Browse Source

glapi: regenerated files

Signed-off-by: Brian Paul <brianp@vmware.com>
tags/mesa-7.11-rc1
Pierre-Eric Pelloux-Prayer 15 years ago
parent
commit
0dae94610e

+ 855
- 844
src/mapi/glapi/glapi_mapi_tmp.h
File diff suppressed because it is too large
View File


+ 316
- 315
src/mapi/glapi/glapi_sparc.S View File

@@ -789,61 +789,60 @@ gl_dispatch_functions_start:
GL_STUB(glIsSync, 591)
GL_STUB(glWaitSync, 592)
GL_STUB(glDrawElementsBaseVertex, 593)
GL_STUB(glDrawRangeElementsBaseVertex, 594)
GL_STUB(glMultiDrawElementsBaseVertex, 595)
GL_STUB(glBlendEquationSeparateiARB, 596)
GL_STUB(glBlendEquationiARB, 597)
GL_STUB(glBlendFuncSeparateiARB, 598)
GL_STUB(glBlendFunciARB, 599)
GL_STUB(glBindSampler, 600)
GL_STUB(glDeleteSamplers, 601)
GL_STUB(glGenSamplers, 602)
GL_STUB(glGetSamplerParameterIiv, 603)
GL_STUB(glGetSamplerParameterIuiv, 604)
GL_STUB(glGetSamplerParameterfv, 605)
GL_STUB(glGetSamplerParameteriv, 606)
GL_STUB(glIsSampler, 607)
GL_STUB(glSamplerParameterIiv, 608)
GL_STUB(glSamplerParameterIuiv, 609)
GL_STUB(glSamplerParameterf, 610)
GL_STUB(glSamplerParameterfv, 611)
GL_STUB(glSamplerParameteri, 612)
GL_STUB(glSamplerParameteriv, 613)
GL_STUB(glBindTransformFeedback, 614)
GL_STUB(glDeleteTransformFeedbacks, 615)
GL_STUB(glDrawTransformFeedback, 616)
GL_STUB(glGenTransformFeedbacks, 617)
GL_STUB(glIsTransformFeedback, 618)
GL_STUB(glPauseTransformFeedback, 619)
GL_STUB(glResumeTransformFeedback, 620)
GL_STUB(glClearDepthf, 621)
GL_STUB(glDepthRangef, 622)
GL_STUB(glGetShaderPrecisionFormat, 623)
GL_STUB(glReleaseShaderCompiler, 624)
GL_STUB(glShaderBinary, 625)
GL_STUB(glGetGraphicsResetStatusARB, 626)
GL_STUB(glGetnColorTableARB, 627)
GL_STUB(glGetnCompressedTexImageARB, 628)
GL_STUB(glGetnConvolutionFilterARB, 629)
GL_STUB(glGetnHistogramARB, 630)
GL_STUB(glGetnMapdvARB, 631)
GL_STUB(glGetnMapfvARB, 632)
GL_STUB(glGetnMapivARB, 633)
GL_STUB(glGetnMinmaxARB, 634)
GL_STUB(glGetnPixelMapfvARB, 635)
GL_STUB(glGetnPixelMapuivARB, 636)
GL_STUB(glGetnPixelMapusvARB, 637)
GL_STUB(glGetnPolygonStippleARB, 638)
GL_STUB(glGetnSeparableFilterARB, 639)
GL_STUB(glGetnTexImageARB, 640)
GL_STUB(glGetnUniformdvARB, 641)
GL_STUB(glGetnUniformfvARB, 642)
GL_STUB(glGetnUniformivARB, 643)
GL_STUB(glGetnUniformuivARB, 644)
GL_STUB(glReadnPixelsARB, 645)
GL_STUB(glPolygonOffsetEXT, 646)
GL_STUB(gl_dispatch_stub_647, 647)
HIDDEN(gl_dispatch_stub_647)
GL_STUB(glDrawElementsInstancedBaseVertex, 594)
GL_STUB(glDrawRangeElementsBaseVertex, 595)
GL_STUB(glMultiDrawElementsBaseVertex, 596)
GL_STUB(glBlendEquationSeparateiARB, 597)
GL_STUB(glBlendEquationiARB, 598)
GL_STUB(glBlendFuncSeparateiARB, 599)
GL_STUB(glBlendFunciARB, 600)
GL_STUB(glBindSampler, 601)
GL_STUB(glDeleteSamplers, 602)
GL_STUB(glGenSamplers, 603)
GL_STUB(glGetSamplerParameterIiv, 604)
GL_STUB(glGetSamplerParameterIuiv, 605)
GL_STUB(glGetSamplerParameterfv, 606)
GL_STUB(glGetSamplerParameteriv, 607)
GL_STUB(glIsSampler, 608)
GL_STUB(glSamplerParameterIiv, 609)
GL_STUB(glSamplerParameterIuiv, 610)
GL_STUB(glSamplerParameterf, 611)
GL_STUB(glSamplerParameterfv, 612)
GL_STUB(glSamplerParameteri, 613)
GL_STUB(glSamplerParameteriv, 614)
GL_STUB(glBindTransformFeedback, 615)
GL_STUB(glDeleteTransformFeedbacks, 616)
GL_STUB(glDrawTransformFeedback, 617)
GL_STUB(glGenTransformFeedbacks, 618)
GL_STUB(glIsTransformFeedback, 619)
GL_STUB(glPauseTransformFeedback, 620)
GL_STUB(glResumeTransformFeedback, 621)
GL_STUB(glClearDepthf, 622)
GL_STUB(glDepthRangef, 623)
GL_STUB(glGetShaderPrecisionFormat, 624)
GL_STUB(glReleaseShaderCompiler, 625)
GL_STUB(glShaderBinary, 626)
GL_STUB(glGetGraphicsResetStatusARB, 627)
GL_STUB(glGetnColorTableARB, 628)
GL_STUB(glGetnCompressedTexImageARB, 629)
GL_STUB(glGetnConvolutionFilterARB, 630)
GL_STUB(glGetnHistogramARB, 631)
GL_STUB(glGetnMapdvARB, 632)
GL_STUB(glGetnMapfvARB, 633)
GL_STUB(glGetnMapivARB, 634)
GL_STUB(glGetnMinmaxARB, 635)
GL_STUB(glGetnPixelMapfvARB, 636)
GL_STUB(glGetnPixelMapuivARB, 637)
GL_STUB(glGetnPixelMapusvARB, 638)
GL_STUB(glGetnPolygonStippleARB, 639)
GL_STUB(glGetnSeparableFilterARB, 640)
GL_STUB(glGetnTexImageARB, 641)
GL_STUB(glGetnUniformdvARB, 642)
GL_STUB(glGetnUniformfvARB, 643)
GL_STUB(glGetnUniformivARB, 644)
GL_STUB(glGetnUniformuivARB, 645)
GL_STUB(glReadnPixelsARB, 646)
GL_STUB(glPolygonOffsetEXT, 647)
GL_STUB(gl_dispatch_stub_648, 648)
HIDDEN(gl_dispatch_stub_648)
GL_STUB(gl_dispatch_stub_649, 649)
@@ -858,85 +857,85 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_653)
GL_STUB(gl_dispatch_stub_654, 654)
HIDDEN(gl_dispatch_stub_654)
GL_STUB(glColorPointerEXT, 655)
GL_STUB(glEdgeFlagPointerEXT, 656)
GL_STUB(glIndexPointerEXT, 657)
GL_STUB(glNormalPointerEXT, 658)
GL_STUB(glTexCoordPointerEXT, 659)
GL_STUB(glVertexPointerEXT, 660)
GL_STUB(glPointParameterfEXT, 661)
GL_STUB(glPointParameterfvEXT, 662)
GL_STUB(glLockArraysEXT, 663)
