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/* |
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* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. |
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* |
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* Permission to use, copy, modify, distribute, and sell this software and |
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* its documentation for any purpose is hereby granted without fee, provided |
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* that (i) the above copyright notices and this permission notice appear in |
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* all copies of the software and related documentation, and (ii) the name of |
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* Silicon Graphics may not be used in any advertising or |
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* publicity relating to the software without the specific, prior written |
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* permission of Silicon Graphics. |
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* |
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* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF |
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* ANY KIND, |
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* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY |
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* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. |
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* |
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* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR |
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* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, |
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* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
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* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF |
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* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE |
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* OF THIS SOFTWARE. |
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*/ |
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#include <stdio.h> |
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#include <string.h> |
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#include <stdlib.h> |
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#include <GL/glut.h> |
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#define CI_OFFSET_1 16 |
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#define CI_OFFSET_2 32 |
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GLenum doubleBuffer; |
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GLint list; |
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static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0}; |
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static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0}; |
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static GLfloat blue[4] = {0.2, 0.2, .9, 1.0}; |
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static void Init(void) |
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{ |
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fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
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fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
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fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
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fflush(stderr); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glEnable(GL_LIGHTING); |
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glEnable(GL_LIGHT0); |
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glClearColor(0.0, 0.0, 1.0, 0.0); |
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list = glGenLists(1); |
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glNewList(list, GL_COMPILE); |
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glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); |
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glBegin(GL_TRIANGLES); |
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glNormal3f(0,0,.7); |
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glVertex3f( 0.9, -0.9, -30.0); |
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glVertex3f( 0.9, 0.9, -30.0); |
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glVertex3f(-0.9, 0.0, -30.0); |
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glEnd(); |
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glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); |
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glBegin(GL_TRIANGLES); |
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glVertex3f( -0.9, 0.9, -30.0); |
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glVertex3f( -0.9, -0.9, -30.0); |
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glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); |
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glVertex3f( 0.9, 0.0, -30.0); |
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glEnd(); |
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glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); |
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glBegin(GL_TRIANGLES); |
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glVertex3f( -0.5, 0.5, -30.0); |
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glVertex3f( -0.5, -0.5, -30.0); |
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glVertex3f( 0.5, 0.0, -30.0); |
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glEnd(); |
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glEndList(); |
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} |
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static void Reshape(int width, int height) |
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{ |
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glViewport(0, 0, (GLint)width, (GLint)height); |
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glMatrixMode(GL_PROJECTION); |
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glLoadIdentity(); |
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glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); |
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glMatrixMode(GL_MODELVIEW); |
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} |
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static void Key(unsigned char key, int x, int y) |
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{ |
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switch (key) { |
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case 27: |
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exit(1); |
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default: |
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return; |
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} |
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glutPostRedisplay(); |
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} |
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static void Draw(void) |
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{ |
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glClear(GL_COLOR_BUFFER_BIT); |
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glShadeModel( GL_SMOOTH ); |
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glCallList(list); |
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glFlush(); |
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if (doubleBuffer) { |
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glutSwapBuffers(); |
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} |
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} |
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static GLenum Args(int argc, char **argv) |
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{ |
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GLint i; |
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doubleBuffer = GL_FALSE; |
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for (i = 1; i < argc; i++) { |
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if (strcmp(argv[i], "-sb") == 0) { |
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doubleBuffer = GL_FALSE; |
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} else if (strcmp(argv[i], "-db") == 0) { |
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doubleBuffer = GL_TRUE; |
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} else { |
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fprintf(stderr, "%s (Bad option).\n", argv[i]); |
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return GL_FALSE; |
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} |
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} |
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return GL_TRUE; |
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} |
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int main(int argc, char **argv) |
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{ |
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GLenum type; |
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glutInit(&argc, argv); |
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if (Args(argc, argv) == GL_FALSE) { |
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exit(1); |
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} |
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glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); |
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type = GLUT_RGB | GLUT_ALPHA; |
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type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; |
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glutInitDisplayMode(type); |
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if (glutCreateWindow(*argv) == GL_FALSE) { |
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exit(1); |
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} |
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Init(); |
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glutReshapeFunc(Reshape); |
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glutKeyboardFunc(Key); |
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glutDisplayFunc(Draw); |
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glutMainLoop(); |
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return 0; |
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} |