|
|
@@ -47,8 +47,9 @@ |
|
|
|
# - color space: rgb, yub, sz |
|
|
|
# |
|
|
|
# See also: |
|
|
|
# - http://msdn.microsoft.com/en-us/library/ee416489.aspx |
|
|
|
# - http://msdn.microsoft.com/en-us/library/ee415668.aspx |
|
|
|
# - http://msdn.microsoft.com/en-us/library/ee416489.aspx (D3D9) |
|
|
|
# - http://msdn.microsoft.com/en-us/library/ee415668.aspx (D3D9 -> D3D10) |
|
|
|
# - http://msdn.microsoft.com/en-us/library/ee418116.aspx (D3D10) |
|
|
|
# |
|
|
|
# Note that GL doesn't really specify the layout of internal formats. See |
|
|
|
# OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized |