@@ -392,6 +392,20 @@ link_shaders(struct glsl_program *prog) | |||
prog->LinkStatus = true; | |||
} | |||
/* FINISHME: Perform whole-program optimization here. */ | |||
/* FINISHME: Assign uniform locations. */ | |||
/* FINISHME: Assign vertex shader input locations. */ | |||
/* FINISHME: Assign vertex shader output / fragment shader input | |||
* FINISHME: locations. | |||
*/ | |||
/* FINISHME: Assign fragment shader output locations. */ | |||
/* FINISHME: Generate code here. */ | |||
done: | |||
free(vert_shader_list); | |||
} |