|  |  | @@ -570,6 +570,9 @@ void | 
		
	
		
			
			|  |  |  | _swrast_choose_point(GLcontext *ctx) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | SWcontext *swrast = SWRAST_CONTEXT(ctx); | 
		
	
		
			
			|  |  |  | const GLfloat size = CLAMP(ctx->Point.Size, | 
		
	
		
			
			|  |  |  | ctx->Point.MinSize, | 
		
	
		
			
			|  |  |  | ctx->Point.MaxSize); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if (ctx->RenderMode == GL_RENDER) { | 
		
	
		
			
			|  |  |  | if (ctx->Point.PointSprite) { | 
		
	
	
		
			
			|  |  | @@ -578,7 +581,7 @@ _swrast_choose_point(GLcontext *ctx) | 
		
	
		
			
			|  |  |  | else if (ctx->Point.SmoothFlag) { | 
		
	
		
			
			|  |  |  | swrast->Point = smooth_point; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | else if (ctx->Point.Size > 1.0 || | 
		
	
		
			
			|  |  |  | else if (size > 1.0 || | 
		
	
		
			
			|  |  |  | ctx->Point._Attenuated || | 
		
	
		
			
			|  |  |  | ctx->VertexProgram.PointSizeEnabled) { | 
		
	
		
			
			|  |  |  | swrast->Point = large_point; |