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/************************************************************************** |
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* |
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* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. |
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* All Rights Reserved. |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the |
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* "Software"), to deal in the Software without restriction, including |
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* without limitation the rights to use, copy, modify, merge, publish, |
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* distribute, sub license, and/or sell copies of the Software, and to |
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* permit persons to whom the Software is furnished to do so, subject to |
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* the following conditions: |
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* |
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* The above copyright notice and this permission notice (including the |
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* next paragraph) shall be included in all copies or substantial portions |
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* of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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* |
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**************************************************************************/ |
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#include "spu_main.h" |
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#include "spu_blend.h" |
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#include "spu_colorpack.h" |
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void |
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blend_quad(uint itx, uint ity, vector float colors[4]) |
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{ |
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/* simple SRC_ALPHA, ONE_MINUS_SRC_ALPHA blending */ |
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vector float fbc00 = spu_unpack_color(spu.ctile.ui[ity][itx]); |
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vector float fbc01 = spu_unpack_color(spu.ctile.ui[ity][itx+1]); |
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vector float fbc10 = spu_unpack_color(spu.ctile.ui[ity+1][itx]); |
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vector float fbc11 = spu_unpack_color(spu.ctile.ui[ity+1][itx+1]); |
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vector float alpha00 = spu_splats(spu_extract(colors[0], 3)); |
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vector float alpha01 = spu_splats(spu_extract(colors[1], 3)); |
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vector float alpha10 = spu_splats(spu_extract(colors[2], 3)); |
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vector float alpha11 = spu_splats(spu_extract(colors[3], 3)); |
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vector float one_minus_alpha00 = spu_sub(spu_splats(1.0f), alpha00); |
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vector float one_minus_alpha01 = spu_sub(spu_splats(1.0f), alpha01); |
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vector float one_minus_alpha10 = spu_sub(spu_splats(1.0f), alpha10); |
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vector float one_minus_alpha11 = spu_sub(spu_splats(1.0f), alpha11); |
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colors[0] = spu_add(spu_mul(colors[0], alpha00), |
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spu_mul(fbc00, one_minus_alpha00)); |
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colors[1] = spu_add(spu_mul(colors[1], alpha01), |
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spu_mul(fbc01, one_minus_alpha01)); |
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colors[2] = spu_add(spu_mul(colors[2], alpha10), |
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spu_mul(fbc10, one_minus_alpha10)); |
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colors[3] = spu_add(spu_mul(colors[3], alpha11), |
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spu_mul(fbc11, one_minus_alpha11)); |
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} |
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