GL_STUB(glUnlockArraysEXT, 664)
GL_STUB(glSecondaryColor3bEXT, 665)
GL_STUB(glSecondaryColor3bvEXT, 666)
GL_STUB(glSecondaryColor3dEXT, 667)
GL_STUB(glSecondaryColor3dvEXT, 668)
GL_STUB(glSecondaryColor3fEXT, 669)
GL_STUB(glSecondaryColor3fvEXT, 670)
GL_STUB(glSecondaryColor3iEXT, 671)
GL_STUB(glSecondaryColor3ivEXT, 672)
GL_STUB(glSecondaryColor3sEXT, 673)
GL_STUB(glSecondaryColor3svEXT, 674)
GL_STUB(glSecondaryColor3ubEXT, 675)
GL_STUB(glSecondaryColor3ubvEXT, 676)
GL_STUB(glSecondaryColor3uiEXT, 677)
GL_STUB(glSecondaryColor3uivEXT, 678)
GL_STUB(glSecondaryColor3usEXT, 679)
GL_STUB(glSecondaryColor3usvEXT, 680)
GL_STUB(glSecondaryColorPointerEXT, 681)
GL_STUB(glMultiDrawArraysEXT, 682)
GL_STUB(glMultiDrawElementsEXT, 683)
GL_STUB(glFogCoordPointerEXT, 684)
GL_STUB(glFogCoorddEXT, 685)
GL_STUB(glFogCoorddvEXT, 686)
GL_STUB(glFogCoordfEXT, 687)
GL_STUB(glFogCoordfvEXT, 688)
GL_STUB(gl_dispatch_stub_689, 689)
HIDDEN(gl_dispatch_stub_689)
GL_STUB(glBlendFuncSeparateEXT, 690)
GL_STUB(glFlushVertexArrayRangeNV, 691)
GL_STUB(glVertexArrayRangeNV, 692)
GL_STUB(glCombinerInputNV, 693)
GL_STUB(glCombinerOutputNV, 694)
GL_STUB(glCombinerParameterfNV, 695)
GL_STUB(glCombinerParameterfvNV, 696)
GL_STUB(glCombinerParameteriNV, 697)
GL_STUB(glCombinerParameterivNV, 698)
GL_STUB(glFinalCombinerInputNV, 699)
GL_STUB(glGetCombinerInputParameterfvNV, 700)
GL_STUB(glGetCombinerInputParameterivNV, 701)
GL_STUB(glGetCombinerOutputParameterfvNV, 702)
GL_STUB(glGetCombinerOutputParameterivNV, 703)
GL_STUB(glGetFinalCombinerInputParameterfvNV, 704)
GL_STUB(glGetFinalCombinerInputParameterivNV, 705)
GL_STUB(glResizeBuffersMESA, 706)
GL_STUB(glWindowPos2dMESA, 707)
GL_STUB(glWindowPos2dvMESA, 708)
GL_STUB(glWindowPos2fMESA, 709)
GL_STUB(glWindowPos2fvMESA, 710)
GL_STUB(glWindowPos2iMESA, 711)
GL_STUB(glWindowPos2ivMESA, 712)
GL_STUB(glWindowPos2sMESA, 713)
GL_STUB(glWindowPos2svMESA, 714)
GL_STUB(glWindowPos3dMESA, 715)
GL_STUB(glWindowPos3dvMESA, 716)
GL_STUB(glWindowPos3fMESA, 717)
GL_STUB(glWindowPos3fvMESA, 718)
GL_STUB(glWindowPos3iMESA, 719)
GL_STUB(glWindowPos3ivMESA, 720)
GL_STUB(glWindowPos3sMESA, 721)
GL_STUB(glWindowPos3svMESA, 722)
GL_STUB(glWindowPos4dMESA, 723)
GL_STUB(glWindowPos4dvMESA, 724)
GL_STUB(glWindowPos4fMESA, 725)
GL_STUB(glWindowPos4fvMESA, 726)
GL_STUB(glWindowPos4iMESA, 727)
GL_STUB(glWindowPos4ivMESA, 728)
GL_STUB(glWindowPos4sMESA, 729)
GL_STUB(glWindowPos4svMESA, 730)
GL_STUB(gl_dispatch_stub_731, 731)
HIDDEN(gl_dispatch_stub_731)
GL_STUB(gl_dispatch_stub_655, 655)
HIDDEN(gl_dispatch_stub_655)
GL_STUB(glColorPointerEXT, 656)
GL_STUB(glEdgeFlagPointerEXT, 657)
GL_STUB(glIndexPointerEXT, 658)
GL_STUB(glNormalPointerEXT, 659)
GL_STUB(glTexCoordPointerEXT, 660)
GL_STUB(glVertexPointerEXT, 661)
GL_STUB(glPointParameterfEXT, 662)
GL_STUB(glPointParameterfvEXT, 663)
GL_STUB(glLockArraysEXT, 664)
GL_STUB(glUnlockArraysEXT, 665)
GL_STUB(glSecondaryColor3bEXT, 666)
GL_STUB(glSecondaryColor3bvEXT, 667)
GL_STUB(glSecondaryColor3dEXT, 668)
GL_STUB(glSecondaryColor3dvEXT, 669)
GL_STUB(glSecondaryColor3fEXT, 670)
GL_STUB(glSecondaryColor3fvEXT, 671)
GL_STUB(glSecondaryColor3iEXT, 672)
GL_STUB(glSecondaryColor3ivEXT, 673)
GL_STUB(glSecondaryColor3sEXT, 674)
GL_STUB(glSecondaryColor3svEXT, 675)
GL_STUB(glSecondaryColor3ubEXT, 676)
GL_STUB(glSecondaryColor3ubvEXT, 677)
GL_STUB(glSecondaryColor3uiEXT, 678)
GL_STUB(glSecondaryColor3uivEXT, 679)
GL_STUB(glSecondaryColor3usEXT, 680)
GL_STUB(glSecondaryColor3usvEXT, 681)
GL_STUB(glSecondaryColorPointerEXT, 682)
GL_STUB(glMultiDrawArraysEXT, 683)
GL_STUB(glMultiDrawElementsEXT, 684)
GL_STUB(glFogCoordPointerEXT, 685)
GL_STUB(glFogCoorddEXT, 686)
GL_STUB(glFogCoorddvEXT, 687)
GL_STUB(glFogCoordfEXT, 688)
GL_STUB(glFogCoordfvEXT, 689)
GL_STUB(gl_dispatch_stub_690, 690)
HIDDEN(gl_dispatch_stub_690)
GL_STUB(glBlendFuncSeparateEXT, 691)
GL_STUB(glFlushVertexArrayRangeNV, 692)
GL_STUB(glVertexArrayRangeNV, 693)
GL_STUB(glCombinerInputNV, 694)
GL_STUB(glCombinerOutputNV, 695)
GL_STUB(glCombinerParameterfNV, 696)
GL_STUB(glCombinerParameterfvNV, 697)
GL_STUB(glCombinerParameteriNV, 698)
GL_STUB(glCombinerParameterivNV, 699)
GL_STUB(glFinalCombinerInputNV, 700)
GL_STUB(glGetCombinerInputParameterfvNV, 701)
GL_STUB(glGetCombinerInputParameterivNV, 702)
GL_STUB(glGetCombinerOutputParameterfvNV, 703)
GL_STUB(glGetCombinerOutputParameterivNV, 704)
GL_STUB(glGetFinalCombinerInputParameterfvNV, 705)
GL_STUB(glGetFinalCombinerInputParameterivNV, 706)
GL_STUB(glResizeBuffersMESA, 707)
GL_STUB(glWindowPos2dMESA, 708)
GL_STUB(glWindowPos2dvMESA, 709)
GL_STUB(glWindowPos2fMESA, 710)
GL_STUB(glWindowPos2fvMESA, 711)
GL_STUB(glWindowPos2iMESA, 712)
GL_STUB(glWindowPos2ivMESA, 713)
GL_STUB(glWindowPos2sMESA, 714)
GL_STUB(glWindowPos2svMESA, 715)
GL_STUB(glWindowPos3dMESA, 716)
GL_STUB(glWindowPos3dvMESA, 717)
GL_STUB(glWindowPos3fMESA, 718)
GL_STUB(glWindowPos3fvMESA, 719)
