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_MinMagThresh[] should be GLfloat

tags/mesa_3_5
Brian Paul 24 年前
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共有 1 个文件被更改,包括 4 次插入2 次删除
  1. 4
    2
      src/mesa/swrast/s_context.h

+ 4
- 2
src/mesa/swrast/s_context.h 查看文件

/* $Id: s_context.h,v 1.6 2001/03/07 04:50:49 brianp Exp $ */

/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 3.5 * Version: 3.5
* *
* Copyright (C) 1999 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
* *
* Permission is hereby granted, free of charge, to any person obtaining a * Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"), * copy of this software and associated documentation files (the "Software"),
*/ */
GLuint _RasterMask; GLuint _RasterMask;
GLboolean _MultiTextureEnabled; GLboolean _MultiTextureEnabled;
GLuint _MinMagThresh[MAX_TEXTURE_UNITS];
GLfloat _MinMagThresh[MAX_TEXTURE_UNITS];
GLfloat _backface_sign; GLfloat _backface_sign;
GLboolean _PreferPixelFog; GLboolean _PreferPixelFog;



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