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st/mesa: keep track of saturated writes when eliminating dead code

It doesn't matter whether a write is saturated or not, in another
implementation it might even have been a separate opcode. This code was
most likely copied from the copy-propagation pass (where one does have
to distinguish saturation).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
tags/11.1-branchpoint
Ilia Mirkin 10 years ago
parent
commit
1614c39a8f
1 changed files with 1 additions and 2 deletions
  1. 1
    2
      src/mesa/state_tracker/st_glsl_to_tgsi.cpp

+ 1
- 2
src/mesa/state_tracker/st_glsl_to_tgsi.cpp View File

@@ -4144,8 +4144,7 @@ glsl_to_tgsi_visitor::eliminate_dead_code(void)
*/
for (unsigned i = 0; i < ARRAY_SIZE(inst->dst); i++) {
if (inst->dst[i].file == PROGRAM_TEMPORARY &&
!inst->dst[i].reladdr &&
!inst->saturate) {
!inst->dst[i].reladdr) {
for (int c = 0; c < 4; c++) {
if (inst->dst[i].writemask & (1 << c)) {
if (writes[4 * inst->dst[i].index + c]) {

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