Browse Source

added GL_ARB_texture_non_power_of_two

tags/vtx-0-2-21112003-freeze
Brian Paul 22 years ago
parent
commit
235c150f0a
2 changed files with 3 additions and 0 deletions
  1. 2
    0
      docs/RELNOTES-5.1
  2. 1
    0
      docs/VERSIONS

+ 2
- 0
docs/RELNOTES-5.1 View File

@@ -63,6 +63,8 @@ GL_EXT_texture_rectangle
GL_ARB_occlusion_query
Useful for visibility-based culling.

GL_ARB_texture_non_power_of_two
Removes the restriction that texture dimensions must be powers of two.


Build System Changes

+ 1
- 0
docs/VERSIONS View File

@@ -1127,6 +1127,7 @@ Mesa Version History
- GL_NV_light_max_exponent
- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
- GL_ARB_occlusion_query
- GL_ARB_texture_non_power_of_two
- new X86 feature detection code (Petr Sebor)
- less memory used for display lists and vertex buffers
- demo of per-pixel lighting with a fragment program (demos/fplight.c)

Loading…
Cancel
Save