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gallium: remove unused first_level param from st_texture_create()

tags/mesa_20090313
Brian 17 年之前
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1d62a057bc

+ 3
- 3
src/mesa/state_tracker/st_cb_drawpixels.c 查看文件

assert(pipeFormat); assert(pipeFormat);
cpp = st_sizeof_format(pipeFormat); cpp = st_sizeof_format(pipeFormat);


pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, 0, width, height,
pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height,
1, 0); 1, 0);
if (!pt) if (!pt)
return NULL; return NULL;
/** /**
* Create a texture. * Create a texture.
*/ */
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, 0, width, height,
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height,
1, 0); 1, 0);
if (!pt) if (!pt)
return NULL; return NULL;
psRead = rbRead->surface; psRead = rbRead->surface;
format = psRead->format; format = psRead->format;


pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, 0, width, height,
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height,
1, 0); 1, 0);
if (!pt) if (!pt)
return; return;

+ 0
- 2
src/mesa/state_tracker/st_cb_texture.c 查看文件

stObj->pt = st_texture_create(st, stObj->pt = st_texture_create(st,
gl_target_to_pipe(stObj->base.Target), gl_target_to_pipe(stObj->base.Target),
st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat), st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat),
firstLevel,
lastLevel, lastLevel,
width, width,
height, height,
stObj->pt = st_texture_create(ctx->st, stObj->pt = st_texture_create(ctx->st,
gl_target_to_pipe(stObj->base.Target), gl_target_to_pipe(stObj->base.Target),
st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat), st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat),
0, /* first level */
stObj->lastLevel, stObj->lastLevel,
firstImage->base.Width, firstImage->base.Width,
firstImage->base.Height, firstImage->base.Height,

+ 2
- 4
src/mesa/state_tracker/st_texture.c 查看文件

* width0, height0, depth0 are the dimensions of the level 0 image * width0, height0, depth0 are the dimensions of the level 0 image
* (the highest resolution). last_level indicates how many mipmap levels * (the highest resolution). last_level indicates how many mipmap levels
* to allocate storage for. For non-mipmapped textures, this will be zero. * to allocate storage for. For non-mipmapped textures, this will be zero.
* XXX first_level obsolete
*/ */
struct pipe_texture * struct pipe_texture *
st_texture_create(struct st_context *st, st_texture_create(struct st_context *st,
enum pipe_texture_target target, enum pipe_texture_target target,
enum pipe_format format, enum pipe_format format,
GLuint first_level,
GLuint last_level, GLuint last_level,
GLuint width0, GLuint width0,
GLuint height0, GLuint height0,


assert(target <= PIPE_TEXTURE_CUBE); assert(target <= PIPE_TEXTURE_CUBE);


DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
DBG("%s target %s format %s last_level %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), _mesa_lookup_enum_by_nr(target),
_mesa_lookup_enum_by_nr(format), first_level, last_level);
_mesa_lookup_enum_by_nr(format), last_level);


assert(format); assert(format);



+ 0
- 1
src/mesa/state_tracker/st_texture.h 查看文件

st_texture_create(struct st_context *st, st_texture_create(struct st_context *st,
enum pipe_texture_target target, enum pipe_texture_target target,
enum pipe_format format, enum pipe_format format,
GLuint first_level,
GLuint last_level, GLuint last_level,
GLuint width0, GLuint width0,
GLuint height0, GLuint height0,

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