);

/* read row from 3Dfx frame buffer */
grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
0, b->FXctx->height-(b->mesa_buffer.Height-y),
b->mesa_buffer.Width, 1,
0,
pixbuf );

/* write to XImage back buffer */
for (x=0;x<b->mesa_buffer.Width;x++) {
GLubyte r = (pixbuf[x] & 0xf800) >> 8;
GLubyte g = (pixbuf[x] & 0x07e0) >> 3;
GLubyte b = (pixbuf[x] & 0x001f) << 3;
*ptr++ = XDITHER( x, r, g, b);
}
}
}
else {
/* General case: slow! */
for (y=0;y<b->mesa_buffer.Height;y++) {
/* read row from 3Dfx frame buffer */
grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
0, b->FXctx->height-(b->mesa_buffer.Height-y),
b->mesa_buffer.Width, 1,
0,
pixbuf );

/* write to XImage back buffer */
for (x=0;x<b->mesa_buffer.Width;x++) {
XMesaPutPixel(b->backxrb->ximage,x,y,
xmesa_color_to_pixel(ctx,
(pixbuf[x] & 0xf800) >> 8,
(pixbuf[x] & 0x07e0) >> 3,
(pixbuf[x] & 0x001f) << 3,
0xff,
b->xm_visual->undithered_pf));
}
}
}
/* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
}
#endif


/*
* Copy the back buffer to the front buffer. If there's no back buffer
* this is a no-op.
@@ -2162,16 +1927,6 @@ void XMesaSwapBuffers( XMesaBuffer b )
_mesa_notifySwapBuffers(ctx);

if (b->db_mode) {
#ifdef FX
if (b->FXctx) {
fxMesaSwapBuffers();

if (b->FXwindowHack)
FXgetImage(b);
else
return;
}
#endif
if (b->backxrb->ximage) {
/* Copy Ximage (back buf) from client memory to server window */
#if defined(USE_XSHM) && !defined(XFree86Server)
@@ -2238,15 +1993,6 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )

if (b->db_mode) {
int yTop = b->mesa_buffer.Height - y - height;
#ifdef FX
if (b->FXctx) {
fxMesaSwapBuffers();
if (b->FXwindowHack)
FXgetImage(b);
else
return;
}
#endif
if (b->backxrb->ximage) {
/* Copy Ximage from host's memory to server's window */
#if defined(USE_XSHM) && !defined(XFree86Server)

+ 1
- 18
src/mesa/drivers/x11/xmesaP.h View File

@@ -29,10 +29,7 @@

#include "GL/xmesa.h"
#include "mtypes.h"
#if defined(FX)
#include "GL/fxmesa.h"
#include "../glide/fxdrv.h"
#endif

#ifdef XFree86Server
#include "xm_image.h"
#endif
@@ -260,13 +257,6 @@ struct xmesa_buffer {
unsigned long alloced_colors[256];
#endif

#if defined( FX )
/* For 3Dfx Glide only */
GLboolean FXisHackUsable; /* Can we render into window? */
GLboolean FXwindowHack; /* Are we rendering into a window? */
fxMesaContext FXctx;
#endif

struct xmesa_buffer *Next; /* Linked list pointer: */
};

@@ -567,13 +557,6 @@ extern void xmesa_choose_triangle( GLcontext *ctx );
extern void xmesa_register_swrast_functions( GLcontext *ctx );



/* XXX this is a hack to implement shared display lists with 3Dfx */
extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
XMesaWindow w,
XMesaContext c );


#define ENABLE_EXT_texure_compression_s3tc 0 /* SW texture compression */

#ifdef XFree86Server

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