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Cell: rename/move global vars

Put tile-related globals into spu_global struct.
Rename c/ztile fields to be more consistant.
tags/mesa_20090313
Brian 17 years ago
parent
commit
245c6a4cd5

+ 14
- 14
src/mesa/pipe/cell/spu/spu_main.c View File

@@ -92,24 +92,24 @@ really_clear_tiles(uint surfaceIndex)
uint i;

if (surfaceIndex == 0) {
clear_c_tile(&ctile);
clear_c_tile(&spu.ctile);

for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) {
uint tx = i % spu.fb.width_tiles;
uint ty = i / spu.fb.width_tiles;
if (tile_status[ty][tx] == TILE_STATUS_CLEAR) {
put_tile(tx, ty, &ctile, TAG_SURFACE_CLEAR, 0);
if (spu.ctile_status[ty][tx] == TILE_STATUS_CLEAR) {
put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0);
}
}
}
else {
clear_z_tile(&ztile);
clear_z_tile(&spu.ztile);

for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) {
uint tx = i % spu.fb.width_tiles;
uint ty = i / spu.fb.width_tiles;
if (tile_status_z[ty][tx] == TILE_STATUS_CLEAR)
put_tile(tx, ty, &ctile, TAG_SURFACE_CLEAR, 1);
if (spu.ztile_status[ty][tx] == TILE_STATUS_CLEAR)
put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 1);
}
}

@@ -133,11 +133,11 @@ cmd_clear_surface(const struct cell_command_clear_surface *clear)
#if CLEAR_OPT
/* set all tile's status to CLEAR */
if (clear->surface == 0) {
memset(tile_status, TILE_STATUS_CLEAR, sizeof(tile_status));
memset(spu.ctile_status, TILE_STATUS_CLEAR, sizeof(spu.ctile_status));
spu.fb.color_clear_value = clear->value;
}
else {
memset(tile_status_z, TILE_STATUS_CLEAR, sizeof(tile_status_z));
memset(spu.ztile_status, TILE_STATUS_CLEAR, sizeof(spu.ztile_status));
spu.fb.depth_clear_value = clear->value;
}
return;
@@ -145,11 +145,11 @@ cmd_clear_surface(const struct cell_command_clear_surface *clear)

if (clear->surface == 0) {
spu.fb.color_clear_value = clear->value;
clear_c_tile(&ctile);
clear_c_tile(&spu.ctile);
}
else {
spu.fb.depth_clear_value = clear->value;
clear_z_tile(&ztile);
clear_z_tile(&spu.ztile);
}

/*
@@ -161,9 +161,9 @@ cmd_clear_surface(const struct cell_command_clear_surface *clear)
uint tx = i % spu.fb.width_tiles;
uint ty = i / spu.fb.width_tiles;
if (clear->surface == 0)
put_tile(tx, ty, &ctile, TAG_SURFACE_CLEAR, 0);
put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0);
else
put_tile(tx, ty, &ztile, TAG_SURFACE_CLEAR, 1);
put_tile(tx, ty, &spu.ztile, TAG_SURFACE_CLEAR, 1);
/* XXX we don't want this here, but it fixes bad tile results */
}

@@ -478,8 +478,8 @@ main_loop(void)
static void
one_time_init(void)
{
memset(tile_status, TILE_STATUS_DEFINED, sizeof(tile_status));
memset(tile_status_z, TILE_STATUS_DEFINED, sizeof(tile_status_z));
memset(spu.ctile_status, TILE_STATUS_DEFINED, sizeof(spu.ctile_status));
memset(spu.ztile_status, TILE_STATUS_DEFINED, sizeof(spu.ztile_status));
invalidate_tex_cache();
}


+ 32
- 0
src/mesa/pipe/cell/spu/spu_main.h View File

@@ -36,6 +36,11 @@
#include "pipe/p_state.h"