GL_STUB(glWindowPos3iMESA, 720)
GL_STUB(glWindowPos3ivMESA, 721)
GL_STUB(glWindowPos3sMESA, 722)
GL_STUB(glWindowPos3svMESA, 723)
GL_STUB(glWindowPos4dMESA, 724)
GL_STUB(glWindowPos4dvMESA, 725)
GL_STUB(glWindowPos4fMESA, 726)
GL_STUB(glWindowPos4fvMESA, 727)
GL_STUB(glWindowPos4iMESA, 728)
GL_STUB(glWindowPos4ivMESA, 729)
GL_STUB(glWindowPos4sMESA, 730)
GL_STUB(glWindowPos4svMESA, 731)
GL_STUB(gl_dispatch_stub_732, 732)
HIDDEN(gl_dispatch_stub_732)
GL_STUB(gl_dispatch_stub_733, 733)
@@ -953,88 +952,88 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_738)
GL_STUB(gl_dispatch_stub_739, 739)
HIDDEN(gl_dispatch_stub_739)
GL_STUB(glAreProgramsResidentNV, 740)
GL_STUB(glBindProgramNV, 741)
GL_STUB(glDeleteProgramsNV, 742)
GL_STUB(glExecuteProgramNV, 743)
GL_STUB(glGenProgramsNV, 744)
GL_STUB(glGetProgramParameterdvNV, 745)
GL_STUB(glGetProgramParameterfvNV, 746)
GL_STUB(glGetProgramStringNV, 747)
GL_STUB(glGetProgramivNV, 748)
GL_STUB(glGetTrackMatrixivNV, 749)
GL_STUB(glGetVertexAttribPointervNV, 750)
GL_STUB(glGetVertexAttribdvNV, 751)
GL_STUB(glGetVertexAttribfvNV, 752)
GL_STUB(glGetVertexAttribivNV, 753)
GL_STUB(glIsProgramNV, 754)
GL_STUB(glLoadProgramNV, 755)
GL_STUB(glProgramParameters4dvNV, 756)
GL_STUB(glProgramParameters4fvNV, 757)
GL_STUB(glRequestResidentProgramsNV, 758)
GL_STUB(glTrackMatrixNV, 759)
GL_STUB(glVertexAttrib1dNV, 760)
GL_STUB(glVertexAttrib1dvNV, 761)
GL_STUB(glVertexAttrib1fNV, 762)
GL_STUB(glVertexAttrib1fvNV, 763)
GL_STUB(glVertexAttrib1sNV, 764)
GL_STUB(glVertexAttrib1svNV, 765)
GL_STUB(glVertexAttrib2dNV, 766)
GL_STUB(glVertexAttrib2dvNV, 767)
GL_STUB(glVertexAttrib2fNV, 768)
GL_STUB(glVertexAttrib2fvNV, 769)
GL_STUB(glVertexAttrib2sNV, 770)
GL_STUB(glVertexAttrib2svNV, 771)
GL_STUB(glVertexAttrib3dNV, 772)
GL_STUB(glVertexAttrib3dvNV, 773)
GL_STUB(glVertexAttrib3fNV, 774)
GL_STUB(glVertexAttrib3fvNV, 775)
GL_STUB(glVertexAttrib3sNV, 776)
GL_STUB(glVertexAttrib3svNV, 777)
GL_STUB(glVertexAttrib4dNV, 778)
GL_STUB(glVertexAttrib4dvNV, 779)
GL_STUB(glVertexAttrib4fNV, 780)
GL_STUB(glVertexAttrib4fvNV, 781)
GL_STUB(glVertexAttrib4sNV, 782)
GL_STUB(glVertexAttrib4svNV, 783)
GL_STUB(glVertexAttrib4ubNV, 784)
GL_STUB(glVertexAttrib4ubvNV, 785)
GL_STUB(glVertexAttribPointerNV, 786)
GL_STUB(glVertexAttribs1dvNV, 787)
GL_STUB(glVertexAttribs1fvNV, 788)
GL_STUB(glVertexAttribs1svNV, 789)
GL_STUB(glVertexAttribs2dvNV, 790)
GL_STUB(glVertexAttribs2fvNV, 791)
GL_STUB(glVertexAttribs2svNV, 792)
GL_STUB(glVertexAttribs3dvNV, 793)
GL_STUB(glVertexAttribs3fvNV, 794)
GL_STUB(glVertexAttribs3svNV, 795)
GL_STUB(glVertexAttribs4dvNV, 796)
GL_STUB(glVertexAttribs4fvNV, 797)
GL_STUB(glVertexAttribs4svNV, 798)
GL_STUB(glVertexAttribs4ubvNV, 799)
GL_STUB(glGetTexBumpParameterfvATI, 800)
GL_STUB(glGetTexBumpParameterivATI, 801)
GL_STUB(glTexBumpParameterfvATI, 802)
GL_STUB(glTexBumpParameterivATI, 803)
GL_STUB(glAlphaFragmentOp1ATI, 804)
GL_STUB(glAlphaFragmentOp2ATI, 805)
GL_STUB(glAlphaFragmentOp3ATI, 806)
GL_STUB(glBeginFragmentShaderATI, 807)
GL_STUB(glBindFragmentShaderATI, 808)
GL_STUB(glColorFragmentOp1ATI, 809)
GL_STUB(glColorFragmentOp2ATI, 810)
GL_STUB(glColorFragmentOp3ATI, 811)
GL_STUB(glDeleteFragmentShaderATI, 812)
GL_STUB(glEndFragmentShaderATI, 813)
GL_STUB(glGenFragmentShadersATI, 814)
GL_STUB(glPassTexCoordATI, 815)
GL_STUB(glSampleMapATI, 816)
GL_STUB(glSetFragmentShaderConstantATI, 817)
GL_STUB(glPointParameteriNV, 818)
GL_STUB(glPointParameterivNV, 819)
GL_STUB(gl_dispatch_stub_820, 820)
HIDDEN(gl_dispatch_stub_820)
GL_STUB(gl_dispatch_stub_740, 740)
HIDDEN(gl_dispatch_stub_740)
GL_STUB(glAreProgramsResidentNV, 741)
GL_STUB(glBindProgramNV, 742)
GL_STUB(glDeleteProgramsNV, 743)
GL_STUB(glExecuteProgramNV, 744)
GL_STUB(glGenProgramsNV, 745)
GL_STUB(glGetProgramParameterdvNV, 746)
GL_STUB(glGetProgramParameterfvNV, 747)
GL_STUB(glGetProgramStringNV, 748)
GL_STUB(glGetProgramivNV, 749)
GL_STUB(glGetTrackMatrixivNV, 750)
GL_STUB(glGetVertexAttribPointervNV, 751)
GL_STUB(glGetVertexAttribdvNV, 752)
GL_STUB(glGetVertexAttribfvNV, 753)
GL_STUB(glGetVertexAttribivNV, 754)
GL_STUB(glIsProgramNV, 755)
GL_STUB(glLoadProgramNV, 756)
GL_STUB(glProgramParameters4dvNV, 757)
GL_STUB(glProgramParameters4fvNV, 758)
GL_STUB(glRequestResidentProgramsNV, 759)
GL_STUB(glTrackMatrixNV, 760)
GL_STUB(glVertexAttrib1dNV, 761)
GL_STUB(glVertexAttrib1dvNV, 762)
GL_STUB(glVertexAttrib1fNV, 763)
GL_STUB(glVertexAttrib1fvNV, 764)
GL_STUB(glVertexAttrib1sNV, 765)
GL_STUB(glVertexAttrib1svNV, 766)
GL_STUB(glVertexAttrib2dNV, 767)
GL_STUB(glVertexAttrib2dvNV, 768)
GL_STUB(glVertexAttrib2fNV, 769)
GL_STUB(glVertexAttrib2fvNV, 770)
GL_STUB(glVertexAttrib2sNV, 771)
GL_STUB(glVertexAttrib2svNV, 772)
GL_STUB(glVertexAttrib3dNV, 773)
GL_STUB(glVertexAttrib3dvNV, 774)
GL_STUB(glVertexAttrib3fNV, 775)
GL_STUB(glVertexAttrib3fvNV, 776)
GL_STUB(glVertexAttrib3sNV, 777)
GL_STUB(glVertexAttrib3svNV, 778)
