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Cell: some basic blending code

tags/mesa_20090313
Brian 17 роки тому
джерело
коміт
21461014b2

+ 1
- 0
src/mesa/pipe/cell/spu/Makefile Переглянути файл

@@ -19,6 +19,7 @@ PROG_SPU_EMBED_O = $(PROG)_spu-embed.o

SOURCES = \
spu_main.c \
spu_blend.c \
spu_render.c \
spu_texture.c \
spu_tile.c \

+ 62
- 0
src/mesa/pipe/cell/spu/spu_blend.c Переглянути файл

@@ -0,0 +1,62 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/


#include "spu_main.h"
#include "spu_blend.h"
#include "spu_colorpack.h"


void
blend_quad(uint itx, uint ity, vector float colors[4])
{
/* simple SRC_ALPHA, ONE_MINUS_SRC_ALPHA blending */
vector float fbc00 = spu_unpack_color(spu.ctile.ui[ity][itx]);
vector float fbc01 = spu_unpack_color(spu.ctile.ui[ity][itx+1]);
vector float fbc10 = spu_unpack_color(spu.ctile.ui[ity+1][itx]);
vector float fbc11 = spu_unpack_color(spu.ctile.ui[ity+1][itx+1]);

vector float alpha00 = spu_splats(spu_extract(colors[0], 3));
vector float alpha01 = spu_splats(spu_extract(colors[1], 3));
vector float alpha10 = spu_splats(spu_extract(colors[2], 3));
vector float alpha11 = spu_splats(spu_extract(colors[3], 3));

vector float one_minus_alpha00 = spu_sub(spu_splats(1.0f), alpha00);
vector float one_minus_alpha01 = spu_sub(spu_splats(1.0f), alpha01);
vector float one_minus_alpha10 = spu_sub(spu_splats(1.0f), alpha10);
vector float one_minus_alpha11 = spu_sub(spu_splats(1.0f), alpha11);

colors[0] = spu_add(spu_mul(colors[0], alpha00),
spu_mul(fbc00, one_minus_alpha00));
colors[1] = spu_add(spu_mul(colors[1], alpha01),
spu_mul(fbc01, one_minus_alpha01));
colors[2] = spu_add(spu_mul(colors[2], alpha10),
spu_mul(fbc10, one_minus_alpha10));
colors[3] = spu_add(spu_mul(colors[3], alpha11),
spu_mul(fbc11, one_minus_alpha11));
}


+ 37
- 0
src/mesa/pipe/cell/spu/spu_blend.h Переглянути файл

@@ -0,0 +1,37 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/


#ifndef SPU_BLEND_H
#define SPU_BLEND_H


extern void
blend_quad(uint itx, uint ity, vector float colors[4]);


#endif /* SPU_BLEND_H */

+ 5
- 0
src/mesa/pipe/cell/spu/spu_tri.c Переглянути файл

@@ -324,6 +324,11 @@ emit_quad( int x, int y, mask_t mask )
vector float colors[4];
eval_coeff(1, (float) x, (float) y, colors);

#if 0
if (spu.blend.blend_enable)
blend_quad(ix % TILE_SIZE, iy % TILE_SIZE, colors);
#endif

if (spu_extract(mask, 0))
spu.ctile.ui[iy][ix] = spu_pack_color_shuffle(colors[0], shuffle);
if (spu_extract(mask, 1))

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