| @@ -183,7 +183,7 @@ static GLuint fxGetTexSetConfiguration(GLcontext *ctx, | |||
| GLuint envmode=0; | |||
| GLuint ifmt=0; | |||
| if((ctx->Light.ShadeModel==GL_SMOOTH) || | |||
| if((ctx->Light.ShadeModel==GL_SMOOTH) || 1 || | |||
| (ctx->Point.SmoothFlag) || | |||
| (ctx->Line.SmoothFlag) || | |||
| (ctx->Polygon.SmoothFlag)) | |||
| @@ -191,11 +191,13 @@ static GLuint fxGetTexSetConfiguration(GLcontext *ctx, | |||
| else | |||
| unitsmode|=FX_UM_ALPHA_CONSTANT; | |||
| if(ctx->Light.ShadeModel==GL_SMOOTH) | |||
| if(ctx->Light.ShadeModel==GL_SMOOTH || 1) | |||
| unitsmode|=FX_UM_COLOR_ITERATED; | |||
| else | |||
| unitsmode|=FX_UM_COLOR_CONSTANT; | |||
| /* | |||
| OpenGL Feeds Texture 0 into Texture 1 | |||
| Glide Feeds Texture 1 into Texture 0 | |||
| @@ -476,8 +478,8 @@ static void fxSetupTextureSingleTMU_NoLock(GLcontext *ctx, GLuint textureset) | |||
| else | |||
| unitsmode=fxGetTexSetConfiguration(ctx,NULL,tObj); | |||
| if(fxMesa->lastUnitsMode==unitsmode) | |||
| return; | |||
| /* if(fxMesa->lastUnitsMode==unitsmode) */ | |||
| /* return; */ | |||
| fxMesa->lastUnitsMode=unitsmode; | |||
| @@ -555,9 +557,8 @@ static void fxSetupTextureSingleTMU_NoLock(GLcontext *ctx, GLuint textureset) | |||
| FXTRUE); | |||
| ctx->Driver.MultipassFunc = fxMultipassBlend; | |||
| #else | |||
| #ifndef FX_SILENT | |||
| /*fprintf(stderr,"fx Driver: GL_BLEND not yet supported\n");*/ | |||
| #endif | |||
| if (MESA_VERBOSE&VERBOSE_DRIVER) | |||
| fprintf(stderr,"fx Driver: GL_BLEND not yet supported\n"); | |||
| #endif | |||
| break; | |||
| case GL_REPLACE: | |||
| @@ -588,9 +589,9 @@ static void fxSetupTextureSingleTMU_NoLock(GLcontext *ctx, GLuint textureset) | |||
| FXFALSE); | |||
| break; | |||
| default: | |||
| #ifndef FX_SILENT | |||
| fprintf(stderr,"fx Driver: %x Texture.EnvMode not yet supported\n",ctx->Texture.Unit[textureset].EnvMode); | |||
| #endif | |||
| if (MESA_VERBOSE&VERBOSE_DRIVER) | |||
| fprintf(stderr, "fx Driver: %x Texture.EnvMode not yet supported\n", | |||
| ctx->Texture.Unit[textureset].EnvMode); | |||
| break; | |||
| } | |||
| @@ -764,8 +765,8 @@ static void fxSetupTextureDoubleTMU_NoLock(GLcontext *ctx) | |||
| unitsmode=fxGetTexSetConfiguration(ctx,tObj0,tObj1); | |||
| if(fxMesa->lastUnitsMode==unitsmode) | |||
| return; | |||
| /* if(fxMesa->lastUnitsMode==unitsmode) */ | |||
| /* return; */ | |||
| fxMesa->lastUnitsMode=unitsmode; | |||
| @@ -1030,7 +1031,7 @@ static void fxSetupTextureNone_NoLock(GLcontext *ctx) | |||
| fprintf(stderr,"fxmesa: fxSetupTextureNone(...)\n"); | |||
| } | |||
| if((ctx->Light.ShadeModel==GL_SMOOTH) || | |||
| if((ctx->Light.ShadeModel==GL_SMOOTH) || 1 || | |||
| (ctx->Point.SmoothFlag) || | |||
| (ctx->Line.SmoothFlag) || | |||
| (ctx->Polygon.SmoothFlag)) | |||
| @@ -1038,7 +1039,7 @@ static void fxSetupTextureNone_NoLock(GLcontext *ctx) | |||
| else | |||
| locala=GR_COMBINE_LOCAL_CONSTANT; | |||
| if(ctx->Light.ShadeModel==GL_SMOOTH) | |||
| if(ctx->Light.ShadeModel==GL_SMOOTH || 1) | |||
| localc=GR_COMBINE_LOCAL_ITERATED; | |||
| else | |||
| localc=GR_COMBINE_LOCAL_CONSTANT; | |||