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Tile clearing optimizations.

Clear using int values rather than floats when possible.  Better performance now.
tags/mesa_20090313
Brian 18 years ago
parent
commit
127a493fe2

+ 4
- 38
src/mesa/pipe/softpipe/sp_clear.c View File

@@ -51,49 +51,15 @@ softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
softpipe_update_derived(softpipe); /* not needed?? */

if (ps == sp_tile_cache_get_surface(softpipe->zbuf_cache)) {
float clear[4];
clear[0] = 1.0; /* XXX hack */
sp_tile_cache_clear(softpipe->zbuf_cache, clear);
sp_tile_cache_clear(softpipe->zbuf_cache, clearValue);
}
else if (ps == sp_tile_cache_get_surface(softpipe->cbuf_cache[0])) {
float clear[4];
/* XXX it sure would be nice if the clear color was passed to
* this function as float[4]....
*/
uint r, g, b, a;
switch (ps->format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
r = (clearValue >> 24) & 0xff;
g = (clearValue >> 16) & 0xff;
g = (clearValue >> 8) & 0xff;
a = (clearValue ) & 0xff;
break;
case PIPE_FORMAT_A8R8G8B8_UNORM:
r = (clearValue >> 16) & 0xff;
g = (clearValue >> 8) & 0xff;
b = (clearValue ) & 0xff;
a = (clearValue >> 24) & 0xff;
break;
case PIPE_FORMAT_B8G8R8A8_UNORM:
r = (clearValue >> 8) & 0xff;
g = (clearValue >> 16) & 0xff;
b = (clearValue >> 24) & 0xff;
a = (clearValue ) & 0xff;
break;
default:
assert(0);
}

clear[0] = r / 255.0;
clear[1] = g / 255.0;
clear[2] = b / 255.0;
clear[3] = a / 255.0;

sp_tile_cache_clear(softpipe->cbuf_cache[0], clear);
sp_tile_cache_clear(softpipe->cbuf_cache[0], clearValue);
}

#if !TILE_CLEAR_OPTIMIZATION
pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue);
#endif

#if 0
sp_clear_tile_cache(ps, clearValue);

+ 140
- 112
src/mesa/pipe/softpipe/sp_tile_cache.c View File

@@ -52,7 +52,9 @@ struct softpipe_tile_cache
struct pipe_texture *texture; /**< if caching a texture */
struct softpipe_cached_tile entries[NUM_ENTRIES];
uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32];
float clear_value[4];
float clear_color[4];
uint clear_val;
boolean depth_stencil; /** Is the surface a depth/stencil format? */
};


@@ -67,6 +69,9 @@ struct softpipe_tile_cache



/**
* Is the tile at (x,y) in cleared state?
*/
static INLINE uint
is_clear_flag_set(const uint *bitvec, int x, int y)
{
@@ -80,6 +85,9 @@ is_clear_flag_set(const uint *bitvec, int x, int y)
}

/**
* Mark the tile at (x,y) as not cleared.
*/
static INLINE void
clear_clear_flag(uint *bitvec, int x, int y)
{
@@ -120,10 +128,15 @@ sp_destroy_tile_cache(struct softpipe_tile_cache *tc)
}


/**
* Specify the surface to cache.
*/
void
sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
struct pipe_surface *ps)
{
assert(!tc->texture);

if (tc->surface && tc->surface->map) {
assert(tc->surface != ps);
pipe_surface_unmap(tc->surface);
@@ -133,9 +146,19 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,

if (!ps->map)
pipe_surface_map(ps);

if (ps) {
tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
ps->format == PIPE_FORMAT_Z16_UNORM ||
ps->format == PIPE_FORMAT_Z32_UNORM ||
ps->format == PIPE_FORMAT_U_S8);
}
}


/**
* Return the surface being cached.
*/
struct pipe_surface *
sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
{
@@ -143,12 +166,17 @@ sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
}


/**
* Specify the texture to cache.
*/
void
sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
struct pipe_texture *texture)
{
uint i;

assert(!tc->surface);

tc->texture = texture;

