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dEQP-GLES[0-9]*.functional.flush_finish.* |
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dEQP-GLES[0-9]*.functional.flush_finish.* |
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# Unstable test results |
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# Unstable test results |
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dEQP-GLES3.functional.fragment_out.random.* |
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dEQP-GLES3.functional.transform_feedback.* |
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#dEQP-GLES3.functional.fragment_out.random.* |
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dEQP-GLES3.functional.transform_feedback.*points.* |
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dEQP-GLES3.functional.transform_feedback.*lines.* |
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dEQP-GLES31.functional.primitive_bounding_box.* |
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dEQP-GLES31.functional.primitive_bounding_box.* |
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dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array.* |
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# Seen a couple flakes on this one. Note that valgrind complains about |
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# some things in deqp reference renderer on this one. Not sure if that |
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# is a real problem or perhaps valgrind gets confused about unitialized |
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# z24 channel in z24s8?? Let's just skip this one for now: |
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dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8 |
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# Two reports of spurious failures on unrelated MRs (2019-09-27, 2019-10-05) |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16ui_2d |
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# Layered rendering is sysmem only and needs working clears |
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dEQP-GLES31.functional.geometry_shading.layered.* |
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dEQP-GLES31.functional.geometry_shading.instanced.*layer.* |
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#dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array.* |
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# Intermittent timeout |
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# Intermittent timeout |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23 |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23 |
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# Repeated intermittent fails with vulkan-cts-runner (where test ordering is |
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# shuffled around compared to a single-threaded deqp run) |
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dEQP-GLES3.functional.fbo.blit.conversion.r16.*_to_r.*16.* |
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