#define MAX_WIDTH 1024
#define MAX_HEIGHT 1024


typedef union
{
vector float v;
@@ -43,6 +48,21 @@ typedef union
} float4;


typedef union {
ushort us[TILE_SIZE][TILE_SIZE];
uint ui[TILE_SIZE][TILE_SIZE];
vector unsigned short us8[TILE_SIZE/2][TILE_SIZE/4];
vector unsigned int ui4[TILE_SIZE/2][TILE_SIZE/2];
} tile_t;


#define TILE_STATUS_CLEAR 1
#define TILE_STATUS_DEFINED 2 /**< defined in FB, but not in local store */
#define TILE_STATUS_CLEAN 3 /**< in local store, but not changed */
#define TILE_STATUS_DIRTY 4 /**< modified locally, but not put back yet */
#define TILE_STATUS_GETTING 5 /**< mfc_get() called but not yet arrived */


struct spu_framebuffer {
void *color_start; /**< addr of color surface in main memory */
void *depth_start; /**< addr of depth surface in main memory */
@@ -75,6 +95,18 @@ struct spu_global

/* XXX more state to come */


/** current color and Z tiles */
tile_t ctile ALIGN16_ATTRIB;
tile_t ztile ALIGN16_ATTRIB;

/** Current tiles' status */
ubyte cur_ctile_status, cur_ztile_status;

/** Status of all tiles in framebuffer */
ubyte ctile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
ubyte ztile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;

} ALIGN16_ATTRIB;



+ 20
- 20
src/mesa/pipe/cell/spu/spu_render.c View File

@@ -95,15 +95,15 @@ static INLINE void
get_cz_tiles(uint tx, uint ty)
{
if (spu.depth_stencil.depth.enabled) {
if (cur_tile_status_z != TILE_STATUS_CLEAR) {
get_tile(tx, ty, &ztile, TAG_READ_TILE_Z, 1);
cur_tile_status_z = TILE_STATUS_GETTING;
if (spu.cur_ztile_status != TILE_STATUS_CLEAR) {
get_tile(tx, ty, &spu.ztile, TAG_READ_TILE_Z, 1);
spu.cur_ztile_status = TILE_STATUS_GETTING;
}
}

if (cur_tile_status_c != TILE_STATUS_CLEAR) {
get_tile(tx, ty, &ctile, TAG_READ_TILE_COLOR, 0);
cur_tile_status_c = TILE_STATUS_GETTING;
if (spu.cur_ctile_status != TILE_STATUS_CLEAR) {
get_tile(tx, ty, &spu.ctile, TAG_READ_TILE_COLOR, 0);
spu.cur_ctile_status = TILE_STATUS_GETTING;
}
}

@@ -114,24 +114,24 @@ get_cz_tiles(uint tx, uint ty)
static INLINE void
put_cz_tiles(uint tx, uint ty)
{
if (cur_tile_status_z == TILE_STATUS_DIRTY) {
if (spu.cur_ztile_status == TILE_STATUS_DIRTY) {
/* tile was modified and needs to be written back */
put_tile(tx, ty, &ztile, TAG_WRITE_TILE_Z, 1);
cur_tile_status_z = TILE_STATUS_DEFINED;
put_tile(tx, ty, &spu.ztile, TAG_WRITE_TILE_Z, 1);
spu.cur_ztile_status = TILE_STATUS_DEFINED;
}
else if (cur_tile_status_z == TILE_STATUS_GETTING) {
else if (spu.cur_ztile_status == TILE_STATUS_GETTING) {
/* tile was never used */
cur_tile_status_z = TILE_STATUS_DEFINED;
spu.cur_ztile_status = TILE_STATUS_DEFINED;
}

