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@@ -1,4 +1,4 @@ |
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/* $Id: t_dd_vertex.h,v 1.7 2001/03/14 08:51:09 gareth Exp $ */ |
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/* $Id: t_dd_vertex.h,v 1.8 2001/03/20 18:33:41 gareth Exp $ */ |
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/* |
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* Mesa 3-D graphics library |
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@@ -76,19 +76,19 @@ typedef union { |
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} TAG(Vertex), *TAG(VertexPtr); |
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typedef struct { |
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TAG(_coord_t) obj; |
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TAG(_coord_t) normal; |
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GLfloat obj[4]; |
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GLfloat normal[4]; |
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TAG(_coord_t) clip; |
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GLfloat clip[4]; |
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GLuint mask; |
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TAG(_color_t) color; |
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TAG(_color_t) specular; |
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GLubyte color[4]; |
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GLubyte specular[4]; |
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GLuint __padding0; |
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TAG(_coord_t) win; |
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TAG(_coord_t) eye; |
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GLfloat win[4]; |
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GLfloat eye[4]; |
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TAG(_coord_t) texture[MAX_TEXTURE_UNITS]; |
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GLfloat texture[MAX_TEXTURE_UNITS][4]; |
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GLuint __padding1[8]; /* FIXME: This is kinda evil... */ |
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} TAG(TnlVertex), *TAG(TnlVertexPtr); |