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@@ -143,8 +143,14 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) |
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bool temp = stage == MESA_SHADER_FRAGMENT; |
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bool uniform = stage == MESA_SHADER_FRAGMENT; |
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lower_variable_index_to_cond_assign(shader->ir, |
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input, output, temp, uniform); |
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bool lowered_variable_indexing = |
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lower_variable_index_to_cond_assign(shader->ir, |
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input, output, temp, uniform); |
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if (unlikely((INTEL_DEBUG & DEBUG_PERF) && lowered_variable_indexing)) { |
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perf_debug("Unsupported form of variable indexing in FS; falling " |
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"back to very inefficient code generation\n"); |
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} |
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/* FINISHME: Do this before the variable index lowering. */ |
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lower_ubo_reference(&shader->base, shader->ir); |