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i965: Remove the surface key used to generate constant surfaces.

We had to fill out all that junk when using the cache, but no more.
tags/mesa-7.9-rc1
Eric Anholt 15 years ago
parent
commit
108264e859

+ 2
- 15
src/mesa/drivers/dri/i965/brw_state.h View File

@@ -110,20 +110,6 @@ const struct brw_tracked_state gen6_viewport_state;
const struct brw_tracked_state gen6_vs_state;
const struct brw_tracked_state gen6_wm_state;

/**
* Use same key for WM and VS surfaces.
*/
struct brw_surface_key {
GLenum target, depthmode;
drm_intel_bo *bo;
GLint format, internal_format;
GLint first_level, last_level;
GLint width, height, depth;
GLint pitch, cpp;
uint32_t tiling;
GLuint offset;
};

/***********************************************************************
* brw_state.c
*/
@@ -193,7 +179,8 @@ void *brw_state_batch(struct brw_context *brw,

/* brw_wm_surface_state.c */
void brw_create_constant_surface(struct brw_context *brw,
struct brw_surface_key *key,
drm_intel_bo *bo,
int width,
drm_intel_bo **out_bo,
uint32_t *out_offset);


+ 2
- 20
src/mesa/drivers/dri/i965/brw_vs_surface_state.c View File

@@ -105,7 +105,6 @@ brw_update_vs_constant_surface( GLcontext *ctx,
GLuint surf)
{
struct brw_context *brw = brw_context(ctx);
struct brw_surface_key key;
struct brw_vertex_program *vp =
(struct brw_vertex_program *) brw->vertex_program;
const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
@@ -121,25 +120,8 @@ brw_update_vs_constant_surface( GLcontext *ctx,
return;
}

memset(&key, 0, sizeof(key));

key.format = MESA_FORMAT_RGBA_FLOAT32;
key.internal_format = GL_RGBA;
key.bo = brw->vs.const_bo;
key.depthmode = GL_NONE;
key.pitch = params->NumParameters;
key.width = params->NumParameters;
key.height = 1;
key.depth = 1;
key.cpp = 16;

/*
printf("%s:\n", __FUNCTION__);
printf(" width %d height %d depth %d cpp %d pitch %d\n",
key.width, key.height, key.depth, key.cpp, key.pitch);
*/

brw_create_constant_surface(brw, &key, &brw->vs.surf_bo[surf],
brw_create_constant_surface(brw, brw->vs.const_bo, params->NumParameters,
&brw->vs.surf_bo[surf],
&brw->vs.surf_offset[surf]);
}


+ 10
- 27
src/mesa/drivers/dri/i965/brw_wm_surface_state.c View File

@@ -257,11 +257,12 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
*/
void
brw_create_constant_surface(struct brw_context *brw,
struct brw_surface_key *key,
drm_intel_bo *bo,
int width,
drm_intel_bo **out_bo,
uint32_t *out_offset)
{
const GLint w = key->width - 1;
const GLint w = width - 1;
struct brw_surface_state surf;
void *map;

@@ -271,14 +272,14 @@ brw_create_constant_surface(struct brw_context *brw,
surf.ss0.surface_type = BRW_SURFACE_BUFFER;
surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;

assert(key->bo);
surf.ss1.base_addr = key->bo->offset; /* reloc */
assert(bo);
surf.ss1.base_addr = bo->offset; /* reloc */

surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */
surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */
brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */
surf.ss3.pitch = (width * 16) - 1; /* ignored?? */
brw_set_surface_tiling(&surf, I915_TILING_NONE); /* tiling now allowed */

map = brw_state_batch(brw, sizeof(surf), 32, out_bo, out_offset);
memcpy(map, &surf, sizeof(surf));
@@ -289,7 +290,7 @@ brw_create_constant_surface(struct brw_context *brw,
*/
drm_intel_bo_emit_reloc(*out_bo, (*out_offset +
offsetof(struct brw_surface_state, ss1)),
key->bo, 0,
bo, 0,
I915_GEM_DOMAIN_SAMPLER, 0);
}

@@ -349,7 +350,6 @@ const struct brw_tracked_state brw_wm_constants = {
static void upload_wm_constant_surface(struct brw_context *brw )
{
GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
struct brw_surface_key key;
struct brw_fragment_program *fp =
(struct brw_fragment_program *) brw->fragment_program;
const struct gl_program_parameter_list *params =
@@ -367,25 +367,8 @@ static void upload_wm_constant_surface(struct brw_context *brw )
return;
}

memset(&key, 0, sizeof(key));

key.format = MESA_FORMAT_RGBA_FLOAT32;
key.internal_format = GL_RGBA;
key.bo = brw->wm.const_bo;
key.depthmode = GL_NONE;
key.pitch = params->NumParameters;
key.width = params->NumParameters;
key.height = 1;
key.depth = 1;
key.cpp = 16;

/*
printf("%s:\n", __FUNCTION__);
printf(" width %d height %d depth %d cpp %d pitch %d\n",
key.width, key.height, key.depth, key.cpp, key.pitch);
*/

brw_create_constant_surface(brw, &key, &brw->wm.surf_bo[surf],
brw_create_constant_surface(brw, brw->wm.const_bo, params->NumParameters,
&brw->wm.surf_bo[surf],
&brw->wm.surf_offset[surf]);
brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}

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