/* mark as entries as invalid/empty */
@@ -159,84 +187,71 @@ sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
}


static INLINE boolean
is_depth_stencil_surface(struct pipe_surface *ps)
/**
* Set pixels in a tile to the given clear color/value, float.
*/
static void
clear_tile_rgba(struct softpipe_cached_tile *tile,
enum pipe_format format,
const float clear_value[4])
{
return (ps &&
(ps->format == PIPE_FORMAT_S8Z24_UNORM ||
ps->format == PIPE_FORMAT_Z16_UNORM ||
ps->format == PIPE_FORMAT_Z32_UNORM ||
ps->format == PIPE_FORMAT_U_S8));
if (clear_value[0] == 0.0 &&
clear_value[1] == 0.0 &&
clear_value[2] == 0.0 &&
clear_value[3] == 0.0) {
memset(tile->data.color, 0, sizeof(tile->data.color));
}
else {
uint i, j;
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.color[i][j][0] = clear_value[0];
tile->data.color[i][j][1] = clear_value[1];
tile->data.color[i][j][2] = clear_value[2];
tile->data.color[i][j][3] = clear_value[3];
}
}
}
}


/**
* Set pixels in a tile to the given clear color/value.
* Set a tile to a solid value/color.
*/
static void
clear_tile(struct softpipe_cached_tile *tile,
enum pipe_format format,
const float clear_value[4])
uint clear_value)
{
uint i, j;

switch (format) {
case PIPE_FORMAT_Z16_UNORM:
{
ushort clear_val = (ushort) (clear_value[0] * 0xffff);
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth16[i][j] = clear_val;
}
}
}
break;
case PIPE_FORMAT_Z32_UNORM:
{
uint clear_val = (uint) (clear_value[0] * 0xffffffff);
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth32[i][j] = clear_val;
}
}
}
case PIPE_FORMAT_U_S8:
/* 8 bpp */
memset(tile->data.any, 0, TILE_SIZE * TILE_SIZE);
break;
case PIPE_FORMAT_S8Z24_UNORM:
{
uint clear_val = (uint) (clear_value[0] * 0xffffff);
clear_val |= ((uint) clear_value[1]) << 24;
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth32[i][j] = clear_val;
}
}
case PIPE_FORMAT_Z16_UNORM:
/* 16 bpp */
if (clear_value == 0) {
memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE);
}
break;
case PIPE_FORMAT_U_S8:
{
ubyte clear_val = (uint) clear_value[0];
else {
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.stencil8[i][j] = clear_val;
tile->data.depth16[i][j] = clear_value;
}
}
}
break;
default:
/* color */
if (clear_value[0] == 0.0 &&
clear_value[1] == 0.0 &&
clear_value[2] == 0.0 &&
clear_value[3] == 0.0) {
memset(tile->data.color, 0, sizeof(tile->data.color));
/* 32 bpp */
if (clear_value == 0) {
memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE);
}
else {
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.color[i][j][0] = clear_value[0];
tile->data.color[i][j][1] = clear_value[1];
tile->data.color[i][j][2] = clear_value[2];
tile->data.color[i][j][3] = clear_value[3];
tile->data.color32[i][j] = clear_value;
}
}
}
@@ -244,52 +259,6 @@ clear_tile(struct softpipe_cached_tile *tile,
}


static INLINE void
put_tile(struct pipe_context *pipe,
struct pipe_surface *ps,
struct softpipe_cached_tile *tile)
{
assert(tile->x >= 0);
assert(tile->x % TILE_SIZE == 0);
assert(tile->y >= 0);
assert(tile->y % TILE_SIZE == 0);

if (is_depth_stencil_surface(ps)) {
pipe->put_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->put_tile_rgba(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
}


static INLINE void
get_tile(struct pipe_context *pipe,
struct pipe_surface *ps,
struct softpipe_cached_tile *tile)
{
assert(tile->x >= 0);
assert(tile->x % TILE_SIZE == 0);
assert(tile->y >= 0);
assert(tile->y % TILE_SIZE == 0);

if (is_depth_stencil_surface(ps)) {
pipe->get_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->get_tile_rgba(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
}


/**
* Actually clear the tiles which were flagged as being in a clear state.
*/
@@ -305,15 +274,15 @@ sp_tile_cache_flush_clear(struct pipe_context *pipe,
uint numCleared = 0;

/* clear one tile to the clear value */
clear_tile(&tile, ps->format, tc->clear_value);
clear_tile(&tile, ps->format, tc->clear_val);

