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@@ -5663,6 +5663,8 @@ GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue) |
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pAsm->D2.dst2.literal = 1; |
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pAsm->D2.dst2.SaturateMode = SATURATE_OFF; |
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pAsm->D.dst.predicated = 0; |
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/* in reloc where dislink flag init inst, only one slot alu inst is handled. */ |
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pAsm->D.dst.math = 1; /* TODO : not math really, but one channel op, more generic alu assembler needed */ |
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#if 0 |
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pAsm->S[0].src.rtype = SRC_REC_LITERAL; |
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//pAsm->S[0].src.reg = 0; |
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@@ -6457,6 +6459,7 @@ GLboolean AssembleInstr(GLuint uiFirstInst, |
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GLboolean InitShaderProgram(r700_AssemblerBase * pAsm) |
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{ |
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setRetInLoopFlag(pAsm, SQ_SEL_0); |
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pAsm->alu_x_opcode = SQ_CF_INST_ALU; |
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return GL_TRUE; |
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} |
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@@ -6482,7 +6485,7 @@ GLboolean RelocProgram(r700_AssemblerBase * pAsm) |
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if(SIT_CF_ALU == pInst->m_ShaderInstType) |
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{ |
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pCF_ALU = (R700ControlFlowALUClause *)pInst; |
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if(1 == pCF_ALU->m_Word1.f.count) |
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if(0 == pCF_ALU->m_Word1.f.count) |
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{ |
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pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP; |
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} |