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@@ -49,8 +49,149 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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#include "i810tris.h" |
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#include "i810ioctl.h" |
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#ifndef _SOLO |
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#include "glxextensions.h" |
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#endif |
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#ifdef USE_NEW_INTERFACE |
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static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; |
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#endif /* USE_NEW_INTERFACE */ |
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#ifdef USE_NEW_INTERFACE |
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static __GLcontextModes *fill_in_modes( __GLcontextModes *modes, |
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unsigned pixel_bits, |
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unsigned depth_bits, |
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unsigned stencil_bits, |
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const GLenum * db_modes, |
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unsigned num_db_modes, |
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int visType ) |
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{ |
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static const uint8_t bits[1][4] = { |
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{ 5, 6, 5, 0 } |
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}; |
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static const uint32_t masks[1][4] = { |
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{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 } |
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}; |
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unsigned i; |
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unsigned j; |
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const unsigned index = 0; |
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for ( i = 0 ; i < num_db_modes ; i++ ) { |
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for ( j = 0 ; j < 2 ; j++ ) { |
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modes->redBits = bits[index][0]; |
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modes->greenBits = bits[index][1]; |
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modes->blueBits = bits[index][2]; |
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modes->alphaBits = bits[index][3]; |
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modes->redMask = masks[index][0]; |
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modes->greenMask = masks[index][1]; |
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modes->blueMask = masks[index][2]; |
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modes->alphaMask = masks[index][3]; |
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modes->rgbBits = modes->redBits + modes->greenBits |
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+ modes->blueBits + modes->alphaBits; |
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modes->accumRedBits = 16 * j; |
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modes->accumGreenBits = 16 * j; |
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modes->accumBlueBits = 16 * j; |
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modes->accumAlphaBits = (masks[index][3] != 0) ? 16 * j : 0; |
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modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; |
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modes->stencilBits = stencil_bits; |
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modes->depthBits = depth_bits; |
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modes->visualType = visType; |
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modes->renderType = GLX_RGBA_BIT; |
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modes->drawableType = GLX_WINDOW_BIT; |
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modes->rgbMode = GL_TRUE; |
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if ( db_modes[i] == GLX_NONE ) { |
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modes->doubleBufferMode = GL_FALSE; |
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} |
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else { |
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modes->doubleBufferMode = GL_TRUE; |
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modes->swapMethod = db_modes[i]; |
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} |
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modes = modes->next; |
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} |
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} |
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return modes; |
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} |
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#endif /* USE_NEW_INTERFACE */ |
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#ifdef USE_NEW_INTERFACE |
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static __GLcontextModes * |
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i810FillInModes( unsigned pixel_bits, unsigned depth_bits, |
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unsigned stencil_bits, GLboolean have_back_buffer ) |
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{ __GLcontextModes * modes; |
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__GLcontextModes * m; |
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unsigned num_modes; |
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unsigned depth_buffer_factor; |
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unsigned back_buffer_factor; |
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unsigned i; |
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/* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy |
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* enough to add support. Basically, if a context is created with an |
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* fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping |
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* will never be used. |
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*/ |
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static const GLenum back_buffer_modes[] = { |
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GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ |
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}; |
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int depth_buffer_modes[2][2]; |
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depth_buffer_modes[0][0] = depth_bits; |
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depth_buffer_modes[1][0] = depth_bits; |
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/* Just like with the accumulation buffer, always provide some modes |
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* with a stencil buffer. It will be a sw fallback, but some apps won't |
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* care about that. |
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*/ |
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depth_buffer_modes[0][1] = 0; |
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depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits; |
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depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; |
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back_buffer_factor = (have_back_buffer) ? 2 : 1; |
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num_modes = depth_buffer_factor * back_buffer_factor * 4; |
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modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) ); |
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m = modes; |
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for ( i = 0 ; i < depth_buffer_factor ; i++ ) { |
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m = fill_in_modes( m, pixel_bits, |
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depth_buffer_modes[i][0], depth_buffer_modes[i][1], |
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back_buffer_modes, back_buffer_factor, |
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GLX_TRUE_COLOR ); |
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} |
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for ( i = 0 ; i < depth_buffer_factor ; i++ ) { |
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m = fill_in_modes( m, pixel_bits, |
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depth_buffer_modes[i][0], depth_buffer_modes[i][1], |
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back_buffer_modes, back_buffer_factor, |
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GLX_DIRECT_COLOR ); |
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} |
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/* Mark the visual as slow if there are "fake" stencil bits. |
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*/ |
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for ( m = modes ; m != NULL ; m = m->next ) { |
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if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { |
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m->visualRating = GLX_SLOW_CONFIG; |
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} |
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} |
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return modes; |
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} |
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#endif /* USE_NEW_INTERFACE */ |
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/* static int i810_malloc_proxy_buf(drmBufMapPtr buffers) */ |
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/* { */ |
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/* char *buffer; */ |
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@@ -269,3 +410,45 @@ void *__driCreateScreen(struct DRIDriverRec *driver, |
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return (void *) psp; |
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} |
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#endif |
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/** |
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* This is the bootstrap function for the driver. libGL supplies all of the |
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* requisite information about the system, and the driver initializes itself. |
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* This routine also fills in the linked list pointed to by \c driver_modes |
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* with the \c __GLcontextModes that the driver can support for windows or |
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* pbuffers. |
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* |
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* \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on |
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* failure. |
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*/ |
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#ifdef USE_NEW_INTERFACE |
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void * __driCreateNewScreen( Display *dpy, int scrn, __DRIscreen *psc, |
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const __GLcontextModes * modes, |
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const __DRIversion * ddx_version, |
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const __DRIversion * dri_version, |
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const __DRIversion * drm_version, |
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const __DRIframebuffer * frame_buffer, |
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drmAddress pSAREA, int fd, |
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int internal_api_version, |
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__GLcontextModes ** driver_modes ) |
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{ |
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__DRIscreenPrivate *psp; |
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psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, |
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ddx_version, dri_version, drm_version, |
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frame_buffer, pSAREA, fd, |
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internal_api_version, &i810API); |
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create_context_modes = |
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(PFNGLXCREATECONTEXTMODES) glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" ); |
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if ( create_context_modes != NULL ) { |
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*driver_modes = i810FillInModes( 16, |
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16, 0, |
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1); |
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} |
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return (void *) psp; |
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} |
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#endif /* USE_NEW_INTERFACE */ |