| @@ -9,7 +9,7 @@ | |||
| <center> | |||
| <h1>Mesa Frequently Asked Questions</h1> | |||
| Last updated: 21 October 2004 | |||
| Last updated: 8 June 2006 | |||
| </center> | |||
| <br> | |||
| @@ -159,6 +159,12 @@ but it does export the OpenGL API. It allows tiled rendering, sort-last | |||
| rendering, etc. | |||
| </p> | |||
| <p> | |||
| <a href="http://www.ticalc.org/archives/files/fileinfo/361/36173.html" | |||
| target="_parent">ClosedGL</a> is an OpenGL subset library for TI | |||
| graphing calculators. | |||
| </p> | |||
| <p> | |||
| There may be other open OpenGL implementations, but Mesa is the most | |||
| popular and feature-complete. | |||
| @@ -373,7 +379,7 @@ the archives) is a good way to get information. | |||
| </p> | |||
| <h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa and/or the DRI drivers?</h2> | |||
| <h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa?</h2> | |||
| <p> | |||
| The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt" target="_parent">specification for the extension</a> | |||
| indicates that there are intellectual property (IP) and/or patent issues | |||
| @@ -385,8 +391,9 @@ implement the extension (specifically the compression/decompression | |||
| algorithms). | |||
| </p> | |||
| <p> | |||
| Until we can get official permission to do so, this extension will not | |||
| be implemented in Mesa. | |||
| In the mean time, a 3rd party <a href= | |||
| "http://homepage.hispeed.ch/rscheidegger/dri_experimental/s3tc_index.html" | |||
| target="_parent">plug-in library</a> is available. | |||
| </p> | |||