| @@ -1,4 +1,4 @@ | |||
| /* $Id: context.c,v 1.78 2000/07/14 04:13:40 brianp Exp $ */ | |||
| /* $Id: context.c,v 1.79 2000/07/19 20:58:59 brianp Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -617,6 +617,11 @@ init_texture_unit( GLcontext *ctx, GLuint unit ) | |||
| texUnit->GenModeT = GL_EYE_LINEAR; | |||
| texUnit->GenModeR = GL_EYE_LINEAR; | |||
| texUnit->GenModeQ = GL_EYE_LINEAR; | |||
| texUnit->GenBitS = TEXGEN_EYE_LINEAR; | |||
| texUnit->GenBitT = TEXGEN_EYE_LINEAR; | |||
| texUnit->GenBitR = TEXGEN_EYE_LINEAR; | |||
| texUnit->GenBitQ = TEXGEN_EYE_LINEAR; | |||
| /* Yes, these plane coefficients are correct! */ | |||
| ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 ); | |||
| ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 ); | |||