|
|
|
@@ -26,31 +26,101 @@ |
|
|
|
* Rob Clark <robclark@freedesktop.org> |
|
|
|
*/ |
|
|
|
|
|
|
|
#include "freedreno_util.h" |
|
|
|
|
|
|
|
#include "ir3.h" |
|
|
|
|
|
|
|
/* |
|
|
|
* Copy Propagate: |
|
|
|
* |
|
|
|
* TODO probably want some sort of visitor sort of interface to |
|
|
|
* avoid duplicating the same graph traversal logic everywhere.. |
|
|
|
* |
|
|
|
*/ |
|
|
|
|
|
|
|
static void block_cp(struct ir3_block *block); |
|
|
|
static struct ir3_instruction * instr_cp(struct ir3_instruction *instr, bool keep); |
|
|
|
|
|
|
|
/* XXX move this somewhere useful (and rename?) */ |
|
|
|
static struct ir3_instruction *ssa(struct ir3_register *reg) |
|
|
|
{ |
|
|
|
if (reg->flags & IR3_REG_SSA) |
|
|
|
return reg->instr; |
|
|
|
return NULL; |
|
|
|
} |
|
|
|
|
|
|
|
static bool conflicts(struct ir3_instruction *a, struct ir3_instruction *b) |
|
|
|
{ |
|
|
|
return (a && b) && (a != b); |
|
|
|
} |
|
|
|
|
|
|
|
static void set_neighbors(struct ir3_instruction *instr, |
|
|
|
struct ir3_instruction *left, struct ir3_instruction *right) |
|
|
|
{ |
|
|
|
debug_assert(!conflicts(instr->cp.left, left)); |
|
|
|
if (left) { |
|
|
|
instr->cp.left_cnt++; |
|
|
|
instr->cp.left = left; |
|
|
|
} |
|
|
|
debug_assert(!conflicts(instr->cp.right, right)); |
|
|
|
if (right) { |
|
|
|
instr->cp.right_cnt++; |
|
|
|
instr->cp.right = right; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
/* remove neighbor reference, clearing left/right neighbor ptrs when |
|
|
|
* there are no more references: |
|
|
|
*/ |
|
|
|
static void remove_neighbors(struct ir3_instruction *instr) |
|
|
|
{ |
|
|
|
if (instr->cp.left) { |
|
|
|
if (--instr->cp.left_cnt == 0) |
|
|
|
instr->cp.left = NULL; |
|
|
|
} |
|
|
|
if (instr->cp.right) { |
|
|
|
if (--instr->cp.right_cnt == 0) |
|
|
|
instr->cp.right = NULL; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
/* stop condition for iteration: */ |
|
|
|
static bool check_stop(struct ir3_instruction *instr) |
|
|
|
{ |
|
|
|
if (ir3_instr_check_mark(instr)) |
|
|
|
return true; |
|
|
|
|
|
|
|
/* stay within the block.. don't try to operate across |
|
|
|
* basic block boundaries or we'll have problems when |
|
|
|
* dealing with multiple basic blocks: |
|
|
|
*/ |
|
|
|
if (is_meta(instr) && (instr->opc == OPC_META_INPUT)) |
|
|
|
return true; |
|
|
|
|
|
|
|
return false; |
|
|
|
} |
|
|
|
|
|
|
|
static bool is_eligible_mov(struct ir3_instruction *instr) |
|
|
|
{ |
|
|
|
if ((instr->category == 1) && |
|
|
|
(instr->cat1.src_type == instr->cat1.dst_type)) { |
|
|
|
struct ir3_register *dst = instr->regs[0]; |
|
|
|
struct ir3_register *src = instr->regs[1]; |
|
|
|
struct ir3_instruction *src_instr = ssa(src); |
|
|
|
if (dst->flags & IR3_REG_ADDR) |
|
|
|
return false; |
|
|
|
if ((src->flags & IR3_REG_SSA) && |
|
|
|
/* TODO: propagate abs/neg modifiers if possible */ |
|
|
|
!(src->flags & (IR3_REG_ABS | IR3_REG_NEGATE | IR3_REG_RELATIV))) |
|
|
|
/* TODO: propagate abs/neg modifiers if possible */ |
|
|
|
if (src->flags & (IR3_REG_ABS | IR3_REG_NEGATE | IR3_REG_RELATIV)) |
|
|
|
return false; |
|
|
|
if (src_instr) { |
|
|
|
/* check that eliminating the move won't result in |
|
|
|
* a neighbor conflict, ie. if an instruction feeds |
|
|
|
* into multiple fanins it can still only have at |
|
|
|
* most one left and one right neighbor: |
|
|
|
*/ |
|
|
|
if (conflicts(instr->cp.left, src_instr->cp.left)) |
|
|
|
return false; |
|
|
|
if (conflicts(instr->cp.right, src_instr->cp.right)) |
|
|
|
return false; |
|
|
|
return true; |
|
|
|
} |
|
|
|
} |
|
|
|
return false; |
|
|
|
} |
|
|
|
@@ -95,6 +165,9 @@ instr_cp_fanin(struct ir3_instruction *instr) |
|
|
|
/* we can't have 2 registers referring to the same instruction, so |
|
|
|
* go through and check if any already refer to the candidate |
|
|
|