GL_STUB(glVertexAttrib4dNV, 779)
GL_STUB(glVertexAttrib4dvNV, 780)
GL_STUB(glVertexAttrib4fNV, 781)
GL_STUB(glVertexAttrib4fvNV, 782)
GL_STUB(glVertexAttrib4sNV, 783)
GL_STUB(glVertexAttrib4svNV, 784)
GL_STUB(glVertexAttrib4ubNV, 785)
GL_STUB(glVertexAttrib4ubvNV, 786)
GL_STUB(glVertexAttribPointerNV, 787)
GL_STUB(glVertexAttribs1dvNV, 788)
GL_STUB(glVertexAttribs1fvNV, 789)
GL_STUB(glVertexAttribs1svNV, 790)
GL_STUB(glVertexAttribs2dvNV, 791)
GL_STUB(glVertexAttribs2fvNV, 792)
GL_STUB(glVertexAttribs2svNV, 793)
GL_STUB(glVertexAttribs3dvNV, 794)
GL_STUB(glVertexAttribs3fvNV, 795)
GL_STUB(glVertexAttribs3svNV, 796)
GL_STUB(glVertexAttribs4dvNV, 797)
GL_STUB(glVertexAttribs4fvNV, 798)
GL_STUB(glVertexAttribs4svNV, 799)
GL_STUB(glVertexAttribs4ubvNV, 800)
GL_STUB(glGetTexBumpParameterfvATI, 801)
GL_STUB(glGetTexBumpParameterivATI, 802)
GL_STUB(glTexBumpParameterfvATI, 803)
GL_STUB(glTexBumpParameterivATI, 804)
GL_STUB(glAlphaFragmentOp1ATI, 805)
GL_STUB(glAlphaFragmentOp2ATI, 806)
GL_STUB(glAlphaFragmentOp3ATI, 807)
GL_STUB(glBeginFragmentShaderATI, 808)
GL_STUB(glBindFragmentShaderATI, 809)
GL_STUB(glColorFragmentOp1ATI, 810)
GL_STUB(glColorFragmentOp2ATI, 811)
GL_STUB(glColorFragmentOp3ATI, 812)
GL_STUB(glDeleteFragmentShaderATI, 813)
GL_STUB(glEndFragmentShaderATI, 814)
GL_STUB(glGenFragmentShadersATI, 815)
GL_STUB(glPassTexCoordATI, 816)
GL_STUB(glSampleMapATI, 817)
GL_STUB(glSetFragmentShaderConstantATI, 818)
GL_STUB(glPointParameteriNV, 819)
GL_STUB(glPointParameterivNV, 820)
GL_STUB(gl_dispatch_stub_821, 821)
HIDDEN(gl_dispatch_stub_821)
GL_STUB(gl_dispatch_stub_822, 822)
@@ -1043,111 +1042,111 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_823)
GL_STUB(gl_dispatch_stub_824, 824)
HIDDEN(gl_dispatch_stub_824)
GL_STUB(glGetProgramNamedParameterdvNV, 825)
GL_STUB(glGetProgramNamedParameterfvNV, 826)
GL_STUB(glProgramNamedParameter4dNV, 827)
GL_STUB(glProgramNamedParameter4dvNV, 828)
GL_STUB(glProgramNamedParameter4fNV, 829)
GL_STUB(glProgramNamedParameter4fvNV, 830)
GL_STUB(glPrimitiveRestartIndexNV, 831)
GL_STUB(glPrimitiveRestartNV, 832)
GL_STUB(gl_dispatch_stub_833, 833)
HIDDEN(gl_dispatch_stub_833)
GL_STUB(gl_dispatch_stub_825, 825)
HIDDEN(gl_dispatch_stub_825)
GL_STUB(glGetProgramNamedParameterdvNV, 826)
GL_STUB(glGetProgramNamedParameterfvNV, 827)
GL_STUB(glProgramNamedParameter4dNV, 828)
GL_STUB(glProgramNamedParameter4dvNV, 829)
GL_STUB(glProgramNamedParameter4fNV, 830)
GL_STUB(glProgramNamedParameter4fvNV, 831)
GL_STUB(glPrimitiveRestartIndexNV, 832)
GL_STUB(glPrimitiveRestartNV, 833)
GL_STUB(gl_dispatch_stub_834, 834)
HIDDEN(gl_dispatch_stub_834)
GL_STUB(glBindFramebufferEXT, 835)
GL_STUB(glBindRenderbufferEXT, 836)
GL_STUB(glCheckFramebufferStatusEXT, 837)
GL_STUB(glDeleteFramebuffersEXT, 838)
GL_STUB(glDeleteRenderbuffersEXT, 839)
GL_STUB(glFramebufferRenderbufferEXT, 840)
GL_STUB(glFramebufferTexture1DEXT, 841)
GL_STUB(glFramebufferTexture2DEXT, 842)
GL_STUB(glFramebufferTexture3DEXT, 843)
GL_STUB(glGenFramebuffersEXT, 844)
GL_STUB(glGenRenderbuffersEXT, 845)
GL_STUB(glGenerateMipmapEXT, 846)
GL_STUB(glGetFramebufferAttachmentParameterivEXT, 847)
GL_STUB(glGetRenderbufferParameterivEXT, 848)
GL_STUB(glIsFramebufferEXT, 849)
GL_STUB(glIsRenderbufferEXT, 850)
GL_STUB(glRenderbufferStorageEXT, 851)
GL_STUB(gl_dispatch_stub_852, 852)
HIDDEN(gl_dispatch_stub_852)
GL_STUB(gl_dispatch_stub_835, 835)
HIDDEN(gl_dispatch_stub_835)
GL_STUB(glBindFramebufferEXT, 836)
GL_STUB(glBindRenderbufferEXT, 837)
GL_STUB(glCheckFramebufferStatusEXT, 838)
GL_STUB(glDeleteFramebuffersEXT, 839)
GL_STUB(glDeleteRenderbuffersEXT, 840)
GL_STUB(glFramebufferRenderbufferEXT, 841)
GL_STUB(glFramebufferTexture1DEXT, 842)
GL_STUB(glFramebufferTexture2DEXT, 843)
GL_STUB(glFramebufferTexture3DEXT, 844)
GL_STUB(glGenFramebuffersEXT, 845)
GL_STUB(glGenRenderbuffersEXT, 846)
GL_STUB(glGenerateMipmapEXT, 847)
GL_STUB(glGetFramebufferAttachmentParameterivEXT, 848)
GL_STUB(glGetRenderbufferParameterivEXT, 849)
GL_STUB(glIsFramebufferEXT, 850)
GL_STUB(glIsRenderbufferEXT, 851)
GL_STUB(glRenderbufferStorageEXT, 852)
GL_STUB(gl_dispatch_stub_853, 853)
HIDDEN(gl_dispatch_stub_853)
GL_STUB(gl_dispatch_stub_854, 854)
HIDDEN(gl_dispatch_stub_854)
GL_STUB(glBindFragDataLocationEXT, 855)
GL_STUB(glGetFragDataLocationEXT, 856)
GL_STUB(glGetUniformuivEXT, 857)
GL_STUB(glGetVertexAttribIivEXT, 858)
GL_STUB(glGetVertexAttribIuivEXT, 859)
GL_STUB(glUniform1uiEXT, 860)
GL_STUB(glUniform1uivEXT, 861)
GL_STUB(glUniform2uiEXT, 862)
GL_STUB(glUniform2uivEXT, 863)
GL_STUB(glUniform3uiEXT, 864)
GL_STUB(glUniform3uivEXT, 865)
GL_STUB(glUniform4uiEXT, 866)
GL_STUB(glUniform4uivEXT, 867)
GL_STUB(glVertexAttribI1iEXT, 868)
GL_STUB(glVertexAttribI1ivEXT, 869)
GL_STUB(glVertexAttribI1uiEXT, 870)
GL_STUB(glVertexAttribI1uivEXT, 871)
GL_STUB(glVertexAttribI2iEXT, 872)
GL_STUB(glVertexAttribI2ivEXT, 873)
