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zink: fixup: save rasterizer

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
tags/19.3-branchpoint
Erik Faye-Lund 6 years ago
parent
commit
10f26ef92d
1 changed files with 1 additions and 1 deletions
  1. 1
    1
      src/gallium/drivers/zink/zink_context.c

+ 1
- 1
src/gallium/drivers/zink/zink_context.c View File

@@ -1170,7 +1170,7 @@ zink_blit(struct pipe_context *pctx,
util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->gfx_pipeline_state.depth_stencil_alpha_state);
util_blitter_save_vertex_elements(ctx->blitter, ctx->element_state);
util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
util_blitter_save_rasterizer(ctx->blitter, ctx->gfx_pipeline_state.rast_state);
util_blitter_save_rasterizer(ctx->blitter, ctx->rast_state);
util_blitter_save_fragment_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_FRAGMENT]);
util_blitter_save_vertex_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_VERTEX]);
util_blitter_save_framebuffer(ctx->blitter, &ctx->fb_state);

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