if (cur_tile_status_c == TILE_STATUS_DIRTY) {
if (spu.cur_ctile_status == TILE_STATUS_DIRTY) {
/* tile was modified and needs to be written back */
put_tile(tx, ty, &ctile, TAG_WRITE_TILE_COLOR, 0);
cur_tile_status_c = TILE_STATUS_DEFINED;
put_tile(tx, ty, &spu.ctile, TAG_WRITE_TILE_COLOR, 0);
spu.cur_ctile_status = TILE_STATUS_DEFINED;
}
else if (cur_tile_status_c == TILE_STATUS_GETTING) {
else if (spu.cur_ctile_status == TILE_STATUS_GETTING) {
/* tile was never used */
cur_tile_status_c = TILE_STATUS_DEFINED;
spu.cur_ctile_status = TILE_STATUS_DEFINED;
}
}

@@ -250,8 +250,8 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr)
if (!my_tile(tx, ty))
continue;

cur_tile_status_c = tile_status[ty][tx];
cur_tile_status_z = tile_status_z[ty][tx];
spu.cur_ctile_status = spu.ctile_status[ty][tx];
spu.cur_ztile_status = spu.ztile_status[ty][tx];

get_cz_tiles(tx, ty);

@@ -275,8 +275,8 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr)

wait_put_cz_tiles(); /* XXX seems unnecessary... */

tile_status[ty][tx] = cur_tile_status_c;
tile_status_z[ty][tx] = cur_tile_status_z;
spu.ctile_status[ty][tx] = spu.cur_ctile_status;
spu.ztile_status[ty][tx] = spu.cur_ztile_status;
}

if (Debug)

+ 1
- 10
src/mesa/pipe/cell/spu/spu_tile.c View File

@@ -28,16 +28,7 @@


#include "spu_tile.h"



tile_t ctile ALIGN16_ATTRIB;
tile_t ztile ALIGN16_ATTRIB;

ubyte tile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
ubyte tile_status_z[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;

ubyte cur_tile_status_c, cur_tile_status_z;
#include "spu_main.h"


void

+ 0
- 27
src/mesa/pipe/cell/spu/spu_tile.h View File

@@ -35,33 +35,6 @@
#include "pipe/cell/common.h"


#define MAX_WIDTH 1024
#define MAX_HEIGHT 1024


typedef union {
ushort us[TILE_SIZE][TILE_SIZE];
uint ui[TILE_SIZE][TILE_SIZE];
vector unsigned short us8[TILE_SIZE/2][TILE_SIZE/4];
vector unsigned int ui4[TILE_SIZE/2][TILE_SIZE/2];
} tile_t;


extern tile_t ctile ALIGN16_ATTRIB;
extern tile_t ztile ALIGN16_ATTRIB;


#define TILE_STATUS_CLEAR 1
#define TILE_STATUS_DEFINED 2 /**< defined in FB, but not in local store */
#define TILE_STATUS_CLEAN 3 /**< in local store, but not changed */
#define TILE_STATUS_DIRTY 4 /**< modified locally, but not put back yet */
#define TILE_STATUS_GETTING 5 /**< mfc_get() called but not yet arrived */

extern ubyte tile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
extern ubyte tile_status_z[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;

extern ubyte cur_tile_status_c, cur_tile_status_z;


void
get_tile(uint tx, uint ty, tile_t *tile, int tag, int zBuf);

+ 19
- 19
src/mesa/pipe/cell/spu/spu_tri.c View File

@@ -283,21 +283,21 @@ do_depth_test(int x, int y, mask_t quadmask)

zvals.v = eval_z((float) x, (float) y);

if (cur_tile_status_c == TILE_STATUS_CLEAR) {
if (spu.cur_ctile_status == TILE_STATUS_CLEAR) {
/* now, _really_ clear the tile */
clear_z_tile(&ztile);
cur_tile_status_z = TILE_STATUS_DIRTY;
clear_z_tile(&spu.ztile);
spu.cur_ztile_status = TILE_STATUS_DIRTY;
}