GL_STUB(glVertexAttribI2uiEXT, 874)
GL_STUB(glVertexAttribI2uivEXT, 875)
GL_STUB(glVertexAttribI3iEXT, 876)
GL_STUB(glVertexAttribI3ivEXT, 877)
GL_STUB(glVertexAttribI3uiEXT, 878)
GL_STUB(glVertexAttribI3uivEXT, 879)
GL_STUB(glVertexAttribI4bvEXT, 880)
GL_STUB(glVertexAttribI4iEXT, 881)
GL_STUB(glVertexAttribI4ivEXT, 882)
GL_STUB(glVertexAttribI4svEXT, 883)
GL_STUB(glVertexAttribI4ubvEXT, 884)
GL_STUB(glVertexAttribI4uiEXT, 885)
GL_STUB(glVertexAttribI4uivEXT, 886)
GL_STUB(glVertexAttribI4usvEXT, 887)
GL_STUB(glVertexAttribIPointerEXT, 888)
GL_STUB(glFramebufferTextureLayerEXT, 889)
GL_STUB(glColorMaskIndexedEXT, 890)
GL_STUB(glDisableIndexedEXT, 891)
GL_STUB(glEnableIndexedEXT, 892)
GL_STUB(glGetBooleanIndexedvEXT, 893)
GL_STUB(glGetIntegerIndexedvEXT, 894)
GL_STUB(glIsEnabledIndexedEXT, 895)
GL_STUB(glClearColorIiEXT, 896)
GL_STUB(glClearColorIuiEXT, 897)
GL_STUB(glGetTexParameterIivEXT, 898)
GL_STUB(glGetTexParameterIuivEXT, 899)
GL_STUB(glTexParameterIivEXT, 900)
GL_STUB(glTexParameterIuivEXT, 901)
GL_STUB(glBeginConditionalRenderNV, 902)
GL_STUB(glEndConditionalRenderNV, 903)
GL_STUB(glBeginTransformFeedbackEXT, 904)
GL_STUB(glBindBufferBaseEXT, 905)
GL_STUB(glBindBufferOffsetEXT, 906)
GL_STUB(glBindBufferRangeEXT, 907)
GL_STUB(glEndTransformFeedbackEXT, 908)
GL_STUB(glGetTransformFeedbackVaryingEXT, 909)
GL_STUB(glTransformFeedbackVaryingsEXT, 910)
GL_STUB(glProvokingVertexEXT, 911)
GL_STUB(gl_dispatch_stub_912, 912)
HIDDEN(gl_dispatch_stub_912)
GL_STUB(gl_dispatch_stub_855, 855)
HIDDEN(gl_dispatch_stub_855)
GL_STUB(glBindFragDataLocationEXT, 856)
GL_STUB(glGetFragDataLocationEXT, 857)
GL_STUB(glGetUniformuivEXT, 858)
GL_STUB(glGetVertexAttribIivEXT, 859)
GL_STUB(glGetVertexAttribIuivEXT, 860)
GL_STUB(glUniform1uiEXT, 861)
GL_STUB(glUniform1uivEXT, 862)
GL_STUB(glUniform2uiEXT, 863)
GL_STUB(glUniform2uivEXT, 864)
GL_STUB(glUniform3uiEXT, 865)
GL_STUB(glUniform3uivEXT, 866)
GL_STUB(glUniform4uiEXT, 867)
GL_STUB(glUniform4uivEXT, 868)
GL_STUB(glVertexAttribI1iEXT, 869)
GL_STUB(glVertexAttribI1ivEXT, 870)
GL_STUB(glVertexAttribI1uiEXT, 871)
GL_STUB(glVertexAttribI1uivEXT, 872)
GL_STUB(glVertexAttribI2iEXT, 873)
GL_STUB(glVertexAttribI2ivEXT, 874)
GL_STUB(glVertexAttribI2uiEXT, 875)
GL_STUB(glVertexAttribI2uivEXT, 876)
GL_STUB(glVertexAttribI3iEXT, 877)
GL_STUB(glVertexAttribI3ivEXT, 878)
GL_STUB(glVertexAttribI3uiEXT, 879)
GL_STUB(glVertexAttribI3uivEXT, 880)
GL_STUB(glVertexAttribI4bvEXT, 881)
GL_STUB(glVertexAttribI4iEXT, 882)
GL_STUB(glVertexAttribI4ivEXT, 883)
GL_STUB(glVertexAttribI4svEXT, 884)
GL_STUB(glVertexAttribI4ubvEXT, 885)
GL_STUB(glVertexAttribI4uiEXT, 886)
GL_STUB(glVertexAttribI4uivEXT, 887)
GL_STUB(glVertexAttribI4usvEXT, 888)
GL_STUB(glVertexAttribIPointerEXT, 889)
GL_STUB(glFramebufferTextureLayerEXT, 890)
GL_STUB(glColorMaskIndexedEXT, 891)
GL_STUB(glDisableIndexedEXT, 892)
GL_STUB(glEnableIndexedEXT, 893)
GL_STUB(glGetBooleanIndexedvEXT, 894)
GL_STUB(glGetIntegerIndexedvEXT, 895)
GL_STUB(glIsEnabledIndexedEXT, 896)
GL_STUB(glClearColorIiEXT, 897)
GL_STUB(glClearColorIuiEXT, 898)
GL_STUB(glGetTexParameterIivEXT, 899)
GL_STUB(glGetTexParameterIuivEXT, 900)
GL_STUB(glTexParameterIivEXT, 901)
GL_STUB(glTexParameterIuivEXT, 902)
GL_STUB(glBeginConditionalRenderNV, 903)
GL_STUB(glEndConditionalRenderNV, 904)
GL_STUB(glBeginTransformFeedbackEXT, 905)
GL_STUB(glBindBufferBaseEXT, 906)
GL_STUB(glBindBufferOffsetEXT, 907)
GL_STUB(glBindBufferRangeEXT, 908)
GL_STUB(glEndTransformFeedbackEXT, 909)
GL_STUB(glGetTransformFeedbackVaryingEXT, 910)
GL_STUB(glTransformFeedbackVaryingsEXT, 911)
GL_STUB(glProvokingVertexEXT, 912)
GL_STUB(gl_dispatch_stub_913, 913)
HIDDEN(gl_dispatch_stub_913)
GL_STUB(glGetObjectParameterivAPPLE, 914)
GL_STUB(glObjectPurgeableAPPLE, 915)
GL_STUB(glObjectUnpurgeableAPPLE, 916)
GL_STUB(glActiveProgramEXT, 917)
GL_STUB(glCreateShaderProgramEXT, 918)
GL_STUB(glUseShaderProgramEXT, 919)
GL_STUB(glTextureBarrierNV, 920)
GL_STUB(gl_dispatch_stub_921, 921)
HIDDEN(gl_dispatch_stub_921)
GL_STUB(gl_dispatch_stub_914, 914)
HIDDEN(gl_dispatch_stub_914)
GL_STUB(glGetObjectParameterivAPPLE, 915)
GL_STUB(glObjectPurgeableAPPLE, 916)
GL_STUB(glObjectUnpurgeableAPPLE, 917)
GL_STUB(glActiveProgramEXT, 918)
GL_STUB(glCreateShaderProgramEXT, 919)
GL_STUB(glUseShaderProgramEXT, 920)
GL_STUB(glTextureBarrierNV, 921)
GL_STUB(gl_dispatch_stub_922, 922)
HIDDEN(gl_dispatch_stub_922)
GL_STUB(gl_dispatch_stub_923, 923)
@@ -1156,8 +1155,10 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_924)
GL_STUB(gl_dispatch_stub_925, 925)
HIDDEN(gl_dispatch_stub_925)
GL_STUB(glEGLImageTargetRenderbufferStorageOES, 926)
GL_STUB(glEGLImageTargetTexture2DOES, 927)
GL_STUB(gl_dispatch_stub_926, 926)
HIDDEN(gl_dispatch_stub_926)
GL_STUB(glEGLImageTargetRenderbufferStorageOES, 927)
GL_STUB(glEGLImageTargetTexture2DOES, 928)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)

