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r300g: fix blending and do some optimizations

Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
tags/mesa_7_7_rc1
Marek Olšák 16 年之前
父節點
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0e44884aad
共有 2 個檔案被更改,包括 54 行新增48 行删除
  1. 1
    0
      src/gallium/drivers/r300/r300_emit.c
  2. 53
    48
      src/gallium/drivers/r300/r300_state.c

+ 1
- 0
src/gallium/drivers/r300/r300_emit.c 查看文件

@@ -31,6 +31,7 @@
#include "r300_screen.h"
#include "r300_state_derived.h"
#include "r300_state_inlines.h"
#include "r300_texture.h"
#include "r300_vs.h"

void r300_emit_blend_state(struct r300_context* r300,

+ 53
- 48
src/gallium/drivers/r300/r300_state.c 查看文件

@@ -49,46 +49,47 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
{
struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state);

if (state->blend_enable)
{
unsigned eqRGB = state->rgb_func;
unsigned srcRGB = state->rgb_src_factor;
unsigned dstRGB = state->rgb_dst_factor;
unsigned eqA = state->alpha_func;
unsigned srcA = state->alpha_src_factor;
unsigned dstA = state->alpha_dst_factor;
if (srcA != srcRGB ||
dstA != dstRGB ||
eqA != eqRGB) {
blend->alpha_blend_control =
r300_translate_blend_function(eqA) |
(r300_translate_blend_factor(srcA) <<
R300_SRC_BLEND_SHIFT) |
(r300_translate_blend_factor(dstA) <<
R300_DST_BLEND_SHIFT);
blend->blend_control |= R300_ALPHA_BLEND_ENABLE |
R300_SEPARATE_ALPHA_ENABLE;
} else {
blend->alpha_blend_control = R300_COMB_FCN_ADD_CLAMP |
(R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) |
(R300_BLEND_GL_ZERO << R300_DST_BLEND_SHIFT);
}
}
if (state->blend_enable) {
/* XXX for now, always do separate alpha...
* is it faster to do it with one reg? */
blend->blend_control |= R300_READ_ENABLE |
r300_translate_blend_function(state->rgb_func) |
(r300_translate_blend_factor(state->rgb_src_factor) <<
R300_SRC_BLEND_SHIFT) |
(r300_translate_blend_factor(state->rgb_dst_factor) <<
R300_DST_BLEND_SHIFT);
} else {
blend->blend_control =
R300_COMB_FCN_ADD_CLAMP |
(R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) |
(R300_BLEND_GL_ZERO << R300_DST_BLEND_SHIFT);
unsigned eqRGB = state->rgb_func;
unsigned srcRGB = state->rgb_src_factor;
unsigned dstRGB = state->rgb_dst_factor;
unsigned eqA = state->alpha_func;
unsigned srcA = state->alpha_src_factor;
unsigned dstA = state->alpha_dst_factor;
/* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha,
* this is just the crappy D3D naming */
blend->blend_control = R300_ALPHA_BLEND_ENABLE |
r300_translate_blend_function(eqRGB) |
( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) |
( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT);
/* optimization: some operations do not require the destination color */
if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN ||
eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX ||
dstRGB != PIPE_BLENDFACTOR_ZERO ||
dstA != PIPE_BLENDFACTOR_ZERO ||
srcRGB == PIPE_BLENDFACTOR_DST_COLOR ||
srcRGB == PIPE_BLENDFACTOR_DST_ALPHA ||
srcRGB == PIPE_BLENDFACTOR_INV_DST_COLOR ||
srcRGB == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
srcA == PIPE_BLENDFACTOR_DST_ALPHA ||
srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA)
blend->blend_control |= R300_READ_ENABLE;
/* XXX implement the optimization with DISCARD_SRC_PIXELS*/
/* XXX implement the optimization with SRC_ALPHA_?_NO_READ */
/* separate alpha */
if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
blend->blend_control |= R300_SEPARATE_ALPHA_ENABLE;
blend->alpha_blend_control =
r300_translate_blend_function(eqA) |
(r300_translate_blend_factor(srcA) << R300_SRC_BLEND_SHIFT) |
(r300_translate_blend_factor(dstA) << R300_DST_BLEND_SHIFT);
}
}

/* PIPE_LOGICOP_* don't need to be translated, fortunately. */
@@ -122,25 +123,29 @@ static void r300_delete_blend_state(struct pipe_context* pipe,
FREE(state);
}

/* Convert float to 10bit integer */
static unsigned float_to_fixed10(float f)
{
return CLAMP((unsigned)(f * 1023.9f), 0, 1023);
}

/* Set blend color.
* Setup both R300 and R500 registers, figure out later which one to write. */
static void r300_set_blend_color(struct pipe_context* pipe,
const struct pipe_blend_color* color)
{
struct r300_context* r300 = r300_context(pipe);
ubyte ur, ug, ub, ua;

ur = float_to_ubyte(color->color[0]);
ug = float_to_ubyte(color->color[1]);
ub = float_to_ubyte(color->color[2]);
ua = float_to_ubyte(color->color[3]);

util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM,
&r300->blend_color_state->blend_color);

/* XXX this is wrong */
r300->blend_color_state->blend_color_red_alpha = ur | (ua << 16);
r300->blend_color_state->blend_color_green_blue = ub | (ug << 16);
/* XXX if FP16 blending is enabled, we should use the FP16 format */
r300->blend_color_state->blend_color_red_alpha =
float_to_fixed10(color->color[0]) |
(float_to_fixed10(color->color[3]) << 16);
r300->blend_color_state->blend_color_green_blue =
float_to_fixed10(color->color[2]) |
(float_to_fixed10(color->color[1]) << 16);

r300->dirty_state |= R300_NEW_BLEND_COLOR;
}

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