/* push the tile to all positions marked as clear */
for (y = 0; y < h; y += TILE_SIZE) {
for (x = 0; x < w; x += TILE_SIZE) {
if (is_clear_flag_set(tc->clear_flags, x, y)) {
tile.x = x;
tile.y = y;
put_tile(pipe, ps, &tile);
pipe->put_tile(pipe, ps,
x, y, TILE_SIZE, TILE_SIZE,
tile.data.color32, 0/*STRIDE*/);

/* do this? */
clear_clear_flag(tc->clear_flags, x, y);
@@ -349,7 +318,16 @@ sp_flush_tile_cache(struct softpipe_context *softpipe,
for (pos = 0; pos < NUM_ENTRIES; pos++) {
struct softpipe_cached_tile *tile = tc->entries + pos;
if (tile->x >= 0) {
put_tile(pipe, ps, tile);
if (tc->depth_stencil) {
pipe->put_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->put_tile_rgba(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
tile->x = tile->y = -1; /* mark as empty */
inuse++;
}
@@ -389,7 +367,16 @@ sp_get_cached_tile(struct softpipe_context *softpipe,

if (tile->x != -1) {
/* put dirty tile back in framebuffer */
put_tile(pipe, ps, tile);
if (tc->depth_stencil) {
pipe->put_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->put_tile_rgba(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
}

tile->x = tile_x;
@@ -397,12 +384,26 @@ sp_get_cached_tile(struct softpipe_context *softpipe,

if (is_clear_flag_set(tc->clear_flags, x, y)) {
/* don't get tile from framebuffer, just clear it */
clear_tile(tile, ps->format, tc->clear_value);
if (tc->depth_stencil) {
clear_tile(tile, ps->format, tc->clear_val);
}
else {
clear_tile_rgba(tile, ps->format, tc->clear_color);
}
clear_clear_flag(tc->clear_flags, x, y);
}
else {
/* get new tile data from surface */
get_tile(pipe, ps, tile);
if (tc->depth_stencil) {
pipe->get_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->get_tile_rgba(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
}
}

@@ -477,12 +478,39 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
* Save the color and set a 'clearflag' for each tile of the screen.
*/
void
sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float value[4])
sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue)
{
tc->clear_value[0] = value[0];
tc->clear_value[1] = value[1];
tc->clear_value[2] = value[2];
tc->clear_value[3] = value[3];
uint r, g, b, a;

tc->clear_val = clearValue;

switch (tc->surface->format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
r = (clearValue >> 24) & 0xff;
g = (clearValue >> 16) & 0xff;
b = (clearValue >> 8) & 0xff;
a = (clearValue ) & 0xff;
break;
case PIPE_FORMAT_A8R8G8B8_UNORM:
r = (clearValue >> 16) & 0xff;
g = (clearValue >> 8) & 0xff;
b = (clearValue ) & 0xff;
a = (clearValue >> 24) & 0xff;
break;
case PIPE_FORMAT_B8G8R8A8_UNORM:
r = (clearValue >> 8) & 0xff;
g = (clearValue >> 16) & 0xff;
b = (clearValue >> 24) & 0xff;
a = (clearValue ) & 0xff;
break;
default:
r = g = b = a = 0;
}

tc->clear_color[0] = r / 255.0;
tc->clear_color[1] = g / 255.0;
tc->clear_color[2] = b / 255.0;
tc->clear_color[3] = a / 255.0;

#if TILE_CLEAR_OPTIMIZATION
/* set flags to indicate all the tiles are cleared */

+ 3
- 1
src/mesa/pipe/softpipe/sp_tile_cache.h View File

@@ -51,9 +51,11 @@ struct softpipe_cached_tile
int z, face, level; /**< Extra texture indexes */
union {
float color[TILE_SIZE][TILE_SIZE][4];
uint color32[TILE_SIZE][TILE_SIZE];
uint depth32[TILE_SIZE][TILE_SIZE];
ushort depth16[TILE_SIZE][TILE_SIZE];
ubyte stencil8[TILE_SIZE][TILE_SIZE];
ubyte any[1];
} data;
};

@@ -80,7 +82,7 @@ sp_flush_tile_cache(struct softpipe_context *softpipe,
struct softpipe_tile_cache *tc);

extern void
sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float value[4]);
sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue);

extern struct softpipe_cached_tile *
sp_get_cached_tile(struct softpipe_context *softpipe,

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