| @@ -1,4 +1,4 @@ | |||
| /* $Id: s_tritemp.h,v 1.18 2001/06/12 14:18:58 brianp Exp $ */ | |||
| /* $Id: s_tritemp.h,v 1.19 2001/06/13 14:53:52 brianp Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -108,9 +108,9 @@ | |||
| * And find the order of the 3 vertices along the Y axis. | |||
| */ | |||
| { | |||
| const GLfixed fy0 = FloatToFixed(v0->win[1] + 0.5F) & snapMask; | |||
| const GLfixed fy1 = FloatToFixed(v1->win[1] + 0.5F) & snapMask; | |||
| const GLfixed fy2 = FloatToFixed(v2->win[1] + 0.5F) & snapMask; | |||
| const GLfixed fy0 = FloatToFixed(v0->win[1] - 0.5F) & snapMask; | |||
| const GLfixed fy1 = FloatToFixed(v1->win[1] - 0.5F) & snapMask; | |||
| const GLfixed fy2 = FloatToFixed(v2->win[1] - 0.5F) & snapMask; | |||
| if (fy0 <= fy1) { | |||
| if (fy1 <= fy2) { | |||