+ 1539
- 1486
src/mapi/glapi/glapi_x86-64.S
File diff suppressed because it is too large
View File


+ 493
- 492
src/mapi/glapi/glapi_x86.S
File diff suppressed because it is too large
View File


+ 335
- 334
src/mapi/glapi/glapitable.h View File

@@ -634,340 +634,341 @@ struct _glapi_table
GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 591 */
void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */
void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */
void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 594 */
void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 595 */
void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 596 */
void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 597 */
void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 598 */
void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 599 */
void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 600 */
void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 601 */
void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 602 */
void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 603 */
void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 604 */
void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 605 */
void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 606 */
GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 607 */
void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 608 */
void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 609 */
void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 610 */
void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 611 */
void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 612 */
void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 613 */
void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 614 */
void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 615 */
void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 616 */
void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 617 */
GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 618 */
void (GLAPIENTRYP PauseTransformFeedback)(void); /* 619 */
void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 620 */
void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 621 */
void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 622 */
void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 623 */
void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 624 */
void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 625 */
GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 626 */
void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 627 */
void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 628 */
void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 629 */
void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 630 */
void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 631 */
void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 632 */
void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 633 */
void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 634 */
void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 635 */
void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 636 */
void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 637 */
void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 638 */
void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 639 */
void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 640 */
void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 641 */
void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 642 */
void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 643 */
void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 644 */
void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 645 */
void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 646 */
void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 647 */
void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 648 */
void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 649 */
void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 650 */
void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 651 */
void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 652 */
void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 653 */
void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 654 */
void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 655 */
void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 656 */
void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 657 */
void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 658 */
void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 659 */
void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 660 */
void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 661 */
void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 662 */
void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 663 */
void (GLAPIENTRYP UnlockArraysEXT)(void); /* 664 */
void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 665 */
void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 666 */
void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 667 */
void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 668 */
void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 669 */
void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 670 */
void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 671 */
void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 672 */
void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 673 */
void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 674 */
void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 675 */
void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 676 */
void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 677 */
void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 678 */
void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 679 */
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 680 */
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 681 */
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 682 */
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 683 */
void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 684 */
void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 685 */
void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 686 */
void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 687 */
void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 688 */
void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 689 */
void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 690 */
void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 691 */
void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 692 */
void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 693 */
void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 694 */
void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 695 */
void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 696 */
void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 697 */
void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 698 */
void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 699 */
void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 700 */
void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 701 */
void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 702 */
void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 703 */
void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 704 */
void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 705 */
void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 706 */
void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 707 */
void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 708 */
void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 709 */
void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 710 */
void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 711 */
void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 712 */
void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 713 */
void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 714 */
void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 715 */
void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 716 */
void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 717 */
void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 718 */
void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 719 */
void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 720 */
void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 721 */
void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 722 */
void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 723 */
void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 724 */
void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 725 */
void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 726 */
void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 727 */
void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 728 */
void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 729 */
void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 730 */
void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 731 */
void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 732 */
void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 733 */
void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 734 */
void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 735 */
void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 736 */
GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 737 */
void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 738 */
GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 739 */
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 740 */
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 741 */
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 742 */
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 743 */
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 744 */
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 745 */
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 746 */
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 747 */
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 748 */
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 749 */
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 750 */
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 751 */
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 752 */
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 753 */
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 754 */
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 755 */
void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 756 */
void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 757 */
void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 758 */
void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 759 */
void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 760 */
void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 761 */
void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 762 */
void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 763 */
void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 764 */
void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 765 */
void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 766 */
void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 767 */
void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 768 */
void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 769 */
void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 770 */
void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 771 */
void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 772 */
void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 773 */
void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 774 */
void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 775 */
void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 776 */
void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 777 */
void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 778 */
void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 779 */
void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 780 */
void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 781 */
void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 782 */
void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 783 */
void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 784 */
void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 785 */
void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 786 */
void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 787 */
void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 788 */
void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 789 */
void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 790 */
void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 791 */
void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 792 */
void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 793 */
void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 794 */
void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 795 */
void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 796 */
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 797 */
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 798 */
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 799 */
void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 800 */
void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 801 */
void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 802 */
void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 803 */
void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 804 */
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 805 */
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 806 */
void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 807 */
void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 808 */
void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 809 */
void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 810 */
void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 811 */
void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 812 */
void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 813 */
GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 814 */
void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 815 */
void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 816 */
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 817 */
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 818 */
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 819 */
void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 820 */
void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 821 */
void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 822 */
void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 823 */
GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 824 */
void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 825 */
void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 826 */
void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 827 */
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 828 */
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 829 */
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 830 */
void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 831 */
void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 832 */
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 833 */
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 834 */
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 835 */
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 836 */
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 837 */
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 838 */
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 839 */
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 840 */
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 841 */
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 842 */
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 843 */
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 844 */
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 845 */
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 846 */
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 847 */
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 848 */
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 849 */
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 850 */
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 851 */
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 852 */
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 853 */
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 854 */
void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 855 */
GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 856 */
void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 857 */
void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 858 */
void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 859 */
void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 860 */
void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 861 */
void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 862 */
void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 863 */
void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 864 */
void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 865 */
void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 866 */
void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 867 */
void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 868 */
void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 869 */
void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 870 */
void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 871 */
void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 872 */
void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 873 */
void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 874 */
void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 875 */
void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 876 */
void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 877 */
void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 878 */
void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 879 */
void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 880 */
void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 881 */
void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 882 */
void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 883 */
void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 884 */
void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 885 */
void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 886 */
void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 887 */
void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 888 */
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 889 */
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 890 */
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 891 */
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 892 */
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 893 */
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 894 */
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 895 */
void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 896 */
void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 897 */
void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 898 */
void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 899 */
void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 900 */
void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 901 */
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 902 */
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 903 */
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 904 */
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 905 */
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 906 */
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 907 */
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 908 */
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 909 */
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 910 */
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 911 */
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 912 */
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 913 */
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 914 */
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 915 */
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 916 */
void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 917 */
GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 918 */
void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 919 */
void (GLAPIENTRYP TextureBarrierNV)(void); /* 920 */
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 921 */
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 922 */
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 923 */
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 924 */
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 925 */
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 926 */
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 927 */
void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 594 */
