Przeglądaj źródła

radeonsi: invalidate buffers which are made resident if needed

When a buffer becomes resident, check if it has been invalidated,
if so update the descriptor and the dirty flag.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
tags/17.2-branchpoint
Samuel Pitoiset 8 lat temu
rodzic
commit
0c2834c5b2
1 zmienionych plików z 34 dodań i 0 usunięć
  1. 34
    0
      src/gallium/drivers/radeonsi/si_descriptors.c

+ 34
- 0
src/gallium/drivers/radeonsi/si_descriptors.c Wyświetl plik

@@ -2262,6 +2262,32 @@ si_create_bindless_descriptor(struct si_context *sctx, uint32_t *desc_list,
return desc;
}

static void si_invalidate_bindless_buf_desc(struct si_context *sctx,
struct si_bindless_descriptor *desc,
struct pipe_resource *resource,
uint64_t offset)
{
struct r600_resource *buf = r600_resource(resource);
uint32_t *desc_list = desc->desc_list;
uint64_t old_desc_va;

assert(resource->target == PIPE_BUFFER);

/* Retrieve the old buffer addr from the descriptor. */
old_desc_va = desc_list[0];
old_desc_va |= ((uint64_t)G_008F04_BASE_ADDRESS_HI(desc_list[1]) << 32);

if (old_desc_va != buf->gpu_address + offset) {
/* The buffer has been invalidated when the handle wasn't
* resident, update the descriptor and the dirty flag.
*/
si_set_buf_desc_address(buf, offset, &desc_list[4]);

desc->dirty = true;
sctx->bindless_descriptors_dirty = true;
}
}

static uint64_t si_create_texture_handle(struct pipe_context *ctx,
struct pipe_sampler_view *view,
const struct pipe_sampler_state *state)
@@ -2361,6 +2387,10 @@ static void si_make_texture_handle_resident(struct pipe_context *ctx,
if (rtex->dcc_offset &&
p_atomic_read(&rtex->framebuffers_bound))
sctx->need_check_render_feedback = true;
} else {
si_invalidate_bindless_buf_desc(sctx, tex_handle->desc,
sview->base.texture,
sview->base.u.buf.offset);
}

/* Add the texture handle to the per-context list. */
@@ -2480,6 +2510,10 @@ static void si_make_image_handle_resident(struct pipe_context *ctx,
if (vi_dcc_enabled(rtex, level) &&
p_atomic_read(&rtex->framebuffers_bound))
sctx->need_check_render_feedback = true;
} else {
si_invalidate_bindless_buf_desc(sctx, img_handle->desc,
view->resource,
view->u.buf.offset);
}

/* Add the image handle to the per-context list. */

Ładowanie…
Anuluj
Zapisz