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wgl: Force framebuffer validation on glViewport.

tags/android-x86-2.2-r2
José Fonseca 14 years ago
parent
commit
0ffd603e17
1 changed files with 13 additions and 1 deletions
  1. 13
    1
      src/gallium/state_trackers/wgl/stw_device.c

+ 13
- 1
src/gallium/state_trackers/wgl/stw_device.c View File

@@ -48,7 +48,19 @@ static int
stw_get_param(struct st_manager *smapi,
enum st_manager_param param)
{
return 0;
switch (param) {
case ST_MANAGER_BROKEN_INVALIDATE:
/*
* Force framebuffer validation on glViewport.
*
* Certain applications, like Rhinoceros 4, uses glReadPixels
* exclusively (never uses SwapBuffers), so framebuffers never get
* resized unless we check on glViewport.
*/
return 1;
default:
return 0;
}
}

boolean

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