* instruction. if so, don't do the propagation. |
|
|
|
* |
|
|
|
* NOTE: we need to keep this, despite the neighbor |
|
|
|
* conflict checks, to avoid A<->B<->A.. |
|
|
|
*/ |
|
|
|
for (j = 1; j < instr->regs_count; j++) |
|
|
|
if (instr->regs[j]->instr == cand) |
|
|
|
@@ -107,22 +180,23 @@ instr_cp_fanin(struct ir3_instruction *instr) |
|
|
|
walk_children(instr, false); |
|
|
|
|
|
|
|
return instr; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
static struct ir3_instruction * |
|
|
|
instr_cp(struct ir3_instruction *instr, bool keep) |
|
|
|
{ |
|
|
|
/* if we've already visited this instruction, bail now: */ |
|
|
|
if (ir3_instr_check_mark(instr)) |
|
|
|
if (check_stop(instr)) |
|
|
|
return instr; |
|
|
|
|
|
|
|
if (is_meta(instr) && (instr->opc == OPC_META_FI)) |
|
|
|
return instr_cp_fanin(instr); |
|
|
|
|
|
|
|
if (is_eligible_mov(instr) && !keep) { |
|
|
|
struct ir3_register *src = instr->regs[1]; |
|
|
|
return instr_cp(src->instr, false); |
|
|
|
if (!keep && is_eligible_mov(instr)) { |
|
|
|
struct ir3_instruction *src_instr = ssa(instr->regs[1]); |
|
|
|
set_neighbors(src_instr, instr->cp.left, instr->cp.right); |
|
|
|
remove_neighbors(instr); |
|
|
|
return instr_cp(src_instr, false); |
|
|
|
} |
|
|
|
|
|
|
|
walk_children(instr, false); |
|
|
|
@@ -159,8 +233,88 @@ static void block_cp(struct ir3_block *block) |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
/* |
|
|
|
* Find instruction neighbors: |
|
|
|
*/ |
|
|
|
|
|
|
|
static void instr_find_neighbors(struct ir3_instruction *instr) |
|
|
|
{ |
|
|
|
unsigned i; |
|
|
|
|
|
|
|
if (check_stop(instr)) |
|
|
|
return; |
|
|
|
|
|
|
|
if (is_meta(instr) && (instr->opc == OPC_META_FI)) { |
|
|
|
unsigned n = instr->regs_count; |
|
|
|
for (i = 1; i < n; i++) { |
|
|
|
struct ir3_instruction *src_instr = ssa(instr->regs[i]); |
|
|
|
if (src_instr) { |
|
|
|
struct ir3_instruction *left = (i > 1) ? |
|
|
|
ssa(instr->regs[i-1]) : NULL; |
|
|
|
struct ir3_instruction *right = (i < (n - 1)) ? |
|
|
|
ssa(instr->regs[i+1]) : NULL; |
|
|
|
set_neighbors(src_instr, left, right); |
|
|
|
instr_find_neighbors(src_instr); |
|
|
|
} |
|
|
|
} |
|
|
|
} else { |
|
|
|
for (i = 1; i < instr->regs_count; i++) { |
|
|
|
struct ir3_instruction *src_instr = ssa(instr->regs[i]); |
|
|
|
if (src_instr) |
|
|
|
instr_find_neighbors(src_instr); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
static void block_find_neighbors(struct ir3_block *block) |
|
|
|
{ |
|
|
|
unsigned i; |
|
|
|
|
|
|
|
for (i = 0; i < block->noutputs; i++) { |
|
|
|
if (block->outputs[i]) { |
|
|
|
struct ir3_instruction *instr = block->outputs[i]; |
|
|
|
instr_find_neighbors(instr); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
static void instr_clear_neighbors(struct ir3_instruction *instr) |
|
|
|
{ |
|
|
|
unsigned i; |
|
|
|
|
|
|
|
if (check_stop(instr)) |
|
|
|
return; |
|
|
|
|
|
|
|
instr->cp.left_cnt = 0; |
|
|
|
instr->cp.left = NULL; |
|
|
|
instr->cp.right_cnt = 0; |
|
|
|
instr->cp.right = NULL; |
|
|
|
|
|
|
|
for (i = 1; i < instr->regs_count; i++) { |
|
|
|
struct ir3_instruction *src_instr = ssa(instr->regs[i]); |
|
|
|
if (src_instr) |
|
|
|
instr_clear_neighbors(src_instr); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
static void block_clear_neighbors(struct ir3_block *block) |
|
|
|
{ |
|
|
|
unsigned i; |
|
|
|
|
|
|
|
for (i = 0; i < block->noutputs; i++) { |
|
|
|
if (block->outputs[i]) { |
|
|
|
struct ir3_instruction *instr = block->outputs[i]; |
|
|
|
instr_clear_neighbors(instr); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
void ir3_block_cp(struct ir3_block *block) |
|
|
|
{ |
|
|
|
ir3_clear_mark(block->shader); |
|
|
|
block_clear_neighbors(block); |
|
|
|
ir3_clear_mark(block->shader); |
|
|
|
block_find_neighbors(block); |
|
|
|
ir3_clear_mark(block->shader); |
|
|
|
block_cp(block); |
|
|
|
} |