if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) {
int ix = (x - setup.cliprect_minx) / 4;
int iy = (y - setup.cliprect_miny) / 2;
mask = spu_z16_test_less(zvals.v, &ztile.us8[iy][ix], x>>1, quadmask);
mask = spu_z16_test_less(zvals.v, &spu.ztile.us8[iy][ix], x>>1, quadmask);
}
else {
int ix = (x - setup.cliprect_minx) / 2;
int iy = (y - setup.cliprect_miny) / 2;
mask = spu_z32_test_less(zvals.v, &ztile.ui4[iy][ix], quadmask);
mask = spu_z32_test_less(zvals.v, &spu.ztile.ui4[iy][ix], quadmask);
}
return mask;
}
@@ -341,25 +341,25 @@ emit_quad( int x, int y, mask_t mask )
pack_colors(colors, fcolors);
}

if (cur_tile_status_c == TILE_STATUS_CLEAR) {
if (spu.cur_ctile_status == TILE_STATUS_CLEAR) {
/* now, _really_ clear the tile */
clear_c_tile(&ctile);
clear_c_tile(&spu.ctile);
}
cur_tile_status_c = TILE_STATUS_DIRTY;
spu.cur_ctile_status = TILE_STATUS_DIRTY;

#if 1
if (spu_extract(mask, 0))
ctile.ui[iy][ix] = colors[QUAD_TOP_LEFT];
spu.ctile.ui[iy][ix] = colors[QUAD_TOP_LEFT];
if (spu_extract(mask, 1))
ctile.ui[iy][ix+1] = colors[QUAD_TOP_RIGHT];
spu.ctile.ui[iy][ix+1] = colors[QUAD_TOP_RIGHT];
if (spu_extract(mask, 2))
ctile.ui[iy+1][ix] = colors[QUAD_BOTTOM_LEFT];
spu.ctile.ui[iy+1][ix] = colors[QUAD_BOTTOM_LEFT];
if (spu_extract(mask, 3))
ctile.ui[iy+1][ix+1] = colors[QUAD_BOTTOM_RIGHT];
spu.ctile.ui[iy+1][ix+1] = colors[QUAD_BOTTOM_RIGHT];
#else
/* SIMD_Z with swizzled color buffer (someday) */
vector unsigned int uicolors = *((vector unsigned int *) &colors);
ctile.ui4[iy/2][ix/2] = spu_sel(ctile.ui4[iy/2][ix/2], uicolors, mask);
spu.ctile.ui4[iy/2][ix/2] = spu_sel(spu.ctile.ui4[iy/2][ix/2], uicolors, mask);
#endif
}

@@ -846,21 +846,21 @@ tri_draw(const float *v0, const float *v1, const float *v2, uint tx, uint ty)

/* init_constant_attribs( setup ); */
if (cur_tile_status_c == TILE_STATUS_GETTING) {
if (spu.cur_ctile_status == TILE_STATUS_GETTING) {
/* wait for mfc_get() to complete */
wait_on_mask(1 << TAG_READ_TILE_COLOR);
cur_tile_status_c = TILE_STATUS_CLEAN;
spu.cur_ctile_status = TILE_STATUS_CLEAN;
}

ASSERT(cur_tile_status_c != TILE_STATUS_DEFINED);
ASSERT(spu.cur_ctile_status != TILE_STATUS_DEFINED);

if (spu.depth_stencil.depth.enabled) {
if (cur_tile_status_z == TILE_STATUS_GETTING) {
if (spu.cur_ztile_status == TILE_STATUS_GETTING) {
/* wait for mfc_get() to complete */
wait_on_mask(1 << TAG_READ_TILE_Z);
cur_tile_status_z = TILE_STATUS_CLEAN;
spu.cur_ztile_status = TILE_STATUS_CLEAN;
}
ASSERT(cur_tile_status_z != TILE_STATUS_DEFINED);
ASSERT(spu.cur_ztile_status != TILE_STATUS_DEFINED);
}



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