void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 595 */
void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 596 */
void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 597 */
void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 598 */
void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 599 */
void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 600 */
void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 601 */
void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 602 */
void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 603 */
void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 604 */
void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 605 */
void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 606 */
void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 607 */
GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 608 */
void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 609 */
void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 610 */
void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 611 */
void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */
void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 613 */
void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 614 */
void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 615 */
void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 616 */
void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 617 */
void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 618 */
GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 619 */
void (GLAPIENTRYP PauseTransformFeedback)(void); /* 620 */
void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 621 */
void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 622 */
void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 623 */
void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 624 */
void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 625 */
void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 626 */
GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 627 */
void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 628 */
void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 629 */
void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 630 */
void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 631 */
void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 632 */
void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 633 */
void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 634 */
void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 635 */
void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 636 */
void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 637 */
void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 638 */
void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 639 */
void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 640 */
void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 641 */
void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 642 */
void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 643 */
void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 644 */
void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 645 */
void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 646 */
void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 647 */
void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 648 */
void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 649 */
void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 650 */
void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 651 */
void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 652 */
void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 653 */
void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 654 */
void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 655 */
void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 656 */
void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 657 */
void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 658 */
void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 659 */
void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 660 */
void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 661 */
void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 662 */
void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 663 */
void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 664 */
void (GLAPIENTRYP UnlockArraysEXT)(void); /* 665 */
void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 666 */
void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 667 */
void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 668 */
void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 669 */
void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 670 */
void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 671 */
void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 672 */
void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 673 */
void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 674 */
void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 675 */
void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 676 */
void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 677 */
void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 678 */
void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 679 */
void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 680 */
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 681 */
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 682 */
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 683 */
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 684 */
void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 685 */
void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 686 */
void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 687 */
void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 688 */
void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 689 */
void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 690 */
void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 691 */
void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 692 */
void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 693 */
void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 694 */
void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 695 */
void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 696 */
void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 697 */
void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 698 */
void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 699 */
void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 700 */
void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 701 */
void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 702 */
void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 703 */
void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 704 */
void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 705 */
void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 706 */
void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 707 */
void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 708 */
void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 709 */
void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 710 */
void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 711 */
void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 712 */
void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 713 */
void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 714 */
void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 715 */
void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 716 */
void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 717 */
void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 718 */
void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 719 */
void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 720 */
void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 721 */
void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 722 */
void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 723 */
void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 724 */
void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 725 */
void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 726 */
void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 727 */
void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 728 */
void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 729 */
void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 730 */
void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 731 */
void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 732 */
void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 733 */
void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 734 */
void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 735 */
void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 736 */
void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 737 */
GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 738 */
void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 739 */
GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 740 */
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 741 */
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 742 */
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 743 */
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 744 */
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 745 */
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 746 */
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 747 */
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 748 */
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 749 */
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 750 */
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 751 */
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 752 */
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 753 */
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 754 */
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 755 */
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 756 */
void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 757 */
void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 758 */
void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 759 */
void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 760 */
void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 761 */
void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 762 */
void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 763 */
void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 764 */
void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 765 */
void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 766 */
void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 767 */
void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 768 */
void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 769 */
void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 770 */
void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 771 */
void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 772 */
void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 773 */
void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 774 */
void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 775 */
void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 776 */
void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 777 */
void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 778 */
void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 779 */
void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 780 */
void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 781 */
void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 782 */
void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 783 */
void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 784 */
void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 785 */
void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 786 */
void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 787 */
void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 788 */
void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 789 */
void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 790 */
void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 791 */
void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 792 */
void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 793 */
void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 794 */
void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 795 */
void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 796 */
void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 797 */
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 798 */
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 799 */
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 800 */
void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 801 */
void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 802 */
void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 803 */
void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 804 */
void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 805 */
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 806 */
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 807 */
void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 808 */
void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 809 */
void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 810 */
void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 811 */
void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 812 */
void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 813 */
void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 814 */
GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 815 */
void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 816 */
void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 817 */
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 818 */
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 819 */
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 820 */
void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 821 */
void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 822 */
void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 823 */
void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 824 */
GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 825 */
void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 826 */
void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 827 */
void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 828 */
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 829 */
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 830 */
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 831 */
void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 832 */
void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 833 */
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 834 */
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 835 */
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 836 */
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 837 */
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 838 */
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 839 */
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 840 */
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 841 */
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 842 */
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 843 */
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 844 */
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 845 */
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 846 */
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 847 */
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 848 */
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 849 */
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 850 */
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 851 */
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 852 */
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 853 */
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 854 */
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 855 */
void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 856 */
GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 857 */
void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 858 */
void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 859 */
void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 860 */
void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 861 */
void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 862 */
void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 863 */
void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 864 */
void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 865 */
void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 866 */
void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 867 */
void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 868 */
void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 869 */
void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 870 */
void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 871 */
void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 872 */
void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 873 */
void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 874 */
void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 875 */
void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 876 */
void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 877 */
void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 878 */
void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 879 */
void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 880 */
void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 881 */
void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 882 */
void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 883 */
void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 884 */
void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 885 */
void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 886 */
void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 887 */
void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 888 */
void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 889 */
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 890 */
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 891 */
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 892 */
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 893 */
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 894 */
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 895 */
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 896 */
void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 897 */
void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 898 */
void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 899 */
void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 900 */
void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 901 */
void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 902 */
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 903 */
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 904 */
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 905 */
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 906 */
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 907 */
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 908 */
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 909 */
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 910 */
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 911 */
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 912 */
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 913 */
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 914 */
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 915 */
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 916 */
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 917 */
void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 918 */
GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 919 */
void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 920 */
void (GLAPIENTRYP TextureBarrierNV)(void); /* 921 */
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 922 */
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 923 */
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 924 */
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 925 */
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 926 */
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 927 */
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 928 */
};

#endif /* !defined( _GLAPI_TABLE_H_ ) */

+ 93
- 87
src/mapi/glapi/glapitemp.h View File

@@ -4032,6 +4032,11 @@ KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count,
DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
}

KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex)
{
DISPATCH(DrawElementsInstancedBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glDrawElementsInstancedBaseVertex(0x%x, %d, 0x%x, %p, %d, %d);\n", mode, count, type, (const void *) indices, primcount, basevertex));
}

KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
{
DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
@@ -4317,58 +4322,58 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLenum pname, GLfloat * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLfloat * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLenum pname, GLfloat * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLint * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLint * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLint * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLfloat param);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, GLfloat param);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLfloat param)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, const GLfloat * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, const GLfloat * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, const GLfloat * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, GLint param);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, GLint param);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, GLint param)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, const GLint * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum pname, const GLint * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, const GLint * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLclampf value, GLboolean invert);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLclampf value, GLboolean invert);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLclampf value, GLboolean invert)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum pattern);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum pattern);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum pattern)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4418,9 +4423,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLenum pname, GLfloat param);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, GLfloat param);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLenum pname, GLfloat param)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4440,9 +4445,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, const GLfloat * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLenum pname, const GLfloat * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, const GLfloat * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4697,9 +4702,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum mode);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum mode);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum mode)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4714,9 +4719,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -5081,65 +5086,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * fences);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, const GLuint * fences);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * fences)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint fence);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint fence);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint fence)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, GLuint * fences);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * fences);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, GLuint * fences)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLuint fence, GLenum pname, GLint * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence, GLenum pname, GLint * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLuint fence, GLenum pname, GLint * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}

KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence);
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence);

KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence)
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence, GLenum condition);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence, GLenum condition);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence, GLenum condition)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}

KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence);
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_740)(GLuint fence);

KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence)
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_740)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5584,16 +5589,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum face);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum face);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum face)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint array);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint array);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint array)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
@@ -5603,16 +5608,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLsizei n, const GLuint * arrays);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, const GLuint * arrays);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLsizei n, const GLuint * arrays)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, GLuint * arrays);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLsizei n, GLuint * arrays);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, GLuint * arrays)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
@@ -5622,9 +5627,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}

KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_824)(GLuint array);
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_825)(GLuint array);

KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_824)(GLuint array)
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_825)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5674,9 +5679,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLclampd zmin, GLclampd zmax);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLclampd zmin, GLclampd zmax);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLclampd zmin, GLclampd zmax)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5686,9 +5691,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum modeRGB, GLenum modeA);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_835)(GLenum modeRGB, GLenum modeA);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum modeRGB, GLenum modeA)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_835)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5868,23 +5873,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_852)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_852)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLenum target, GLenum pname, GLint param);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLenum pname, GLint param);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLenum target, GLenum pname, GLint param)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLenum pname, GLint param)
{
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLintptr offset, GLsizeiptr size);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLintptr offset, GLsizeiptr size);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLintptr offset, GLsizeiptr size)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLintptr offset, GLsizeiptr size)
{
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
@@ -6444,16 +6449,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLenum target, GLenum pname, GLvoid ** params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLenum pname, GLvoid ** params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLenum target, GLenum pname, GLvoid ** params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLsizei length, GLvoid * pointer);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLenum target, GLsizei length, GLvoid * pointer);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLsizei length, GLvoid * pointer)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -6493,37 +6498,37 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint id, GLenum pname, GLint64EXT * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLint64EXT * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint id, GLenum pname, GLint64EXT * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLuint64EXT * params);
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint id, GLenum pname, GLuint64EXT * params);

KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLuint64EXT * params)
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -7285,6 +7290,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsSync),
TABLE_ENTRY(WaitSync),
TABLE_ENTRY(DrawElementsBaseVertex),
TABLE_ENTRY(DrawElementsInstancedBaseVertex),
TABLE_ENTRY(DrawRangeElementsBaseVertex),
TABLE_ENTRY(MultiDrawElementsBaseVertex),
TABLE_ENTRY(BlendEquationSeparateiARB),
@@ -7338,7 +7344,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetnUniformuivARB),
TABLE_ENTRY(ReadnPixelsARB),
TABLE_ENTRY(PolygonOffsetEXT),
TABLE_ENTRY(_dispatch_stub_647),
TABLE_ENTRY(_dispatch_stub_648),
TABLE_ENTRY(_dispatch_stub_649),
TABLE_ENTRY(_dispatch_stub_650),
@@ -7346,6 +7351,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_652),
TABLE_ENTRY(_dispatch_stub_653),
TABLE_ENTRY(_dispatch_stub_654),
TABLE_ENTRY(_dispatch_stub_655),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -7380,7 +7386,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
TABLE_ENTRY(_dispatch_stub_689),
TABLE_ENTRY(_dispatch_stub_690),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -7422,7 +7428,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
TABLE_ENTRY(_dispatch_stub_731),
TABLE_ENTRY(_dispatch_stub_732),
TABLE_ENTRY(_dispatch_stub_733),
TABLE_ENTRY(_dispatch_stub_734),
@@ -7431,6 +7436,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_737),
TABLE_ENTRY(_dispatch_stub_738),
TABLE_ENTRY(_dispatch_stub_739),
TABLE_ENTRY(_dispatch_stub_740),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -7511,11 +7517,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
TABLE_ENTRY(_dispatch_stub_820),
TABLE_ENTRY(_dispatch_stub_821),
TABLE_ENTRY(_dispatch_stub_822),
TABLE_ENTRY(_dispatch_stub_823),
TABLE_ENTRY(_dispatch_stub_824),
TABLE_ENTRY(_dispatch_stub_825),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
@@ -7524,8 +7530,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(PrimitiveRestartIndexNV),
TABLE_ENTRY(PrimitiveRestartNV),
TABLE_ENTRY(_dispatch_stub_833),
TABLE_ENTRY(_dispatch_stub_834),
TABLE_ENTRY(_dispatch_stub_835),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -7543,9 +7549,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
TABLE_ENTRY(_dispatch_stub_852),
TABLE_ENTRY(_dispatch_stub_853),
TABLE_ENTRY(_dispatch_stub_854),
TABLE_ENTRY(_dispatch_stub_855),
TABLE_ENTRY(BindFragDataLocationEXT),
TABLE_ENTRY(GetFragDataLocationEXT),
TABLE_ENTRY(GetUniformuivEXT),
@@ -7603,8 +7609,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
TABLE_ENTRY(_dispatch_stub_912),
TABLE_ENTRY(_dispatch_stub_913),
TABLE_ENTRY(_dispatch_stub_914),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
@@ -7612,11 +7618,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
TABLE_ENTRY(TextureBarrierNV),
TABLE_ENTRY(_dispatch_stub_921),
TABLE_ENTRY(_dispatch_stub_922),
TABLE_ENTRY(_dispatch_stub_923),
TABLE_ENTRY(_dispatch_stub_924),
TABLE_ENTRY(_dispatch_stub_925),
TABLE_ENTRY(_dispatch_stub_926),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -7927,10 +7933,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(BlendFuncIndexedAMD),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
TABLE_ENTRY(_dispatch_stub_661),
TABLE_ENTRY(_dispatch_stub_662),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
TABLE_ENTRY(_dispatch_stub_662),
TABLE_ENTRY(_dispatch_stub_663),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -7956,7 +7962,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
TABLE_ENTRY(_dispatch_stub_690),
TABLE_ENTRY(_dispatch_stub_691),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),

+ 741
- 739
src/mapi/glapi/glprocs.h
File diff suppressed because it is too large
View File


+ 684
- 670
src/mesa/main/glapidispatch.h
File diff suppressed because it is too large
View File


+ 2058
- 2053
src/mesa/main/remap_helper.h
File diff suppressed because it is too large
View File


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